Making A Bladeless Tesla Turbine Generator In LEGO

The Tesla turbine is a bladeless centripetal-flow turbine invented by Nikola Tesla in 1913, using the boundary-layer effect rather than having a stream of gases or a fluid impinge on blades. Recently [Jamie’s Brick Jams] constructed one using LEGO to demonstrate just how well these turbines work compared to their bladed brethren.

Since it uses the boundary-layer effect, the key is to have as much surface area as possible. This means having many smaller discs stacked side by side with some spacing between them.

Interestingly, the air that is directed against the turbine will travel inwards, towards the axle of the discs and thus requiring some way to vent the air. In the video a number of design prototypes are tested to see how they perform before settling on a design suitable for a functional generator.

The first discs are printed in PLA with an FDM printer, which are put on a shaft with 1 mm spacers. What becomes clear during testing is that these turbines can reach ridiculous speeds, but torque is really quite weak until you hit very high RPMs, well beyond 10,000 RPM. This is a bit of an issue if you want to drive any load with it, especially on start-up, but managed to propel a walker robot as a quick torque test.

Continue reading “Making A Bladeless Tesla Turbine Generator In LEGO”

pi 1990s brick phone

No More Paperweight: This Vintage Brick Phone Is Back Online

Remember those brick cellphones in the 1990s? They were comically large by today’s standards. These phones used the 1G network to communicate and, as such, have been unusable for decades now. However [Alan Boris] has resurrected this classic phone to operate today.

Originally costing as much as today’s top-of-the-line phones, but instead of weighing just a few ounces this classic Motorola DynaTAC 8000 Classic 2 tips the scales at a hefty 1.5 lbs. [Alan Boris] decided to not just bring the electronics back to life, but to even stuff a modern cellphone inside it to make it fully functional. Given the size of this phone, finding room for the new innards wasn’t much of a challenge. In fact, after the retrofit there was less in the phone than when it started life.

Using a perfboard and some tactile switches he was able to sense the button presses on the phone’s keypad and relay those to a Raspberry Pi Pico 2. The Pico in turn drove a small color LCD to replicate the original screen and controlled a pair of ADG729 boards used to dial the BM10 cellphone within this cellphone. The BM10 is a cellphone about the size of a 9V battery, making it easy to put inside the DynaTAC and bring the handset back to the modern cellular network.

Thanks [Alan Boris] for the tip! Be sure to check out our other cellphone hacks as well as some of our other retrofit hacks.

Continue reading “No More Paperweight: This Vintage Brick Phone Is Back Online”

Hackaday Podcast Episode 361: Hackaday Podcast Mailbag, A Phone Is Not A Computer, 3D Printing History Is New Again

Join Hackaday Editors Elliot Williams and Tom Nardi as they cover their favorite hacks and stories from the week. The episode kicks off with some updates about Hackaday Europe and the recently announced Green Power contest, as well as the proposal of a new feature of the podcast where listeners are invited to send in their questions and comments. After the housekeeping is out of the way, the discussion will go from spoofing traffic light control signals and the line between desktop computers and smartphones, all the way to homebrew e-readers and writing code with chocolate candies. You’ll hear about molding replacement transparent parts, a collection of fantastic tutorials on hardware hacking and reverse engineering, and the recent fireball that lit up the skies over Germany. The episode wraps up with a fascinating look at how the developer of Pokemon Go is monetizing the in-game efforts of millions of players.

Check out the links below if you want to follow along, and as always, tell us what you think about this episode in the comments!

Download this episode in DRM-free MP3 so you can listen to it while doing unpaid labor in Pokemon Go.

Continue reading “Hackaday Podcast Episode 361: Hackaday Podcast Mailbag, A Phone Is Not A Computer, 3D Printing History Is New Again”

Running A PC Off AA Cells With Buck Converters Really Boosts Performance

After the previous attempt of running a PC off AA cells got a lot of comments, [ScuffedBits] decided to do the scientifically responsible thing and re-ran the experiment with all the peer-reviewed commentary in mind. Although we noted with the previous experiment that only alkaline cells were used, [ScuffedBits] rectified this by stating that both carbon and alkaline AA cells were used the first time around.

For this second experiment a number of changes were made, though still both carbon and alkaline cells were put into the mix. To these a third string was added, consisting of NiMH cells, for a total of 64 cells with each of the three strings outputting around 25 VDC when fully charged. These fed a cheap buck regulator module to generate the 12 VDC for the DC-DC converter on the mainboard’s ATX connector.

