Land speed racing is one of the oldest forms of motorsport, and quite literally consists of going very, very fast in (ideally) a straight line. The higher the speed your car can attain, the better! It’s about the pure pursuit of top speed above all else, and building a car to compete is a calling for a dedicated few. If you’d like to join them, here’s how to go about it.
Racers often pick a record or set of records they wish to beat – for example, wanting to set the the fastest speed for a gasoline-powered, naturally-aspirated four cylinder – and build their car to that end. Alternatively, a racer might build a car with a large V8 engine, for example, to compete in one class, and then disable several cylinders on a later run to try and snatch records in lower classes as well. Continue reading “How To Get Into Cars: Land Speed Racing”→
The result is a gloriously colorful keyboard and controller set up to work with a PC. The stock membrane keyboard was removed entirely, which is possible without interfering with the gamepad hardware inside the controller shell. It was replaced with a Preonic keyboard PCB, fitted with Lubed Glorious Panda switches and those wonderful pastel DSA Vilebloom keycaps. The keyboard also features a Durock screw-in stabilizer to make sure the space key has a nice smooth action. The controller itself received a set of colored buttons to match the theme, setting off the aesthetic. It’s still fully functional, and can be used with an adapter to play games on the attached PC.
Overall, it’s a tidy controller casemod and one hell of a conversation starter when the crew are scoping out your battlestation. The added weight might make it a little straining for long gaming sessions in controller mode, but it looks so pretty we’re sure we wouldn’t notice.
Glider events run outdoors in full sunlight, so the system uses big bright LED matrix displays to show its timing information. The system, built around the STM32 Discovery platform, uses several of the microcontroller boards to drive several displays as well as the main controller which handles timing. It also packs in an audio system for issuing instructions to competitors. It can also display pilot names as well as instructions such as when competitors should land at the end of a heat.
The development process was one full of roadblocks and dead ends, but [Andrew] persevered. After solving annoying problems with HDCP and HDMI splitters, he was finally able to get a Raspberry Pi to capture video going to his TV and use OpenCV to determine the colors of segments around the screen. From there, it was simple enough to send out data to a string of addressable RGB LEDs behind the TV to create the desired effect.
For all the hard work, [Andrew] was rewarded with an ambient lighting system that runs at a healthy 20fps and works with any HDMI video feed plugged into the TV. It even autoscales to work with video content shot in different aspect ratios so the ambient display always picks up the edge of the video content.
Ferris Bueller’s Day Off is a pop culture classic, and remains one of the standout teen films of the era. Notably, titular character Ferris was somewhat of a hacker himself, with the movie showcasing several contraptions the teenager used to get out of a day of school. Among them was the intercom, which [Aaron] faithfully recreated with modern technology.
For those who haven’t seen the film, the intercom was hooked up to a cassette player to feign a believable response to anyone that visited the house while Ferris was away. Rather than do things the old fashioned way, [Aaron] built his replica using an ESP32 fitted with a sound chip instead. When visitors ring the intercom, it plays back sound clips from the movie, while also signalling another ESP microcontroller inside [Aaron]’s house to let him know he has visitors.
The build is a charming tribute to the classic film, and all the more fun for [Aaron’s] efforts to make it look the part as well, choosing to build it inside a period-correct intercom housing. To avoid confusion for those who haven’t seen the film, however, he’s been careful to place a sign up to clarify the intercom is not as it seems.
The build doesn’t simply package a laptop monitor in the same way as a regular desktop unit. Instead, [Gregory] designed a custom 3D printed frame with an arch design. The laptop screen is installed onto the frame using its original hinges, and [Gregory] designed in standoffs for an laptop LCD driver board to run the display as well as a generic frame where single-board computers can be installed.
The result is a portable monitor that can be folded up for easy transport, which is also self-supporting with its nice large base. It can also be used with other hardware, as it has a full complement of DVI, HDMI and VGA inputs on board. Of course, while you’re tinkering with laptop displays, you might also consider building yourself a dual-screen laptop as well.
The build consists of twelve Arduino Nanos, each wired up to power, a speaker, and the same MIDI cable. The MIDI cable carries note data for each Arduino on a separate MIDI channel, allowing each to play its own role in the orchestra. [Kevin] then set about arranging the Star Wars music into a MIDI file suitable for the Arduinos, roughly setting six voices to high parts and six voices low. The Arduinos play the notes received using the simple tone() function. The result is a very chiptune rendition of the end of the fourth episode of the world’s most famous space opera.