Creative Vandalism The KITT Way

It’s probable that most of us have at some time dreamed up a witty and subversive way to deface our city, but that few of us will have followed through on the idea. [Matt Gray] then is something of a modern-day urban hero for doing just that. Who couldn’t walk past Knightrider Court, EC4, in the City of London, without thinking of the 1980s TV series featuring David Hasselhoff and a talking car? [Matt] couldn’t, and so of course he simply had to upgrade the street sign with the signature LED scanner.

At its heart is an Adafruit Gemma ATtiny85 board in a 3D-printed case attached to a length of aluminium extrusion holding a strip of addressable LEDs. When attached to the sign it looks the business, and while the late-night crowd showed it little interest the Londoners passing in the morning were much more enthusiastic. We applaud him for the idea.

As occasional students of medieval history here at Hackaday, of course we couldn’t let this go without asking where the unexpected London street name came from. Sadly for fans of the Hoff it has nothing to do with the small screen, instead it appears to have a much earlier origin having been first recorded in 1322. The knightriders in question are reputed to have been real medieval knights, or at least horsemen. Pay it a visit, should you ever find yourself in the British capital.

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Wolfenstein 3D, As You Never Imagined It.

When tracing the history of first-person shooting (FPS) games, where do you credit with the genesis of the genre? Anyone who played 3D Monster Maze on the Sinclair ZX81 might dare to raise a hand, but we’re guessing that most of you will return to the early 1990s, and id Software. Their 1992 title Wolfenstein 3D might not have been the first to combine all the elements, but it’s arguably the first modern FPS and the first to gain huge popularity. Back in 1992 it needed at least a VGA card and a 286 to run, but here in 2023 [jhhoward] has taken it back a step further. You can now slay virtual Nazis in 3D on an 8088 PC equipped with a lowly CGA card.

Whether the gameplay survives in the sometimes-bizarre CGA color schemes and whether it becomes too pedestrian on an 8088 remains as an exercise for the reader to discover, but it’s a feat nevertheless. The textures all need converting to CGA mode before they can be used and there are even versions for the shareware and paid-for versions of the game.  It’s possible that an 8088 may never be able to say yes to “Will it run DOOM?”, but at least now it can run the predecessor.

ADS-B Exchange Sells Up, Contributors Unhappy

In the news among aviation enthusiasts, the ADS-B data aggregation and aircraft tracking site ADSB-Exchange has been sold by its founder to JETNET for a reported $20,000,000. This type of routine financial news is more at home in the business media than on Hackaday, but in this case there’s something a little different at play. ADS-B Exchange is a community driven site whose data comes from thousands of enthusiasts worldwide connecting their ADS-B receivers to its feed API. The sale to a commercial flight data company has not gone down well with this community who are unsurprisingly unimpressed that their free contributions to the website have been sold.

This certainly isn’t the first time a site built on community data has flipped into big business, and while it’s unclear whether JETNET will do a full CDDB and boot out anyone not paying to play, we can understand the users feeling that their work has been sold from under them. On the other hand, how many of us can truly claim their open source beliefs wouldn’t start to buckle once somebody slides a $20m check across the table?

It’s evidently too late for anyone aggrieved by their ADS-B data being sold, but perhaps there’s something else to think about here. We have an established way to recognize open source software in the many well-known software libre licences, but we don’t for crowd-sourced data. Perhaps it’s time for the open-source community to consider this problem and come up with something for future sites like ADS-B Exchange whatever field they may be in, a licence which clearly defines the open terms under which contributors provide the data and those under which site owners can use it. Otherwise we’ll be here again in a few years writing about another aggrieved community, and we think that doesn’t have to happen.

Do You Need The Raspberry Pi Camera Module V3?

This month came the announcement of some new camera modules from Raspberry Pi. All eyes were on version 3 of their standard camera module, but they also sneaked out a new version of their high quality camera with an M12 lens mount. The version 3 module is definitely worth a look, so I jumped on a train to Cambridge for the Raspberry Pi Store, and bought myself one for review.

