Sometimes you need to get a project to talk to you, so you can see what’s going on inside. The ESP32 console Arduino library from [jbtronics] promises just that.
The library adds a simple serial console to the ESP32, and is compatible with the Arduino ecosystem to boot. It’s set up to allow the easy addition of custom commands so you can tweak the console to suit your own projects. It’s remarkably complete with nifty features, too. There’s autocomplete as well as a navigable command history – the sorts of features you only expect from a modern OS terminal. A bunch of system commands are built-in, too, for checking the status of things like the memory, network interface, and so on.
The tool is available via the Arduino library manager or the PlatformIO registry. You’ll want to use it with a VT-100 compatible terminal like PuTTY or similar, which lets you use all the fancy features including color output. [jbtronics] hopes to port it to the ESP8266 soon, too!
[David] didn’t want to ruin a pristine example, so set about hacking the cheapest first-gen iPhone SE he could find on eBay. His approach was simple: get a USB-C to Lightning dongle and hack it into the phone’s body.
The first step was to strip the adapter down and melt off the Lightning connector. He then de-soldered the Lightning port from the phone, and found a bunch of test pads on the motherboard corresponding to its pins. Soldering leads from the adapter to the test pads got things up and running, once he properly hooked up a connection-detect pin to ground.
With a bit more trimming, some hot glue and some enameled wire, [David] was able to cram everything inside the iPhone. Paired with a new screen and home button, and he had an iPhone SE with a working USB-C port. It works for both charging and USB data, too.
The idea is simple. The project video notes that conductive tape can be placed on a multitouch touchscreen, allowing touches to be read at a remote location. Taking this concept further, BackTrack works by creating a 2D matrix on the back of the phone, and connecting this matrix to a series of pads in a row on the front touchscreen. Then, touches on the back touchpad can be read by the existing touchscreen on the front screen. Continue reading “Turning The Back Of Your Phone Into A Touchpad”→
There are many ways to tell the time, from using analog dials to 7-segment displays. Hackers tend to enjoy binary watches, if only for their association with the digital machines that seem to make the world turn these days. [Vishal Soni] decided to build one of their own.
It’s a straightforward design, that uses six bits to show the time. A red light is illuminated at the top of the watch to indicate the watch is showing minutes, and these are displayed in binary on the six blue LEDs below. Then, the watch indicates it is showing hours, and again uses the six blue LEDs to show the relevant number. Continue reading “Simple Binary Watch Uses A PCB Body”→
It’s built around a metal core, with 3D printed panels attached to the user’s liking. In addition to the body panels, parts like the trigger assembly and button panels can be moved around and adjusted to suit different games or different players.
A test unit has been built in a right-handed configuration, featuring four buttons and two switch sliders. In addition to the main X and Y axes, it also has a Z axis activated by twisting the joystick, as well as an analog brake. There’s a trigger, too, as every good joystick must have. For now, the electronics is not integrated. Instead, a STM32 BluePill board sits on top of the stick to read all the controls and talk to a PC. The test setup looks to work well, with [Nixie] putting the gear through its paces in Star Citizen.
Unlike many 3D printing enthusiasts, [SunShine] works with metal printers of the laser powder bed type. His expectations for his parts are thus very high, and he aimed to create check valves that could withstand high hydraulic pressures.
After much work, [SunShine] came up with two designs for 3D-printed check valves that would work. However, they both needed internal removal of support structures that couldn’t be achieved without cutting them open. He then figured out that he could use a special process using nitric acid to carefully eat away a very precise amount of metal inside the valves, which would remove the support material without destroying the whole valve itself.
While the valves couldn’t be tested beyond 400 bar due to the available equipment, they did work as intended. As a bonus, they actually sealed better as they were used more, as the sealing surfaces bedded in and deformed to match each other.
A Jack-In-The-Box is scary enough the first time. However, if you’ve seen the clown pop out before, it fails to have the same impact. [Franklinstein] decided that swapping out the clown for an alternative payload would deliver the fright he was after.
Inside the toy, an Arduino Nano runs the show. It’s paired with an airhorn, installed in a special frame along with an RC servo. When the time is right, the RC servo presses up against the airhorn, firing off an almighty noise. There’s also a confetti blaster, built with a small chamber full of compressed air. When a solenoid is released, the compressed air rushes out through a funnel full of confetti, spraying it into the room.
When the crank on the toy is turned, the typical song plays. When the lid of the box opens, it releases a switch, and the Arduino fires off the confetti and airhorn. It’s shocking enough for [Franklinstein] himself, and even more surprising for those expecting the toy’s typical bouncing clown instead.