Although it appears that the same thin Cat-5e-sourced wiring was used, with the higher voltage this meant a lower current, making it significantly less sketchy. Unlike with the first experiment, this time around the Core i3 530 based PC could run much longer and even boot off the DIY battery pack. After a quick game and pushing through a Cinebench run for 64 Watts maximum power usage, it turned out that there was still plenty of time for more fun activities, such as troubleshooting Minecraft and even playing it.

Continue reading “Running A PC Off AA Cells With Buck Converters Really Boosts Performance”

This Week In Security: Plenty Of Patches, Replacing Old Gear, And Phrack Calls For Papers

When Friday the Thirteenth and Patch Tuesday happen on the same week, we’re surely in for a good time.

Anyone who maintains any sort of Microsoft ecosystem knows by now to brace for impact come Patch Tuesday; March brings the usual batch of “interesting” issues, including:

  • Two high-risk Microsoft Office vulnerabilities (CVE-2026-26110 and CVE-2026-26113), both of which allow execution of arbitrary code with no user interaction other than opening a hostile file. Vulnerabilities like these are especially dangerous in environments where transferring Office documents is considered normal, such as (unsurprisingly) offices, but also for home users who may not be savvy enough to avoid opening hostile files. Arbitrary code execution allows the attacker to run essentially any commands the user would be able to run themselves, typically leveraging it to install remote access or keyboard logging malware.
  • Excel gets a different vulnerability, CVE-2026-26144, which allows leaking of data through a cross-site scripting vulnerability. Coupled with CoPilot Agent, this can be used to leak contents of spreadsheets, again with no direct user interaction.

On the server and container side, this month includes a fairly typical collection of patches for SQL Server, and vulnerabilities in the Microsoft-hosted device pricing and payment orchestrator services, which have been automatically patched by Microsoft. Continue reading “This Week In Security: Plenty Of Patches, Replacing Old Gear, And Phrack Calls For Papers”

OS/2 Never Went Away. Its Successor Has Received An Update

ArcaOS is an operating system you might not have heard of, but you will recognize it when we tell you that it’s the direct descendant of IBM’s OS/2. It’s just received a major update, and delivers this persuasive argument for its uptake:

“How about a commercial operating system which doesn’t spy on you, does not report your online activity to anyone, and gives you complete freedom to choose the applications you want to use, however you want to use them?”

We’re guessing that a higher-than-average number of Hackaday readers use open-source operating systems, but in a world in which the commercial OS everyone loves to hate is ever more turning the Play button into the Pay button, we have to admit that’s attractive if you pay for your software.

This update, version 5.1.2, brings support for the very latest UEFI systems to the table, keeping the platform alive in a manner we’d never have guessed would happen back in the 1990s. It’s true it’s a 32-bit system rather than 64-bit, and you’d be unlikely to buy it for your high-end gaming machine, but we remember OS/2 Warp back in the day as being very nice indeed and particularly stable. We’re interested enough to have put in a cheeky request for a review ISO, so should that come off we’d love to give it the Jenny’s Daily Drivers treatment.

ArcaOS has been mentioned here before. Do any of our readers encounter it in your daily lives? We’d love to hear in the comments.

Perfecting The Shape-Changing Fruit Bowl

Fruit bowls have an unavoidable annoyance– not flies and rotten fruit, those would be avoidable if your diet was better. No, it’s that the bowl is never the right size. Either your fruit is sad and lonely in a too-large bowl, or it’s falling out. It’s the kind of existential nightmare that can only be properly illustrated by a late-night infomercial. [Simone Giertz] has a solution to the problem: a shape-changing fruit bowl.

See, it was one thing to make a bowl that could change shape. That was easy, [Simone] had multiple working prototypes. There are probably many ways to do it, but we like [Simone]’s use of an iris mechanism in a flat base to allow radial expansion of the walls. The problem was that [Simone] has that whole designer thing going on, and needs the bowl to be not only functional, but aesthetically pleasing. Oh, and it would be nice if expanding the bowl didn’t create escape routes for smaller fruits, but that got solved many prototypes before it got pretty.

It’s neat to see her design process. Using 3D printing and CNC machining for prototyping is very familiar to Hackaday, but lets be honest — for our own projects, it’s pretty common to stop at “functional”. Watching [Simone] struggle to balance aesthetics with design-for-manufacturing makes for an interesting 15 minutes, if nothing else. Plus she gives us our inspirational quote of the day: “As much as I feel like I’m walking in circles, I know that product development is a spiral”. Something to keep in mind next time it seems like you’re going around the drain in your own projects. Just be warned, she does have a bit of a potty mouth.

We’ve featured [Simone]’s design decisions here, if you’re interested in seeing how she goes the rest of the way from project to product. We’re pretty sure her face-slapping-alarm clock never made it into the SkyMall catalog, though.

Continue reading “Perfecting The Shape-Changing Fruit Bowl”