Fab Labs have developed hand-in-hand with the all-too-familiar hackerspaces that we see today. If you’re curious to discover more about their past and future, [Prof Gershenfeld], founder of the Fab Lab, and director of MIT’s Center for Bits and Atoms brings us a fresh perspective on both these fab labs and the digital world we live in.
In a casual one-hour chat on Edge, [Prof Gershenfeld] dives deeply into the concept of digital in our world. We might consider digital to be a binarized signal, an analog waveform discretized into a 0 and 1 from which all of computer architecture is built upon today. Digital doesn’t just exist in the computing sense, however; it’s a concept that has been applied to communication, computation, and, these days: personal fabrication.
[Prof Gershenfeld’s] talk may highlight coming changes in the future, but changes are already happening today. These days, fab labs and hackerspaces serve their communities in a very special way. They take “experts-of-the-field” away from universities and isolated labs, and they scatter them all over the world. With this shift, anyone can walk through their doors and build a solid foundation in fields like embedded programming and computer aided manufacturing by striking a conversation with these local experts. In a nutshell, both spaces found a culture for development of expertise far more accessible to the world community than their university counterparts.
If you can spare the hour, put on some headphones, tune in, and resume your CAD work, PCB layout, or that Arduino library. You may discover that your work is built on a number of digital principles, and that your contributions push the rest farther along the development chain towards building something awesome.
Finally, if you’re interested in taking notes on building your own fab lab, have a look at the inventory, layout, and guidelines at the CBA website.
All hands are on deck over at MIT where a very handy new trackpad has been created that will be able to give users a free hand to do other tasks. The device is called the NailO and attaches to one’s thumbnail, which allows the user an easy and reportedly natural way to use a trackpad while your hands are full, dirty, or otherwise occupied.
The device reportedly works like any normal trackpad, but is about the size of a quarter and attaches to the thumbnail in such a way that it takes advantage of the natural motion of running an index finger over the thumbnail. It communicates via Bluetooth radio, and has four layers which all go hand-in-hand: an artistic covering (to replicate the look of a painted fingernail), the sensors, the circuitry, the battery, and presumably an adhesive of some sort.
Details are quite sparse, but the device is scheduled to make its debut at the Computer Human Interaction conference in Seoul, South Korea very soon. If it can be made less bulky (although it’s somewhat uncomfortable to call something smaller than a quarter “bulky”) this might be, hands down, the next greatest evolution in mouse technology since multi-touch. We have to hand it to MIT for coming up with such a unique wearable!
Researchers over at MIT are hard at work upgrading their Robotic Cheetah. They are developing an algorithm for bounding movement, after researching how real cheetahs run in the wild.
Mach 2 is fully electric and battery-powered, can currently run at speeds of 10MPH (however they’re predicting it will be able to reach 30MPH in the future), and can even jump over obstacles 33cm tall.
We originally saw the first robotic Cheetah from Boston Dynamics in cooperation with DARPA two years ago — it could run faster than any human alive (28.3MPH) but in its tests it was tethered to its hydraulic power pack and running on a treadmill. It’s unclear if MIT’s Cheetah is a direct descendant from that one, but they are both supported by DARPA.
The technology in this project is nothing short of amazing — its electric motors are actually a custom part designed by one of the professors of Electrical Engineering at MIT, [Jeffrey Lang]. In order for the robot to run smoothly, its bounding algorithm is sending commands to each leg to exert a very precise amount of force during each footstep, just to ensure it maintains the set speed.
Continue reading “MIT’s Robotic Cheetah is Getting Even Scarier”
MIT engineers have developed a technique to address the challenges involved in manufacturing robots at a cheap and accessible level. Like a plant folding out its petals, a protein folding into shape, or an insect unveiling its wings, this autonomous origami design demonstrated the ability for a mechanical creature to assemble itself and walk away. The technique opens up the possibility of unleashing swarms of flat robots into hard to reach places. Once on site, the robots mobilize from the ground up.
The team behind the project used flexible print circuit boards made out of paper and polystyrene, which is a synthetic aromatic polymer typically found in the commercially sold children’s toy Shrinky Dinks™. Each hinge had embedded circuits that were mechanically programmed to fold at certain angles. Heat was applied to the composite structure triggering the folding process. After about four minutes, the hinges would cool allowing the polystyrene to harden. Some issues did arise though during the initial design phase due to the amount of electrical current running the robots, which was ten times that of a regular light bulb. This caused the original prototypes to burn up before the construction operation was completed.