There’s nothing new about a Pi camera module as they’ve been available for years in both official and third party forms, so to be noteworthy the new one has to offer something a bit special. It uses a 12 megapixel sensor, and is available both in autofocus and wide angle versions in both standard and NoIR variants. Wide angle and autofocus modules may be new in the official cameras, but these are both things which have been on the third-party market for years.

So if an autofocus camera module for your Pi isn’t that new, what can we bring to a review that isn’t simply exclaiming over the small things? Perhaps it’s better instead to view the new camera in the context of the state of the Pi camera ecosystem, and what better way to do that than to turn a Pi and some modules into a usable camera! Continue reading “Do You Need The Raspberry Pi Camera Module V3?”

Sequencing The Vintage Way

For most of us, an 8-bit microcomputer means one of the home computers which set so many of us on our way back in the 1980s. But this ignores an entire generation of 1970s 8-bit machines which filled the market for affordable office and industrial desktop computing before we were seduced by Pac-Man or Frogger. It’s one of these, an SWTPC 6809, that’s found its way into the hands of [Look Mum No Computer], and in direct contradiction to his branding, he’s used it to control a synthesizer.

As you’d expect from the name, the computer hides a 6809 processor, and comes from the end of the 1970s when that chip had been released in an effort to stave off the market threat from the likes of Zilog and MOS Technologies. It has an SS-50 bus motherboard, and the saga in the video below the break is as much about the production of a custom DAC and trigger port for it to drive the synth as it is about troubleshooting a four-decade-old computer. It’s a credit to SWTPC that the machine is largely working after all this time, however it succumbs to some damage during the development of the interface.

At the end though, there’s a fully functional sequencer on a 1970s computer, playing some pretty good electronic music from an analogue synth. This is EXACTLY the future we were promised, back in 1979!

Long-time readers will know this isn’t the first SWTPC that has graced these pages.

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Reading Data From A CD, With A Microscope

There was a time when electronic engineering students studied the audio CD, for all its real-world examples of error correction and control systems. There’s something to be found in the system still for young and old though, and thus we were intrigued when we saw [Peter Monta] reading the data from a CD using a microscope.

CDs encode data as so-called pits and lands in a spiral track across a metalised surface, with a transition from pit to land signifying a logic 1 and a missing transition signifying a 0. Reading a section of the raw data is achieved in the first part of his write-up, but in the next installment he goes further into retrieving more data through stitching together microscope pictures and writing some code to retrieve data frames. He’s not quite at the audio playback stage, but he’s planning in the future to spiral-track a full image to rip an entire disc.

There are plenty of CD drives around to read audio the conventional way, but the techniques here still find a use where less ubiquitous media has to be read. In the last decade for example there was an effort to read the BBC Domesday Project from the 1980s, as it became clear that few of the original readers survived in working order.

An Unexpected Amiga Network Interface

The retrocomputer enthusiast has increasingly to grapple with not only runaway computer prices but the astronomical cost of vintage peripherals. A welcome solution in some cases comes from the Raspberry Pi, which has proved itself fast enough to emulate those add-ons for a lot less outlay. A good one comes from [Niklas Ekström], who’s made a Pi-based network adapter for the Commodore Amiga 1200. Better still it doesn’t hog the main expansion port or the PCMCIA slot, instead it sits on the 1200’s rarely-used real-time-clock port. Software wise it uses an updated version of his earlier project for the Amiga 500. It provides access to the Pi command prompt, as well as a SANA driver and a mounted filesystem.

While many of us view the Amiga from 2023 as a retro gaming platform, for those of us who used it at the time it was a desktop productivity machine on a more affordable budget than the Macintosh. At the time the thought of having a UNIX-like operating system running on a super-powerful co-processor in your Amiga would have been beyond our wildest dreams, but whether it provides enough now to make a 1992 machine compete on the desktop is debatable. Who wants to run Firefox from the Pi in an X server on the Amiga?