Conservationists Are Flying Microlites To Teach Birds How To Migrate

When it comes to what birds have and what humans don’t, your mind might first land on the ability to fly. However, birds are also pretty good at navigating from the air… assuming, that is, they know where they’re trying to go in the first place.

In recent decades, conservationists have been trying to reintroduce the northern bald ibis to central Europe. There’s just one problem—when the birds first died out on the continent, so did their handed-down knowledge of their traditional migration route. Somehow, the new generation had to be taught where to go.

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Why 56k Modems Relied On Digital Phone Lines You Didn’t Know We Had

If you came of age in the 1990s, you’ll remember the unmistakable auditory handshake of an analog modem negotiating its connection via the plain old telephone system. That cacophony of screeches and hisses was the result of careful engineering. They allowed digital data to travel down phone lines that were only ever built to carry audio—and pretty crummy audio, at that.

Speeds crept up over the years, eventually reaching 33.6 kbps—thought to be the practical limit for audio modems running over the telephone network. Yet, hindsight tells us that 56k modems eventually became the norm! It was all thanks to some lateral thinking which made the most of the what the 1990s phone network had to offer.

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Haptic Displays Bring Sports To The Vision Impaired

When it comes to the majority of sports broadcasting, it’s all about the visual. The commentators call the plays, of course, but everything you’re being shown at home is on a screen. Similarly, if you’re in the stadium, it’s all about getting the best possible view from the best seats in the house.

Ultimately, the action can be a little harder to follow for the vision impaired. However, one company is working hard to make sports more accessible to everyone. Enter OneCourt, and their haptic sports display technology.

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Using Four Rolls Of Film To Make One Big Photo

Typically, if you’re shooting 35 mm film, you’re using it in an old point-and-shoot or maybe a nice SLR. You might even make some sizeable prints if you take a particularly good shot. But you can get altogether weirder with 35 mm if you like, as [Socialmocracy] demonstrates with his “extreme sprocket hole photography” project (via Petapixel).

The concept is simple enough. [Socialmocracy] wanted to expose four entire rolls of 35 mm film all at the same time in one single shot. To be absolutely clear, we’re not talking about exposing a frame on each of four rolls at once. We’re talking about a single exposure covering the entire length of all four films, stacked one on top of the other.

To achieve this, an old-school Cirkut No.6 Outfit camera was pressed into service. It’s a large format camera, originally intended for shooting panoramas. As the camera rotated around under the drive of a clockwork motor, it would spool out more film to capture an image.

[Socialmocracy] outfitted the 100-year-old camera with a custom 3D-printed spool that could handle four rolls of film at once, rather than its usual wide single sheet of large format film. This let the camera shoot its characteristic panoramas, albeit spread out over multiple rolls of film, covering the sprocket holes and all. Hence the name—”extreme sprocket hole photography.”

It’s a neat build, and one that lets [Socialmocracy] use more readily available film to shoot fun panoramas with this old rig. We’ve featured some other great film camera hacks over the years, too, like this self-pack Polaroid-style film. Video after the break.

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SteamVR Controller Controlling Addressable LEDs

[Chris] had an idea. When playing VR games like BeatSaber, he realized that spectators without headsets weren’t very included in the action. He wanted to create some environmental lighting that would make everyone feel more a part of the action. He’s taken the first steps towards that goal, interfacing SteamVR controllers with addressable LEDs.

Armed with Python, OpenVR, and some help from ChatGPT, [Chris] got to work. He was soon able to create a mapping utility that let him create a virtual representation of where his WLED-controlled LED strips were installed in the real world. Once everything was mapped out, he was able to set things up so that pointing the controller to a given location would light the corresponding LED strips. Wave at the windows, the strips on that wall light up. Wave towards the other wall, the same thing happens.

Right now, the project is just a proof of concept. [Chris] has enabled basic interactivity with the controllers and lights, he just hasn’t fully built it out or gamified it yet. The big question is obvious, though—can you use this setup while actually playing a game?

“I just found the OpenVR function/object that allows it to act as an overlay, meaning it can function while other games are working,” [Chris] told me. “My longer term goals would be trying to interface more with a game directly such as BeatSaber, and the light in the room would correspond with the game environment.”

We can’t wait to see where this goes next. We fully expect flashy LED room setups to become the norm at VR cafes hosting BeatSaber competitions in future. We’ve featured plenty of other coverage of VR lately, too.

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Building A Nerf-like Rocket Launcher With Airburst Capability

Nerf blasters typically fire small foam darts or little foam balls. [Michael Pick] wanted to build something altogether more devastating. To that end, he created a rocket launcher with an advanced air burst capability, intended to take out enemies behind cover.

Unlike Nerf’s own rocket launchers, this build doesn’t just launch a bigger foam dart. Instead, it launches an advanced smart projectile that releases lots of smaller foam submunitions at a set distance after firing.

The rocket launcher itself is assembled out of off-the-shelf pipe and 3D printed components.  An Arduino Uno runs the show, hooked up to a Bluetooth module and a laser rangefinder. The rangefinder determines the distance to the target, and the Bluetooth module then communicates this to the rocket projectile itself so it knows when to release its foamy payload after launch. Releasing the submunitions is achieved with a small microservo in the projectile which opens a pair of doors in flight, scattering foam on anyone below. The rockets are actually fired via strong elastic bands, with an electronic servo-controlled firing mechanism.

We’ve featured some great Nerf builds over the years, like this rocket-blasting robot.

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Building An Interferometer With LEGO

LEGO! It’s a fun toy that is popular around the world. What you may not realize is that it’s also made to incredibly high standards. As it turns out, the humble building blocks are good enough to build a interferometer if you’re so inclined to want one. [Kyra Cole] shows us how it’s done.

The build in question is a Michelson interferometer; [Kyra] was inspired to build it based on earlier work by the myphotonics project. She was able to assemble holders for mirrors and a laser, as well as a mount for a beamsplitter, and then put it all together on a LEGO baseboard. While some non-LEGO rubber bands were used in some areas, ultimately, adjustment was performed with LEGO Technic gears.

Not only was the LEGO interferometer able to generate a proper interference pattern, [Kyra] then went one step further. A Raspberry Pi was rigged up with a camera and some code to analyze the interference patterns automatically. [Kyra] notes that using genuine bricks was key to her success. Their high level of dimensional accuracy made it much easier to achieve her end goal. Sloppily-built knock-off bricks may have made the build much more frustrating to complete.

We don’t feature a ton of interferometer hacks around these parts. However, if you’re a big physics head, you might enjoy our 2021 article on the LIGO observatory. If you’re cooking up your own physics experiments at home, don’t hesitate to drop us a line!

Thanks to [Peter Quinn] for the tip!