Intuitive Musical Books Accompany Alzheimer’s Patients’ Memories

If you have a loved one with Alzheimer’s, you know how difficult it can be to hold a conversation with them that doesn’t constantly go in circles. A good way to keep them focused is to use conversation pieces like pictures and familiar objects from their past. Something particularly poignant might uncork a flood of memories.

Adding familiar music to these images can be doubly beneficial. [Annelle] found this out when she showed her mother a musical children’s book that plays nursery rhymes. Her mother’s face lit up with joy when she heard those well-known tunes, and her reaction inspired [Annelle] to explore the idea.  After a fruitless search for more mature musical books, [Annelle] and her husband [Mike] got to work making their own using hymns, spirituals, and pictures from [Annelle]’s travels with her mother.

Alzheimer’s is a pretty tough test for intuitive interfaces. Because of this, [Annelle] and [Mike] designed around the constraints of buttons and switches. Instead, the book uses light-dependent resistors mounted inside the back cover, and an increasing number of holes in each page. These photo cells are all wired to an Adafruit sound board, which figures out the active page based on the input voltage and plays the corresponding song.

Tilt switches inside the 3D-printed enclosure negate the need for a power button. The book is turned off when lying flat on a table, but it’s ready to rock in any other position. Turn past the break for an overview video and another that covers the page detection scheme.

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GTA: San Andreas Radio Earns Six-Star Wanted Level

[Raphaël Yancey] wanted to be able to jam to Bounce FM and Radio:X all the time, without having to steal a car or a street sweeper in San Andreas. As people who like to put on the sad piano building music from The Sims and write Hackaday posts, we can totally relate.

But this isn’t just another one of those jam-a-Pi-into-a-vintage-radio-and-call-it-a-sandwich projects (not that there’s anything wrong with those). This thing acts like a real radio. All the stations play continuously whether you’re tuned in or not, and they bleed into each other as you go up and down the dial.

After much trial and error, [Raphaël] found a Python mixer that would work, but it was no longer maintained. He forked it, squashed a bug or two, and wrote a module for KY040 rotary encoders to make them play nice with the Pi. The snake charming doesn’t stop there: the rock star of this project is [Raphaël]’s virtual radio software, which handles the audio blending as he tunes between stations. A step-by-step tutorial is coming soon, so watch [Raphaël]’s site for updates. Tune past the break to give it a listen.

Adventures in Raspi radio-ing don’t have to be one-way. Here’s how you can turn one into an AM/FM+ transmitter using a DVB-T dongle and SDR.

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Build A Wi-Fi Smart Scale

There are plenty of ways to monitor changes in your weight. You can get a vague idea from the fit of your pants or the notch on your belt. But anyone who’s serious about getting or staying in shape must step on the scale to get the cold, hard truth in pounds or kilograms.

Instead of just buying one, [igorfonseca83] decided to burn a few calories and build his own smart scale that uses IFTTT to send weight data to his fitness tracker. It’s made from four 50kg load cells that are sandwiched between two pieces of plywood. An HX711 sensor module reads the load cells, and a FireBeetle ESP8266 uploads the data to Adafruit IO. His weight is simultaneously displayed on a FireBeetle LED matrix.

We applaud [igorfonseca83]’s efforts to make this an easy, educational project that anyone can replicate. The instructions are great, the pictures are clear, and there’s even a CAD animation of all the pieces coming together. Jog past the break to see the build video, and weigh in down below.

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Bucky Glow: Have A Ball While You Practice Coding

About a year ago, [Jonathan Bumstead] built a giant, touch-sensitive, interactive RGB LED geodesic dome that somehow escaped our attention entirely. For this year’s Hackaday Prize, he’s designed a smaller version that’s just as awesome, but a lot faster and easier to build.

The Bucky Glow is great way for hackers of all ages to expand their coding and problem solving skills. This interactive dodecahedron consists of 11 RGB LEDs and a Nano inside 12-sided laser-cut MDF sculpture. The breakout header means you’re free to add interactive bits like a DIY capacitive touch keyboard, IR sensor/emitter pairs, motors, or whatever you want.

When it’s time to relax, Bucky Glow puts on a light show. It comes ready to party without any programming necessary, but if you wanna put on some Pink Floyd and get your hands dirty, [Jonathan]’s custom Processing app makes it easy to program complex light shows.

[Jonathan] is currently working on some different Bucky Glow dissemination methods, such as a kit version. For now, you can buy a fully assembled Bucky Glow through the One Bit Kit store. Interact with the break to try it before you buy it.

