Musicians have an array of electronic tools at their disposal to help make music these days. Some of these are instruments in and of themselves, and [Wai Lun] — inspired by the likes of Choke and Shawn Wasabi — built himself a midi fighter
Midi fighters are programmable instruments where each button can be either a note, sound byte, effect, or anything else which can be triggered by a button. [Lun]’s is controlled by an ATmega32u4 running Arduino libraries — flashed to be recognized as a Leonardo — and is compatible with a number of music production programs. He opted for anodized aluminum PCBs to eliminate flex when plugging away and give the device a more refined look. Check it out in action after the break!
The latest release of EAGLE builds a bridge between mechanical design and electronic design. Version 8.3 rolls in the ability to synchronize between EAGLE and Fusion 360. You can now jump between mechanical design and PCB layout without the need for extra steps in between. This is the first release of EAGLE that highlights what the Autodesk purchase actually means.
Just over a year ago, Autodesk bought EagleCAD which is one of the more popular PCB design suites for students, electronic hobbyists, and Open Hardware engineers. While there were some questions about the new license structure of EAGLE under the Autodesk banner, there was a promise of a faster development schedule and the possibility for integration of EAGLE with Autodesk’s CAD programs. Now it’s finally time for EAGLE and Fusion 360 to become besties.
The EAGLE and Fusion 360 integration update includes an online library editor with managed libraries. These online libraries are the ‘cloud’ solution to a folder full of custom EAGLE libraries filled with parts. These libraries package 3D models with the EAGLE libraries, simplifying mechanical design. You can place components on your PCB, then pull that layout into Fusion 360 to see how the board will work with your enclosure. Component placements that collide with the enclosure can be adjusted in Fusion before jumping back to EAGLE to fix the routing.
There are a few other interesting items in the release notes for EAGLE 8.3. At the top of the list is a new ‘board shape’ object. This is more than just a milling layer for a board outline — the board shape object can now be checked with DRC to ensure components aren’t too close to an edge. This also allows for new features like customizable cutouts and embedded passive designs, or putting resistors and caps in the layers of a PCB instead of placing them as discrete components.
With this release, there is a new Single Layer Mode. This mode only highlights the active layer of the PCB, leaving all other layers grayed out. To be honest, this feature should have been in EAGLE ten years ago, but late is better than never.
For the last year, those of us not complaining about the new EAGLE licensing situation have been watching the updates to EAGLE creep out of Autodesk. There has been a lot of speculation on what Autodesk would bring to the table when it comes to electronic design. This is it. It looks like Autodesk is fulfilling their promise to integrate electronic and mechanical design. The latest EAGLE release looks great, especially with the addition of walk-around routing and something resembling push and shove traces added earlier this year, combined with this update for the mechanical side of design projects.
You can check out a promo video from Autodesk of the new EAGLE release below.
PCB art is getting better and better every year. This year, though, is knocking it out of the park. In March, [Andrew Sowa] turned me into money. More recently, [Trammell Hudson] has explored the layers of OSH Park soldermask and silk to create a masterpiece. Now, we’re moving up to full-blown art. [Blake Ramsdell] worked with OSH Park to create a full panel of art in gold, fiberglass, soldermask, and silkscreen. It’s 22×16 inches, and it’s fantastic.
Why does my circuit still work when I remove some caps? This question was posed to the EEVBlog forums, with a picture attached of the worst mess of wires I’ve ever seen. This is — supposedly — not a joke, and a complete, functional CPU built out of 74HC series logic on thirty or so solderless breadboards. A weird bonus of access to the tip line at Hackaday means everyone here becomes experts in the field of absurdly constructed electronics. Want to see the worst PCB ever? We’ve seen it. This is, without question, the most rats nest electronic project anyone has ever built.
[Adam West] died this weekend at the age of 88. [West] is perhaps best known for his performance in Lookwell as a crime-solving, washed-up TV action hero. He is survived by his wife, Marcelle, and six children.
[3D Hubs] have shared a handy guide on designing practical and 3D printing-friendly enclosures. The guide walks through the design of a two shell, two button remote control enclosure. It allows for a PCB mounted inside, exposes a USB port, and is optimized for 3D printing without painting itself into a corner in the process. [3D Hubs] uses Fusion 360 (free to hobbyists and startups) in their examples, but the design principles are easily implemented with any tool.
One of the tips is to design parts with wall thicknesses that are a multiple of the printer’s nozzle diameter. For example, a 2.4 mm wall thickness may sound a bit arbitrary at first, but it divides easily by the typical FDM nozzle diameter of 0.4 mm which makes slicing results more consistent and reliable. Most of us have at some point encountered a model where the slicer can’t quite decide how to handle a thin feature, delivering either a void between perimeters or an awkward attempt at infill, and this practice helps reduce that. Another tip is to minimize the number of sharp edges in the design, because rounded corners print more efficiently and with smoother motions from the print head.
[ossum] has a baby on the way. He admits that he got a bit carried away, brimming with parental excitement. What resulted is a fully articulated LED WiFi lamp that blooms and glows dramatically in the friendly confines of the oncoming baby’s room.
We’ve covered [ossum]’s work before. As usual, he started off by showing his complete mastery of Fusion360 and making the rest of us look bad. If you want to learn 360, we recommend scrobbing through his models to see how it’s done. The base encloses an ESP8266 and a hobby servo. A clever mechanism pulls down on a stranded steel cable that runs through the stem along with some control lines for the LEDS. This opens and closes the petals. The LEDs are all held in a 3D printed frame which produces a nice even glow.
If you’d like to build one yourself, there’s a full video viewable after the break. Files are available on Thingiverse. Just make sure you tune up your printer first, this is a tough one.
The core of this tiny drum machine is two Teensy dev boards. One is an FM synth tuned to sound like drums, and the other is a random rhythm generator with several controls. The algorithms are from Mutable Instruments’ open source Eurorack modules. The entire thing fits on a breadboard with JIGMOD modules for the user interface. The machine runs on lithium batteries in the form of USB cell phone chargers. The battery holders were designed in Fusion 360 and 3D printed.
The function of the drum machine is pretty interesting as well. There are a set of triggers tied to the buttons on the machine. When a button is pressed, the drum machine plays that sound at the appropriate time, ensuring there are no offbeat beats. The potentiometers are polled once every millisecond and the program updates the output as required. There’s also a “grid” of rhythms that are controlled with two other knobs (one to map the X coordinate and the other for the Y) and a “chaos” button which adds an element of randomness to this mapping.
The modular nature of this project would make this a great instrument to add to one’s musical repertoire.It’s easily customizable, and could fit in with any of a number of other synthesizer instruments.
[ossum] had a stack of Amazon and Shapeways credits lying around after winning a few competitions. He had this dream of building an R/C car for a while, and decided now was the time. After ordering all the needed parts from Amazon, he made an extremely nice model of the car in Fusion 360. The CAD model is a great learning resource. If you want to learn how to use reference photos, parts, and more to build a detailed and useful CAD model we recommend downloading it as a Fusion archive and scrubbing through the timeline to see how he did it.
Some of the parts were sent off for laser cutting. Others were 3D printed. The rest he made himself. Thanks to his model, they all went together well. You can see his R/C rod racing in the video after the break.