Wiggling Screen And DLP Power This Volumetric POV Display

It seems like the world is ready for a true 3D display. We’ve seen them in sci-fi for decades now, with the ability to view a scene from any angle and inspect it up close. They’ve remained elusive, but that might just be changing thanks to this open-source persistence-of-vision volumetric display.

If the VVD, as it has been named by its creator [Madaeon], looks somewhat familiar, perhaps it’s because editor-in-chief [Mike Szczys] ran into it back in 2019 at Maker Faire Rome. It looks like it has progressed quite a bit since then, but the basic idea is still the same. A thin, flexible membrane, which is stretched across a frame, is attached to articulated arms. The membrane can move up and down rapidly, fast enough that a 1,000-fps high-speed camera is needed to see it move. That allows you to see the magic in action; a digital light processor (DLP) module projects slices of a 3D image onto the sheet, sending the correct image out for each vertical position of the membrane. Carefully coordinating the images creates the POV illusion of a solid image floating in space, which can be observed from any angle, requires no special glasses, and can even be viewed by groups.

With displays like this, we’re used to issuing the caveat that “it no doubt looks better in person”, but we have to say in the GIFs and videos included the VVD looks pretty darn good. We think this is a natural for inclusion in the 2021 Hackaday Prize, and we’re pleased to see that it made it to the semi-finals of the “Rethink Displays” round.

Could Airships Make A Comeback With New Hybrid Designs?

Airships. Slow, difficult to land, and highly flammable when they’re full of hydrogen. These days, they’re considered more of a historical curiosity rather than a useful method of transport.

Hybrid Air Vehicles are a UK-based startup working to create a modern take on the airship concept. The goal is to create cleaner air transport for short-hop routes, while also solving many of the issues with the airship concept with a drastic redesign from the ground up. Their vehicle that will do all this goes by the name of Airlander 10. But is it enough to bring airships back to the skies?

A Hybrid Technology

Airlander 10 seen taking off during its first flight.

The Airlander 10 is not a lighter-than-air craft like traditional airships. Instead, the vehicle uses the buoyancy from its helium envelope to create only 60-80% of its lift. The rest of the left is generated aerodynamically by air passing over the eliptical shape of the airship’s body. This lift can also be further augmented by two diesel-powered ducted fans on the sides of the airship, which can pivot to assist with takeoff and landing. Two further fixed ducted fans on the rear provide the primary propulsion for the craft.

The hybrid approach brings several benefits over the traditional airship model. Chief among them is that as the Airlander 10 is heavier than air, it need not vent helium throughout flight to avoid becoming positively buoyant as fuel burns off, nor does it need to vent helium to land. However, it still maintains the capability to loiter for incredibly long periods in the sky as it needs to burn very little fuel to stay aloft. Reportedly, it is capable of five days when manned, and even longer durations if operated in an unmanned configuration. Using helium for lift instead of solely relying on engine thrust and wings means that it is much more fuel efficient than traditional fixed-wing airliners. The company’s own estimates suggest the Airlander 10 could slash emissions on short-haul air routes by up to 90%. The gentle take-off and landing characteristics also mean the vehicle doesn’t require traditional airport facilities, making it possible to operate more easily in remote areas, on grass, sand, or even water. Continue reading “Could Airships Make A Comeback With New Hybrid Designs?”

Jigsaw Puzzle Lights Up With Each Piece

Putting the last piece of a project together and finally finishing it up is a satisfying feeling. When the last piece of a puzzle like that is a literal puzzle, though, it’s even better. [Nadieh] has been working on this jigsaw puzzle that displays a fireworks-like effect whenever a piece is placed correctly, using a lot of familiar electronics and some unique, well-polished design.

The puzzle is a hexagonal shape and based on a hexagonally symmetric spirograph, with the puzzle board placed into an enclosure which houses all of the electronics. Each puzzle piece has a piece of copper embedded in a unique location so when it is placed on the board, the device can tell if it was placed properly or not. If it was, an array of color LEDs mounted beneath a translucent diffuser creates a lighting effect that branches across the entire board like an explosion. The large number of pieces requires a multiplexer for the microcontroller, an ATtiny3216.

This project came out of a FabAcademy, so the documentation is incredibly thorough. In fact, everything on this project is open sourced and available on the project page from the code to the files required for cutting out the puzzle pieces and the enclosure. It’s an impressive build with a polish we would expect from a commercial product, and reminds us of an electrified jigsaw puzzle we saw in a previous build.

Thanks to [henk] for the tip!

Social Engineering And Menus

If you follow cybersecurity hacker methods — or just watch Mr. Robot — you probably know that the best way to get someone’s password is to ask for it. Sure, you probably can’t just say “Hi, I’m a bad guy. Can I have your password?” But there are all sorts of tricks you can use like pretending to be in the person’s IT department, someone in management, or by making up a crisis to overcome their better judgement with a sense. But of course, as wise computer people, we are immune to such things, right? We also don’t need those kinds of tricks in our arsenal.

Is that true? It is amazing how many subtle things influence what we think are rational decisions, no matter who we are. Consider going to eat in a restaurant. Simple, right? You look at the menu, pick what you want, and order. No one is influencing you. But they are. According to a BBC article, there’s a whole industry of menu “engineering” that figures out how to get you to order pricey food.

