Pong Clocks Using LED Matrix Modules

We love Pong clocks because they’re showpieces. This particular offering, called the Wise Clock, is the third hardware revision of the project. The LED display is dead simple since they’re using a 32×16 bi-color module from Sure Electronics. If you don’t want to design and build your own multiplexing display this is a somewhat inexpensive and high-performance alternative.

After the break you can see that the paddle movements look very realistic. They move like a human player might, which is quite often not the case with these clocks. If you want to see how that’s done, check out the code which was originally developed by [123led] for a different project.

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Space Invaders Clock 6 Years Ahead Of Pong Clock

Space Invaders came out in 1978, six years after Pong. That means this Space Invaders clock uses newer technology, right? Nope, it’s the same hardware as the Adafruit Pong Clock with some updated firmware. Still, as you can see after the break, the effect is pretty nice. Pong was cool, but having a clock that scrolls through several classic games would be cooler.

[Dataman], the guy responsible for this firmware hack shared his code. It should be easy enough to alter it for any clock using a KS0108 graphic LCD screen. So what’s next? Can someone pull off a black and white Ms. Pac-Man that looks decent on the 128×64 display?

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PIC Pong Clock

[Andrew] built this pong clock over the span of a couple of days. The PIC 18f2520 he used can serve as a real time clock with the addition of an external clock crystal. His project proves the usefulness of an oscilloscope as poor board layout caused interference in the crystal connections, something difficult to troubleshoot without this handy lab tool.

Pong clocks have been quite popular. This one is nice because it’s easy to throw together now that [Andrew’s] done the coding work for you. Written in assembly, reading and understanding his code might be a good exercise if your low-level language skills are lacking.

Pong Clock

[funnypolynomial] saw this Pong clock years ago and had been planning on building his own version. With a move looming he decided it was finally time to finish up his Pong clock since completed projects take far less room than incomplete ones. The core of the system is a ThinkPad. He separated the hinge and bolted the keyboard to the back of the screen. The display ribbon was long enough, but he had to extend the wires for the backlight. The power button was also extended and the battery removed. The software is a Windows screen saver that uses the two mouse buttons for navigation similar to how you set a two button watch. Every minute the the left player misses the ball and the right player’s score increases. You can see a video of the clock below. In the past, he also turned a digital multimeter into a clock. Continue reading “Pong Clock”

Clock Plays A Game Of Pong With Itself To Pass The Time

Would you play a game of Pong where each set lasts exactly one minute and the right player is guaranteed to win 60 times more than the left player? Of course not, but if you were designing a clock that displays the time using a Pong motif, then perhaps it would make sense.

There are some neat design tips in [oliverb]’s Pong Clock that are worth taking a look at. Foremost is the case, which is a retasked jewelry box with a glass lid, procured on the cheap from eBay. It’s a good size for a clock meant to be seen from across the room, and already finished to fit into modern decor. The case holds all the goodies, from the 24×16 green LED matrix display to the Uno that runs the show, as well as an RTC module, a sound chip, a temperature sensor, and a PIR module to turn the display off when the room is unoccupied. To prevent disrupting the sleek lines of the case, all the controls are mounted in a remote panel, itself a clean and modern-looking device thanks to the chrome-plated duplex outlet cover used to house it. The clock has several display modes, from normal time and temperature to a word clock, as well as the Pong mode, where the machine plays itself and the score shows the time. It’s fascinating to watch, and we like everything about it, although we think the tick-tock would drive us nuts pretty quickly.

We recently covered the life and times of [Ted Dabney], one of Pong’s fathers and co-founder of Atari. We tend to think he’d like the design of this clock, both as a nod to his game and for its simple but functional design.

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Yet Another Pong-clock

[PT] let us know that Adafruit Industries has just release a pong clock kit. The $80 price tag might seem a bit steep but it does come with a custom-ordered KS0108 display in order to get white on black like the classic video game, as seen after the break. Also included is the laser-cut case, an ATmega328 microcontroller, RTC, and all the other bits needed to get this working.

We just saw a pong clock built on a breadboard using a KS0108 display but that one used a PIC processor. Adafruit always open-sources their designs and code so you can head over to the kit details page if you already have the hardware on hand to throw this together.

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Pong In Discrete Components

The choice between hardware and software for electronics projects is generally a straighforward one. For simple tasks we might build dedicated hardware circuits out of discrete components for reliability and low cost, but for more complex tasks it could be easier and cheaper to program a general purpose microcontroller than to build the equivalent circuit in hardware. Every now and then we’ll see a project that blurs the lines between these two choices like this Pong game built entirely out of discrete components.

The project begins with a somewhat low-quality image of the original Pong circuit found online, which [atkelar] used to model the circuit in KiCad. Because the image wasn’t the highest resolution some guesses needed to be made, but it was enough to eventually produce a PCB and bill of material. From there [atkelar] could start piecing the circuit together, starting with the clock and eventually working through all the other components of the game, troubleshooting as he went. There were of course a few bugs to work out, as with any hardware project of this complexity, but in the end the bugs in the first PCB were found and used to create a second PCB with the issues solved.

With a wood, and metal case rounding out the build to showcase the circuit, nothing is left but to plug this in to a monitor and start playing this recreation of the first mass-produced video game ever made. Pong is a fairly popular build since, at least compared to modern games, it’s simple enough to build completely in hardware. This version from a few years ago goes even beyond [atkelar]’s integrated circuit design and instead built a recreation out of transistors and diodes directly.

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