At Hackaday, we’re familiar with projects that say they’re exploring space. Most of the time, these are high altitude balloons that ascend up to 100,000 feet. Sure, this is very, very high, but it’s only about 1/3rd of the way to lower limit of what can be called space at 100 km or 62 miles. Now, we’re seeing the first steps towards embedding Arduinos, cameras, and other goodies into the celestial spheres with the NE-1 Rocket, a project by [Jonathan McCabe] in Madison, Wisconsin.
The goal of the NE-1 rocket is to launch a 5kg payload into a suborbital trajectory to a height of 120 kilometers. From there, the payload – be it an electronic, biological, or simple imaging experiment – will experience a few minutes of weightlessness before falling back to Earth under a parachute.
Getting into space without the help of a government space agency has been done a few times before, mostly with solid-fuel rockets. [Jonathan]’s system uses a liquid-fueled engine, fed with nitrous oxide as the oxidizer and a secret self-pressurizing liquid fuel. These are fed into an engine that uses a ‘cold wall vortex’ to cool the engine instead circulating fuel around the combustion chamber as in traditional engines.
[Jonathan] has already done a few static tests with a half-scale engine, and he already has a lot of the very hard-to-source components in his lab. It’s a promising project. It falls right in line with the ‘Hackaday Space Program’ idea we’ve been kicking around, and we’d be more than happy to see this project get off the ground
Building this launcher is simple if you already have a mill. It does a remarkable job of pressurizing and launching soda bottles which are partially filled with water. The main component of this is a triple-gasket stopper with a quick release.
The problem with a lot of these water bottle rocket projects is that they leak where the bottle meets the launcher. In most cases this is a good thing as it’s almost impossible to build up enough pressure to cause the bottle to fail. This system has no such built-in safety mechanism, which is why the test launch below is conducted from a safe distance. After seating the partially filled bottle on the launch platform it’s pressurized to around 100 PSI at which point a yank on the string lets it fly.
Most of the time we look on these as casual projects. But we figure this one is much more suited for a rocket club or hackerspace event.
Continue reading “Milled water bottle rocket launcher pushes plastic containers to their limit”
Although the thrill of launching rockets is usually found in their safe decent back to Earth, eventually you’re going to want some data from your flight. Everything from barometric pressure, GPS logging, and acceleration data is a useful thing to have, especially if you’re trying to perfect your craft. [zortness] over on reddit created a data logging board created especially for amateur rocketry, a fabulous piece of work that stands up to the rigors of going very fast and very high.
The design of the board is a shield for the Arduino Mega and Due, and comes with enough sensors for over-analyzing any rocket flight. The GPS logs location and altitude at 66Hz, two accelerometers measure up to 55 G. Barometric, temperature, and compass sensors tell the ground station all the data they would need to know over a ZigBee 900MHz radio link.
Because this is an Arduino, setting up flight events such as deploying the main and drogue chutes are as easy as uploading a bit of code. [zortness] built this for a 4″ diameter rocket, but he says it might fit in a 3″ rocket. We just can’t wait to see some videos of it in action.
For as much as we enjoy rockets, explosives, and other dangerous things, we haven’t said a word about the works of [Richard Nakka]. He’s the original hacker rocketeer with thousands of words dedicated to the craft of making things move straight up really fast. One of his more interesting builds is his series on building rocket engines out of PVC pipe written in conjunction with [Chuck Knight].
For the propellent grains, the PVC rocket didn’t use the usual potassium nitrate and sugar mixture of so many homebrew solid rockets. Instead, it uses Sorbitol, an artificial sweetener. While melting and casting the Sorbitol-based propellant grains is much easier than a sugar-based concoction, the Sorbitol had much less thrust than a typical sugar rocket, making it the perfect candidate for a PVC engine.
For those of you wondering about the strength of a PVC engine casing, [Richard] does say making larger rocket engines out of 2 or 3-inch PVC may not make much sense due to the increased chamber pressures. There is a fairly clever reinforcement method for these PVC rockets (PDF warning) that involves using PVC couplers, but the experiments into the strength of these casings have yet to undertaken.
Thanks [Caley] for sending this one in.
Join [Fran] as she dons the hat of an electronics archaeologist when looking at this vintage circuit board from the space race. As part of her personal collection she somehow acquired a Launch Vehicle Digital Computer board for a Saturn V rocket. This particular unit was never used. But it would have been had the Apollo program continued.
[Fran] is enamored with this particular board because she believes it is the forerunner of modern digital circuit design and layout. Since routing circuit boards is part of what she does for a living you can see why this is important to her. Also, who isn’t excited by actual hardware from the space program? We’ve embedded two of her videos after the break. In the first she shows off the component to the camera and speaks briefly about it. But the second video has her heading to the dentist’s office for X-rays. The image above is a rotating X-ray machine, but it looks like the best imagery comes when a handheld gun is used. They get some great images of the traces, as well as the TTL components on the board itself.
Continue reading “In-depth look at an LVCD board from a Saturn V rocket”
[Graham] over at FUBAR labs took it upon himself to build a rocket engine. This isn’t a simple solid-fuel motor, though: [Graham] went all out and built a liquid-fueled engine that is ignited with a spark plug.
The build started off with a very small ‘igniter’ engine meant to shoot sparks into a larger engine. This engine is fueled with ethanol and air – not the best fuel for a rocket engine by a long shot but save and cheap enough to do a few serious experiments with.
To test out this small engine, [Graham] made a test platform out of aluminum extrusion to remotely control the fuel and oxidizer valves. The valves are controlled by an Arduino and XBee for remote operation and a telemetry downlink for measuring the fluid flow into the engine.
After he had some experience with pressure, plumbing, valves, and engines, [Graham] upgraded his fuel and oxidizer to gaseous oxygen and ethanol. With proper safety protocol in place, [Graham] was able to a series of three 3-second burns less than a minute apart as well as a single burn lasting nearly 5 seconds.
Even though [Graham] eschewed the usual stainless steel construction of rocket engines (his engine is milled out of aluminum), he demonstrated it is possible to build a real liquid-fueled rocket engine at home.
Most any rocket engine you’d find on a spacecraft – save for solid or hybrid rockets – use an engine system that’s fairly complex. Because of the intense heat, the fuel is circulated around the chamber before ignition giving a motor its regeneratively cooled nomenclature. This arrangement leads to a few complicated welding and machining processes, but surprisingly these obstacles can be overcome by simply printing a rocket engine on a 3D printer.
The current engine is quite small, but still fueled just like any other proper rocket engine that makes it into Earth orbit. The fuel is propane, the oxidizer is NO2, and the entire device is ignited with an automotive spark plug. Of course this was an expensive proposition; a motor with 12 pounds of thrust cost somewhere in the range of four figures.
Printing a rocket engine has a few advantages over traditional manufacturing techniques. [Rocket Moonlighting] explains that traditional techniques (mills, lathes and other heavy equipment) are bound by labor, material, and time. The costs of printing a rocket engine are only bound by the volume of the finished piece, meaning the most expensive engine per unit of thrust is the one that will fit in your pocket; scaling up means more efficiency for less cost.
There are a few videos up after the break showing the engine in action at full throttle, a few start and restart tests, and a test that involved throttling the engine. It’s an extremely impressive piece of kit, and hopefully [Rocket Moonlighting] will release the CAD source so we can make our own.
EDIT: [RM] tells me his engine cost less than $2000 to make. If just 10 people wanted their own engine from a ‘group buy,’ the price would drop by more than half. If you’d like your own 3D printed rocket engine, you might do well to drop [Rocket Moonlighting] a line.
Continue reading “3D printing a rocket engine”