You might not think social engineering for menus is a great skill for us. But maybe your new open source project needs collaborators. Maybe your startup company needs investors. Maybe you’d like someone to look at your resume. Maybe the same tricks that work with diners will work in those cases, too.

Continue reading “Social Engineering And Menus”

Sub-mm Mechanical 3D Scanner With Encoders And String

[Scott Rumschlag] wanted a way to precisely map interior spaces for remodeling projects, but did not want to deal with the massive datasets created by optical 3D scanning, and found the precision of the cost-effective optical tools lacking. Instead, he built a 3D cable measuring device that can be used to map by using a manual probe attached to a cable.

The cable is wound on a retractable spool, and passes over a pulley and through a carbon fiber tube mounted on a two-axis gimbal. There are a few commercial machines that use this mechanical approach, but [Scott] decided to build one himself after seeing the prices. The angle of rotation of each axis of the gimbal and the length of extended cable is measured with encoders, and in theory the relative coordinates of the probe can be calculated with simple geometry. However, for the level of precision [Scott] wanted, the devil is in the details. To determine the position of a point within 0.5 mm at a distance of 3 m, an angular resolution of less than 0.001° is required on the encoders. Mechanical encoders could add unnecessary drag, and magnetic encoders are not perfectly linear, so optical encoders were used. Many other factors can also introduce errors, like stretch and droop in the cable, stickiness of the bearings, perpendicularity of the gimbals axis and even the spring force created by the encoder wires. Each of these errors had to accounted for in the calculations. At first, [Scott] was using an Arduino Mega for the geometry calculations, but moved it to his laptop after he discovered the floating point precision of the Mega was not good.

[Scott] spend around 500 hours building and tuning the device, but the end result is really impressive. There are surprisingly few optical machines that can achieve this level of precision and accuracy, and they can be affected by factors like the reflectivity of an object.

If you do want to get into real 3D scanning, definitely take the time to read [Donal Papp]’s excellent guide to the practical aspects of the various technologies. Most of us already have a 3D scanner in our pocket in the form of a smartphone, which can be used for photogrammetry.

Continue reading “Sub-mm Mechanical 3D Scanner With Encoders And String”

Pi Pico Game Boy Flash Cart Gets Slim RP2040 Upgrade

The story for this one starts a few months ago, when [John Green] released his PICO-GB project. His code allowed the Raspberry Pi Pico to stand in for a Game Boy cartridge, complete with a simple text menu that let the user select between ROMs that had been baked into the microcontroller’s firmware. The project was particularly notable for the fact that it was entirely a software solution; while a custom breakout cartridge made for a handy temporary solution, you could have permanently wired the Pico’s pins directly to the Game Boy’s cartridge connector if you wanted to.

PICO-GB running on the full-size Pi Pico

Then in early June, the RP2040 chip that powers the Pi Pico went up for sale in single unit quantities. That opened up the possibility of building the PICO-GB functionality into a cartridge small enough to actually fit inside the Game Boy. So [Martin “HDR” Refseth] got to work creating the slick cartridge PCB you’re seeing now.

The RP2040 is joined by a trio of Texas Instruments TXB0108 level shifters, and there’s a spot for adding a SPI flash chip. The RP2040 supports a maximum of 16 MB of external flash, but given the size of Game Boy games were generally measured in kilobytes, that shouldn’t pose much of a problem.

Looking ahead, the original PICO-GB documentation mentions enhancements like loading ROMs from SD card, as well as hardware additions like a real-time-clock for the more advanced games that supported it. We assume those concepts will become part of [Martin]’s PCB eventually, but these are still early days.

We’ve seen Game Boy cartridge emulation with a microcontroller in the past, but we’re exited to see how the unique capabilities of the Raspberry Pi Foundation’s custom silicon can improve the state-of-the-art.

[Thanks to Itay for the tip.]

Smart Camera Based On Google Coral

As machine learning and artificial intelligence becomes more widespread, so do the number of platforms available for anyone looking to experiment with the technology. Much like the single board computer revolution of the last ten years, we’re currently seeing a similar revolution with the number of platforms available for machine learning. One of those is Google Coral, a set of hardware specifically designed to take advantage of this new technology. It’s missing support to work with certain hardware though, so [Ricardo] set out to get one working with a Raspberry Pi Zero with this smart camera build based around Google Coral.

The project uses a Google Coral Edge TPU with a USB accelerator as the basis for the machine learning. A complete image for the Pi Zero is available which sets most of the system up right away including headless operation and includes a host of machine learning software such as OpenCV and pytesseract. By pairing a camera to the Edge TPU and the Raspberry Pi, [Ricardo] demonstrates many of its machine learning capabilities with several example projects such as an automatic license plate detector and even a mode which can recognize whether or not a face mask is being worn, and even how correctly it is being worn.

For those who want to get into machine learning and artificial intelligence, this is a great introductory project since the cost to entry is so low using these pieces of hardware. All of the project code and examples are available on [Ricardo]’s GitHub page too. We could even imagine his license plate recognition software being used to augment this license plate reader which uses a much more powerful camera.