Music, food, and coding style have one thing in common: we all have our own preferences. On the other hand, there are arguably more people on this planet than there are varieties in any one of those categories, so we rarely fail to find like-minded folks sharing at least some of our taste. Well, in case your idea of a good time is calling a service hotline for some exquisite tunes, [Fuzzy Wobble] and his hold music jukebox, appropriately built into a telephone, is just your guy.
Built around an Arduino with an Adafruit Music Maker shield, [Fuzzy Wobble] uses the telephone’s keypad as input for selecting one of the predefined songs to play, and replaced the phone’s bell with a little speaker to turn it into a jukebox. For a more genuine experience, the audio is of course also routed to the handset, although the true hold music connoisseur might feel disappointed about the wide frequency range and lack of distortion the MP3s used in his example provide. Jokes aside, projects like these are a great reminder that often times, the journey really is the reward, and the end result doesn’t necessarily have to make sense for anyone to enjoy what you’re doing.
Way back in the good old days, life ran at a slower pace. It took us almost a decade to get to the moon, and dialling the phone was a lazy affair which required the user to wait for the rotary mechanism to rewind after selecting each digit. Eager to bring a taste of retro telephony into the modern era, [Marek] retrofitted this vintage Polish telephone with a GSM upgrade.
The phone [Marek] salvaged had already been largely gutted, so there was little to lose in the transformation. A Motorola D15 GSM module was sourced from an alarm system to provide a network connection to the project. An Atmega328 was then used to translate the rotary dial mechanics into something more usable by the cellular module.
Attention to detail can really make a project shine, and [Marek] didn’t skimp in this area. The original ringer was rewound to operate with a half H-bridge at a lower voltage more suitable to the modern electronics inside. The microcontroller also helped out by using its PWM hardware to simulate a dialtone and the characteristic sound of pulse dialling.
It’s always nice to see retro hardware given a new lease on life. Unfortunately, GSM networks aren’t long for this world, so a further update may be required before long. These old phones have plenty of potential, as we’ve seen before.
It’s a build that relies on an assemblage of off-the-shelf parts to quickly put together a telepresence robot. Real-time video and audio communications are easily handled by a Huawei smartphone running Skype, set up to automatically answer video calls at all times. The phone is placed onto the robotic chassis using a car cell phone holder, attached to the body with a suction cup. The drive is a typical two-motor skid steer system with rear caster, controlled by a microcontroller connected to the phone.
Operation is simple. The user runs a custom app on a remote phone, which handles video calling of the robot’s phone, and provides touchscreen controls for movement. While the robot is a swift mover, it’s really only sized for tabletop operation — unless you wish to talk to your contact’s feet. However, we can imagine there has to be some charm in driving a pint-sized ‘bot up and down the conference table when Sales and Marketing need to be whipped back into shape.
It’s a build that shows that not everything has to be a 12-month process of research and development and integration. Sometimes, you can hit all the right notes by cleverly lacing together a few of the right eBay modules. Getting remote video right can be hard, too – as we’ve seen before.
The modern smartphone has a variety of ways to interact with its user – the screen, the speakers, and of course, the vibration motor. But what if your phone could interact physically? It might be unnerving, but it could also be useful – and MobiLimb explores exactly this possibility.
Yes, that’s right – it’s a finger for your mobile phone. MobiLimb has five degrees of freedom, and is built using servomotors which allow both accurate movement as well as positional feedback into the device. Additionally, a touch-sensitive potentiometer is fitted, allowing the robofinger to respond to touch inputs.
The brains behind the show are provided by an Arduino Leonardo Pro Micro, and as is usual on such projects, the mechanical assembly is 3D printed – an excellent choice for producing small, complex parts. Just imagine the difficulty of trying to produce robotic fingers with classic machine tools!
The project video shows many different possibilities for using the MobiLimb – from use as a basic notification device, to allowing the smartphone to crawl along a table. We frankly can’t wait until there’s a fully-functional scorpion chassis to drop an iPhone into – the sky really is the limit here.
They adorn the ends of Cat5 network patch cables and the flat satin cables that come with all-in-one printers that we generally either toss in the scrap bin or throw away altogether. The blocky rectangular plugs, molded of clear plastic and holding gold-plated contacts, are known broadly as modular connectors. They and their socket counterparts have become ubiquitous components of the connected world over the last half-century or so, and unsurprisingly they had their start where so many other innovations began: from the need to manage the growth of the telephone network and reduce costs. Here’s how the modular connector got that way.
Modern handheld gaming hardware is great. The units are ergonomic powerhouses, yet many of us do all our portable gaming on a painfully rectangular smartphone. Their primary method of interaction is the index finger or thumbs, not a D-pad and buttons. Shoulder triggers have only existed on a few phones. Bluetooth gaming pads are affordable but they are either bulky or you have to find another way to hold your phone. Detachable shoulder buttons are a perfect compromise since they can fit in a coin purse and they’re cheap because you can make your own.
[ASCAS] explains how his levers work to translate a physical lever press into a capacitive touch response. The basic premise is that the contact point is always touching the screen, but until you pull the lever, which is covered in aluminum tape, the screen won’t sense anything there. It’s pretty clever, and the whole kit can be built with consumables usually stocked in hardware stores and hacker basements and it should work on any capacitive touch screen.
What is more fun than plugging in your phone and coming back to find your battery on empty? Stepping on a LEGO block with bare feet or arriving hungry at a restaurant after closing probably qualify. [Alex Sidorenko] won’t clean your floors or order you a pizza, but he can help you understand why cheap chargers won’t always power expensive devices. He also shows how to build an adapter to make them work despite themselves.
The cheapest smart device chargers take electricity from your home or car and convert it to five volts of direct current. That voltage sits on the power rails of a USB socket until you plug in a cable. If you’re fortunate, you might get a measly fuse.
Smart device manufacturers don’t make money when you buy an off-brand charger, and they can’t speak to the current protection of them, so they started to add features on their own chargers to protect their components and profit margins. In the case of dedicated chargers, a simple resistor across the data lines tells your phone it is acceptable power. Other devices are more finicky, but [Alex Sidorenko] shows how they work and provides Eagle files to build whatever flavor you want. Just be positive that your power supply is worthy of the reliability these boards promise to the device.