Golf is a sport that has always enjoyed a good gadget or eight. Whether it’s something to measure the wind, or the latest putter guaranteed to save your game, golf enthusiasts have always flocked to such toys. [Nick O’Hara] has something that might just be a little too exciting for the golf set, though, in the form of his golf club launcher.
The golf club launcher essentially takes the role of a normal golf bag, with a rotating magazine containing all the necessary clubs for a day out on the green. The magazine is rotated into position on request, and the required club is launched out towards the player thanks to a pneumatic cylinder fired at 120 psi. A compressor in the base keeps the system charged with air for repeated launches.
The launcher even has a voice assistant built in. Telling the caddy the distance to the hole, and variables like wind and elevation, allows the device to select the right club for the conditions before blasting it towards the player.
The rise of streaming services on the Internet was a revolutionary shift when it came to the world of media. No more would content be pumped in to homes in a one-way fashion, broadcast by major conglomerates and government-run organizations. Instead, individuals would be free to hunt for content suiting their own desires on an all-you-can-watch basis.
It’s led to a paradigm shift in the way we consume media. However, it’s also led to immense frustration thanks to the overwhelming amount of content on offer. Let’s take a look at why that is, and some creative ways you can get around the problem.
The Paradox of Choice
Many find the masses of content on streaming services to be overwhelming to choose from. Credit: author screenshot
Traditionally, when it came to media, there were two major arms of delivery: broadcast, and home media. One might listen to the radio, or flick on the TV, or alternatively, spin up a record, or select a movie to watch on tape. If none of those options sufficed, one might take a walk down to the local video store to rent something more appealing.
Fundamentally, it was an era in which choices were limited. There were a handful of TV stations to choose from, and if nothing good was on, you could go as far as finding something watchable on tape or going without. Many will remember afternoons and evenings spent watching reruns or a Friday night movie that had been on a million times before. Some shows went as far as becoming legends for their seemingly endless replay, from The Simpsons to M*A*S*H.
As the Internet grew, though, the game started to change. Torrent websites and streaming services came along, offering up the sum total of the world’s cultural output for free, or for a nominal cost for those averse to piracy. Suddenly when it came to choosing a movie to watch, one wasn’t limited to the five or so films on at the local cinema, nor what was left on the shelves at the local video rental. Instead, virtually any movie, from the invention of the format, could be yours to watch at a moment’s notice.
With so many options on the table, many of us find it harder to choose. It’s an idea popularly known as the Paradox of Choice, a term popularized by US psychologist Barry Schwartz in 2004. When our options are limited to a select few, choice is easy. They can quickly be compared and ranked and an ideal option chosen.
Add thousands of choices to the pile, and the job escalates in complexity to the point of becoming overwhelming. With so many different choices to contrast and compare, finding the mythical right choice becomes practically impossible. Continue reading “The Joy Of Broadcast Media Vs. The Paradox Of Choice”→
There have been many robots and AIs in science fiction over the years, from Astro Boy to Cortana, or even Virgil for fans of the long-forgotten Crash Zone. However, all these pale into insignificance in front of the cold, uncaring persona of the HAL 9000. Thus, [Jürgen Pabel] thought the imposing AI would make the perfect home assistant.
The build is based on a Raspberry Pi Zero 2, which boasts more grunt than the original Pi Zero while still retaining good battery life and a compact form factor. It’s hooked up with a 1.28″ round TFT display which acts as the creepy glowing eye through which HAL is supposed to perceive the world. There’s naturally a speaker on board to deliver HAL’s haunting monotone, and it’s all wrapped up in an tidy case that really looks the part. It runs on the open-source voice assistant Kalliope to help out with tasks around the home.
Conventional textiles made of woven threads are highly useful materials. [Sara Alvarez] has had some success creating fabric-like materials through 3D printing, and though they’re not identical, they have some similar properties that make them unique and useful.