In the long-term, Core Faculty Member [Robert] would like to have a facility that would provide everyday robotic assistance to anyone in the surrounding community. This place would be accessible to everyone in the neighborhood helping to solve whatever problems might arise, which sounds awfully like a hackerspace to us. Whether the person required a device to detect gas leaks or a porch sweeping robot, the facility would be there to aid the members living nearby.
A video of [Robert] and [Sam] describing the project comes up after the break:
Continue reading “Self-Assembling Origami Robots”
A Group of MIT, Microsoft, and Adobe researchers have managed to reproduce sound using video alone. The sounds we make bounce off every object in the room, causing microscopic vibrations. The Visual Microphone utilizes a high-speed video camera and some clever signal processing to extract an audio signal from these vibrations. Using video of everyday objects such as snack bags, plants, Styrofoam cups, and water, the team was able to reproduce tones, music and speech. Capturing audio from light isn’t exactly new. Laser microphones have been around for years. The difference here is the fact that the visual microphone is a completely passive device. No laser or special illumination is required.
The secret is in the signal processing, which the team explains in their SIGGRAPH paper (pdf link). They used a complex steerable pyramid along with wavelet filters to obtain local pixel motion values. These local values are averaged into a global motion value. From this global motion value the team is able to measure movement down to 1/1000 of a pixel. Plenty of resolution to decode audio data.
Most of the research is performed with high-speed video cameras, which are well outside the budget of the average hacker. Don’t despair though, the team did prove out that the same magic can be performed with consumer cameras, albeit with lower quality results. The team took advantage of the rolling shutter found in most of today’s CMOS imager based consumer cameras. Rolling shutter CMOS sensors capture images one row at a time. Each row can be processed in a similar fashion to the frames of the high-speed camera. There are some inter-frame gaps when the camera isn’t recording anything though. Even with the reduced resolution, it’s easy to pick out “Mary had a little lamb” in the video below.
We’re blown away by this research, and we’re sure certain organizations will be looking into it for their own use. Don’t pull out your tin foil hats yet though. Foil containers proved to be one of the best sound reflectors.
Continue reading “Focus Your Ears with The Visual Microphone”
Three MIT students decided that 3D printers just aren’t interesting enough on their own any more. They wanted to design a new type of printer that would really get young kids engaged. What’s more engaging to children than sugary treats? The team got together to develop a new 3d printer that prints ice cream.
The machine is built around a Solidoodle. The Solidoodle is a manufacturer of “accessible” 3d printers. The printer is enclosed inside of a small freezer to keep things cold during the printing process. On top of the machine is a hacked Cuisinart ice cream maker. The machine also contains a canister of liquid nitrogen. The nitrogen is used to blast the cream as it leaves the print head, keeping it frozen for the 15 minute duration of the print.
It sounds like the team ran into trouble with the ice cream melting, even with the liquid nitrogen added. For a single semester project, this isn’t a bad start. Be sure to watch the clip of the machine running below.
Continue reading “Print Tasty Treats With MIT’s Ice Cream Printer”
Have you ever heard of a Cryotron Computer before? Of course not. Silicon killed the radio star: this is a story of competing technologies back in the day. The hand above holds the two competitors, the bulkiest one is obviously the vacuum tube, and the three-legged device is what became a household name. But to the right of that tube is another technological marvel that can also be combined into computing machines: the cryotron.
[Dudley Allen Buck] and his contributions to early computing are a tale of the possible alternate universe that could have been cryotrons instead of silicon transistors. Early on we find that the theory points to exotic superconductive materials, but we were delighted to find that in the conception and testing stages [Buck] was hacking. He made his first experimental electronic switches using dissimilar metals and dunking them in liquid helium. The devices were copper wire wrapped around a tantalum wire. The tantalum is the circuit path, the copper wire acts as the switch via a magnetic field that alters the resistance of the tantalum.
The name comes from the low temperature bath necessary to make the switches work properly. Miniaturization was the key as it always is; the example above is a relatively small example of the wire-wound version of the Cryotron, but the end goal was a process very familiar to us today. [Buck] was searching for the thin film fabrication techniques that would let him shoe horn 75,000 or more into one single computing platform. Guess who came knocking on his door during this period of his career? The NSA. The story gets even more interesting from there, but lest we rewrite the article we leave you with this: the technology may beat out silicon in the end. Currently it’s one of the cool kids on the block for those companies racing to the quantum computing finish line.
Retrotechtacular is a weekly column featuring hacks, technology, and kitsch from ages of yore. Help keep it fresh by sending in your ideas for future installments.