[EvilTim] dug deep into a classic system to finally give the Game Gear a proper video output. The Game Gear was Sega’s answer to Nintendo’s Gameboy. Rushed to market, the Game Gear reused much of the hardware from the very popular Master System Console. The hardware wasn’t quite identical though – especially the cartridge slot. You couldn’t play Game Gear games on a Master System, and the game gear lacked an AV output, which meant gamers were stuck playing on a small fluorescent backlit LCD screen.
[EvilTim] wanted to play some of those retro titles on a regular TV using the original hardware. To accomplish this he had to start digging into the signals driving the Game Gear’s LCD. The Master System lineage was immediately apparent, as Game Gear’s LCD drive signals were similar in timing to those used to drive a TV. There was even a composite sync signal, which was unused on in the Game Gear.
[EvilTim] first designed a circuit using discrete ’74 series logic which would convert the LCD drive signals to SCART RGB. Of note is the construction technique used in this circuit. A tower of three 74HC374 chips allows [EvilTim] to create R, G, and B outputs without the need for a complex circuit board.
As pretty as a three-story chip tower is, [EvilTim] knew there was a better way. He re-spun the circuit with a 32 macrocell CPLD. This version also has an NTSC and PAL video encoder so those without a SCART interface can play too. If you’re not up to building your own, [EvilTim] sells these boards on his website.
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