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Mario Candy Machine Gamifies Halloween

Picture it: Halloween, 2018. You want to go to a party or take the kids out trick-or-treating, but remember what happened last year when you weren’t there to answer the door? A pack of wild children blew their allowances on 48 rolls of the cheapest toilet paper ever printed, and it took you four full hours to get all the sodden, dew-laden wads out of your rose bushes.

Halloween is a time to fear things like hobgoblins and the possibility of The Purge becoming a thing, not sugar-fueled children who are upset that you left out a bowl of Sixlets, wax lips, and alt-flavored Tootsie Rolls. So how do you take back the night? Do what [Randall Hendrix] did: build a Super Mario-themed candy-dispensing machine.

No customer, not one tiny [Thanos] or [Tony Stark] will be able to resist the giant, blinking, green start button. Pushing it cues the music and the spinning drum, which tumbles the candy around like a clothes dryer. Gravity and chance will drop one or three pieces onto a conveyor belt that runs under Mario’s feet, but it’s up to you to press the jump button at the right time.  Otherwise, he knocks your prize back into the barrel.

There’s no micro here, just woodworking, relays, motors, a sound FX board, and the amp from an old pair of PC speakers. Mario’s candy-securing jump was originally pneumatic, but now it’s powered by a 240:1 gear motor that lifts him up with a cam. Grab a fun size Snickers and slap that break button to see this marvelous machine in action.

Concerned that they’ll play until the candy is gone? Add a sinister element like the Candy-or-Death machine we saw a few years ago.

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Mademoiselle Pinball Table Gets Rock ‘n Roll Makeover

Once upon a time, there was a music venue/artist collective/effects pedal company that helped redefine industry in Williamsburg, Brooklyn. That place was called Death By Audio. In 2014, it suffered a death by gentrification when Vice Media bought the building that DBA had worked so hard to transform. From the ashes rose the Death By Audio Arcade, which showcases DIY pinball cabinets made by indie artists.

Their most recent creation is called A Place To Bury Strangers (APTBS). It’s built on a 1959 Gottlieb Mademoiselle table and themed around a local noise/shoegaze band of the same name that was deeply connected to Death By Audio. According to [Mark Kleeb], this table is an homage to APTBS’s whiz-bang pinball-like performance style of total sensory overload. Hardly a sense is spared when playing this table, which features strobe lights, black lights, video and audio clips of APTBS, and a fog machine. Yeah.

[Mark] picked up this project from a friend, who had already cut some wires and started hacking on it. Nearly every bit of the table’s guts had to be upgraded with OEM parts or else replaced entirely. Now there’s a Teensy running the bumpers, and another Teensy on the switches. An Arduino drives the NeoPixel strips that light up the playfield, and a second Uno displays the score on those sweet VFD tubes. All four micros are tied together with Python and a Raspi 3.

If you’re anywhere near NYC, you can play the glow-in-the-dark ball yourself on July 15th at Le Poisson Rouge. If not, don’t flip—just nudge that break to see her in action. Did we mention there’s a strobe light? Consider yourself warned.

Want to get into DIY pinball on a smaller scale? Build yourself a sandbox and start playing.

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Dual Sensor Echo Locator Gives High Accuracy At Low Cost

Infrared certainly has its uses, but if you’re trying to locate objects, ultrasonic detection is far superior. It’s contact-less, undetectable to the human ear, and it isn’t affected by smoke, dust, ambient light, or Silly String.

If you have one ultrasonic sensor and a microcontroller, you can detect plenty of useful things, like the water level in a rain barrel or the distance traveled by a tablet along a rail. If you have two sensors and a microcontroller, you can pinpoint any object within a defined range using trigonometry.

[lingib]’s dual sensor echo locator uses two HY-SRF05s, but the cheap and plentiful HC-SR04s will work, too. Both sensors are arranged for maximum beam overlap and wired up to an Arduino Uno. One sensor’s emitter is blocked with masking tape, so all it does is listen.

When the system registers the object, it shows up as a red dot on a grid inside a Processing sketch along with a bunch of details like the object’s coordinates, its distance from each sensor, and the area of the triangle formed by the two sensors and the object. [lingib] reports that the system is quite accurate and will work for much larger playgrounds than the 1 meter square in the demo after the break.

Don’t want to detect objects? Ultrasonic sensors are cheap enough to hack into other things, like this one-way data communications module.

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