The Xbox 360 is a great console. But unfortunately, some units are quite susceptible to overheating, resulting in the horrifying red ring of death (or RROD for short!). Sometimes the damage is done, and you’re pretty much out of luck. But if it’s a two light RROD (indicating inadequate cooling), there’s something you can do to save it. It’s simple — just add a fan.
If your unit is showing the two light RROD, open up the Xbox and take a look at the main heat-sink. You’re probably going to have to re-seat it with new thermal paste due to heat overload. That’ll fix your problem for a bit, but it’s more than likely going to happen again.
[Doyle] did this and it solved the RROD — but checking temperatures, he saw that the chip still hit about 80C in less than 30 seconds of being on! So he decided to add an extra fan.
Continue reading “Adding A Fan Where Microsoft Should Have”
The history of science is full of examples when a 3D physical model led to a big discovery. But modelling something that’s actually invisible can be tough. Take magnetic fields – iron filings on a card will give you a 2D model, but a 3D visualization of the field would be much more revealing. For that job, this magnetic field following 3D carving machine is just the thing.
What started out as a rapid prototyping session with servos and hot glue ended up as quick and dirty 3D carving rig for [Frits Lyneborg]. The video shows his thought progression and details how he went from hot glue and sticks to LEGO Technics parts and eventually onto Makerbeam extrusions for the frame of his carver. A probe with a Hall effect sensor is coupled to a motor spinning a bit that cuts into a block of floral foam. A microcontroller keeps the Hall sensor a more or less fixed distance from a rare-earth magnet, resulting in a 3D model of the magnetic field in the foam, as well as a mess of foam nubbles. Despite a few artifacts due to in-flight adjustments of the rig, the field presents clearly in the block as two large lobes.
Carving foam isn’t the only way to visualize a magnetic field in three dimensions, of course. If you’d rather have a light show based on the local magnetic field, try this 3D compass build we covered a while back.
Continue reading “3D Carver Makes Magnetic Fields Visible”
[Akiba] over at FreakLabs just put up a detailed tutorial outlining how to control and sequence lighting wirelessly using an Arduino and Vixen lighting sequencer software.
For those that don’t know [Akiba], he’s the guy behind Wrecking Crew Orchestra (TRON Dance) and their EL wire costumes. [Akiba] hacks on his projects at Hacker farm out in rural Japan.
In the tutorial, he sets up a simple 6 LED circuit on a Fredboard (an Arduino compatible board with integrated breadboard). [Akiba] then describes configuring the Vixen sequencer software to control the Arduino, providing simple example code to decode the Vixen serial protocol. Finally [Akiba] shows how to use the ChibiArduino protocol stack to build a wireless illumination system.
[Akiba] has used these tools in many stage performances including with the Wrecking Crew Orchestra (shown above) and the world number 1 flair bartending crew, UPT.
This tutorial is particularly awesome, as it includes both step-by-step videos and a text reference. The videos give a great overview of the process, while the text provides a handy reference to refer to as you hack on your own illumination projects.
Thanks for the writeup [Akiba]! With Christmas just round the corner we hope to see readers using these techniques in their own festive illuminations soon!
Continue reading “Akiba’s Awesome Lighting Tutorial”
This week we’ve covered the Grand Prize and Best Product winners of the 2015 Hackaday prize: Eyedrivomatic and Vinduino. These are both amazing and worthy projects, but the real story of the Hackaday Prize isn’t about the prizes: it’s about nine months during which talented people worked toward a common good.
If you didn’t have a chance to attend the Hackaday SuperConference, here is the video of the ceremony. Take a look at the presentation which was made in front of a packed house of about 300 attendees. Then join us after the break for a look back on the last nine amazing months.
Continue reading “The Story of the 2015 Hackaday Prize”
The number of hours we spend staring at screens is probably best unknown, but how about the technology that makes up the video on the screen? We’ve all seen a reel-to-reel projector on TV or in a movie or maybe you’re old enough to have owned one, surely some of you still have one tucked away real nice. Whether you had the pleasure of operating a projector or just watched it happen in the movies the concept is pretty straight forward. A long piece of film which contains many individual frames pass in front of a high intensity lamp while the shutter hides the film movement from our eyes and our brain draws in the imaginary motion from frame to frame. Staring at a Blu-ray player won’t offer the same intuition, while we won’t get into what must the painful detail of decoding video from a Blu-ray Disc we will look into a few video standards, and how we hack them.
Continue reading “Video Standards Are More Than Video Signals”
A ton of open source hardware projects make their way onto Github, and Eagle is one of the most popular tools for these designs. [TomKeddie] came up with the idea of searching Github for Eagle files containing specific parts at Hacker Camp Shenzhen, and a method of scraping useful ones.
The folks over at Dangerous Prototypes used this to build the Github Hardware Search tool. Simply enter a part number, like “ATmega328P”, and you’ll receive a list of the designs using that part. You can then study the design and use it as a reference for your own project. You can also snag library files for the parts.
Of course, there are some limitations to this. The most obvious one is the lack of quality control. There’s no guarantee that the design you find works, or has even been built. Also, it only works for Eagle 6+ files, since prior versions were not XML. You can read more about the design of the tool over on Dangerous Prototypes.
In the continuing process of semiconductor companies buying each other up, ON Semiconductor has acquired Fairchild Semiconductor for $2.4 Billion.
ON Semi and Fairchild’s deal is only the latest in a long line of mergers and acquisitions. We’ve recently seen Dialog’s buyout of Atmel, Avago’s purchase of Broadcom, NXP and Freescale’s merger, and soon might see TI buy Maxim. We’re currently in the great time of acquisition, with nearly $100 Billion flowing from company to company in just a few months.
Companies have cash to spend and costs to cut. This latest deal is expected to save $150 Million in annual costs.
Fairchild has a long and storied history in the semiconductor industry, with the first integrated circuit produced in a Fairchild lab in Palo Alto. [Bob Widlar] made Fairchild his home until famously leaving for National Semiconductor in 1965. Somewhat ironically, Fairchild Semiconductor was bought by National Semiconductor in 1987.
ON Semiconductor’s history is not nearly as interesting, being spun off of Motorola’s semiconductor business in 1999. Although ON’s main line of business was discrete components, ON also has a catalog of quite a few power management ICs.
Unfortunately, because ON Semi bought Fairchild and not the other way around, we’re stuck with what is probably the worst logo in the entire semiconductor industry: drop-shadowed balls are so mid-90s!