Fabrics are made by the weaving or knitting together many threads into a cohesive whole. [Sara]’s 3D-printed fabrics are different, since the printer can’t readily weave individual fibers together. Instead, a variety of methods are used to create similar materials.
The simplest is perhaps the chainmail method, where many small individual links join together to make a relatively rigid material. Alternatively, G-code or careful modelling can be used to create fabric-like patterns, which are printed directly in flexible material to become a fabric-like sheet. Finally, the infill method takes advantage of code inbuilt to a slicer to create a pattern that can be 3D-printed to create a fabric like material by removing the top and bottom layers of the print.
[Sara] demonstrates creating a simple “fabric” swatch using the slicer method, and demonstrates the qualities of the finished product. She also shows off various applications that can take advantage of this technique.
Soundcards used to be giant long 8-bit ISA things that would take up a huge amount of real estate inside a desktop computer. These days, for most of us, they’re baked into the motherboard and we barely give them a second thought. [Samsonov Dima] decided to whip up a cheap little sound card of their own, however, built around the STM32.
The soundcard is based specifically on the STM32F401. readily available on the “Green Pill” devboards. A digital-to-analog converter is implemented on the board based on two PWM timers providing high-quality output. There’s also a simulated software sigma delta ADC implemented between the audio streaming in via USB and the actual PWM output, with some fancy tricks used to improve the sound output. [Samsonov] even found time to add a display with twin VU meters that shows the audio pumping through the left and right channels.
Without test gear on hand, we can’t readily quantify the performance of the sound card. However, as per the Youtube videos posted, it appears more than capable of recreating music with good fidelity and plenty of fine detail.
If you need a cheap, simple USB sound card that you can hack away on, this might be the one for you. If you need something more suitable for a vintage PC, however, consider this instead. Video after the break.
These days, streaming services are a great way to listen to music or podcasts on your computer or on the go. However, they lack one feature of the MP3 players and streamers of old: visualizations! [mircemk] is a fan of those, and has built a hardware spectrum analyzer that pumps with the music.
The build relies on a 20×2 character VFD display that looks great, with high brightness and excellent contrast. It can be easily driven from a microcontroller, as it has a controller on board compatible with the typical HD44780 command set. On Arduino platforms, this means the display can easily be driven with the popular LiquidCrystal library.
The Arduino Nano inside takes in the audio signal via its analog inputs. It then processes the audio with the fix_fft library, which runs a Fast Fourier Transform in order to figure out the energy level of each frequency bin in the audio spectrum for both the left and right channels. This data is then sent to the screen for display. It’s impressively fast and smooth, with the display dancing along with the beat nicely as [mircemk] tests it out with some tunes.
If it looks familiar, it’s because it’s an updated version of a prior project from [mircemk]. We saw it previously as a VU meter that pulsed with the beat, an altogether simpler visualization but still a cool one. Video after the break.
Pinewood derby racing is a popular pastime for scouting groups and many others besides. [Mr Coster] whipped up his own track with the assistance of some 3D printed parts, and used it to run a competition with a fun twist on the usual theme.
The track starts with a pair of MDF panels, on to which some strips are placed to act as guides for the racers. There’s also a release mechanism built with hinges and a pair of dowels that ensures both racers start the competition at exactly the same time. To give the track a nice transition from the downward slope to the horizontal, a series of curved transition pieces were designed in Fusion 360, 3D printed, and added to the course.
As for the competition, [Mr Coster] decided to eschew the usual focus on outright speed. Instead, students were charged with building the slowest possible car that could still complete the course. Just for the fun of it, though, the kids were then given one day to modify their slowest cars to compete in a more typical fastest-wins event. It gives the students a great lesson in optimizing for different performance parameters.
You might be old-school, though, and want to ruin the fun by taking it all way too seriously. Those competitors may wish to consider some of the advanced equipment we’ve featured before. Alternatively, you could run a no-holds-barred cheater’s version of the contest. Video after the break.