Building A One Wheel With Tracks

One-wheels use motion-tracking hardware and fine motor control to let you balance on a single wheel. That’s neat and all, but [Michael Rechtin] had another idea in mind—what if a one-wheel used a track instead?

The idea behind the track was to make the one-wheel more capable on surfaces where wheels simply can’t compete. The tracked drivetrain was largely 3D printed, including some massive gears that are supplemented by a big old 150 mm ball bearing which sits around the drive motor itself. If you love planetary gear trains with a 4:1 reduction, this project is for you. Carbon-fiber reinforced filament was used for many of the parts to give them some additional strength. Control is a little different than a traditional one-wheel, since the flat-bottomed track means lean controls won’t work. Instead, a wireless hand throttle was constructed to enable the rider to command the direction of travel.

It’s not easy to ride, but the one-track does actually work. It’s capable of crawling its way around on grass and snow quite well. There were some issues with the printed tracks and rollers, particularly when turning, but tweaks to round out the track profile helped solve that issue to a degree. There’s a reason we often use wheels instead of tracks, but somehow tracks are still just cool.

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This Week In Security: OpenSSH, JumbledPath, And RANsacked

OpenSSH has a newly fixed pair of vulnerabilities, and while neither of them are lighting the Internet on fire, these are each fairly important.

The central observation made by the Qualsys Threat Research Unit (TRU) was that OpenSSH contains a code paradigm that could easily contain a logic bug. It’s similar to Apple’s infamous goto fail; SSL vulnerability. The setup is this: An integer, r, is initialized to a negative value, indicating a generic error code. Multiple functions are called, with r often, but not always, set to the return value of each function. On success, that may set r to 0 to indicate no error. And when one of those functions does fail, it often runs a goto: statement that short-circuits the rest of the checks. At the end of this string of checks would be a return r; statement, using the last value of r as the result of the whole function.

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A New 8-bit CPU For C

It is easy to port C compilers to architectures that look like old minicomputers or bigger CPUs. However, as the authors of the Small Device C Compiler (SDCC) found, pushing C into a typical 8-bit CPU is challenging. Lessons learned from SDCC inspired a new 8-bit architecture, F8. This isn’t just a theoretical architecture. You can find an example Verilog implementation in the SDDC project and on GitHub. The name choice may turn out to be unfortunate as there was an F8 CPU from Fairchild back in the 1970s that apparently few people remember.

In the video from FOSDEM 2025, [Phillip Krause] provides a nice overview of the how and why of F8. While it might seem odd to create a new 8-bit CPU when you can get bigger CPUs for pennies, you have to consider that 8-bit machines are more than enough for many jobs, and if you can squeeze one into an FPGA, it might be a good choice as opposed to having to get a bigger FPGA to hold your design and a 32-bit CPU.

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Acoustic Engine Harnesses The Power Of Sound

If you think sonic booms from supersonic aircraft are a nuisance, wait until the sky is full of planes propelled by up-scaled versions of this interesting but deafening audio resonance engine.

Granted, there’s a lot of work to do before this “Sonic Ramjet” can fly even something as small as an RC plane. Creator [invalid_credentials] came up with the idea for a sound-powered engine after listening to the subwoofers on a car’s audio system shaking the paint off the body. The current design uses a pair of speaker drivers firing into 3D printed chambers, which are designed based on Fibonacci ratios to optimize resonance. When the speakers are driven with a low-frequency sine wave, the chambers focus the acoustic energy into powerful jets, producing enough thrust to propel a small wheeled test rig across a table.

It’s fair to ask the obvious question: is the engine producing thrust, or is the test model moving thanks to the vibrations caused by the sound? [invalid_credentials] appears to have thought of that, with a video showing a test driver generating a powerful jet of air. Downloads to STL files for both the large and small versions of the resonating chamber are provided, if you want to give it a try yourself. Just be careful not to annoy the neighbors too much.

Thanks to [cabbage] for the tip via [r/3Dprinting].

3D Print Yourself A Split Flap Display

Split flap displays! They’re mechanical, clickety-clackity, and largely commercially irrelevant in our screen-obsessed age. That doesn’t mean you can’t have a ball making one of your own, though! [Morgan Manly] did just that, with tidy results.

An ESP32 C3 SuperMini serves as the boss of the operation, running the whole display. The display is designed to be modular, so you can daisy chain multiple characters together to spell longer words. Each module has 37 characters, so it can display the alphabet, numerals 0 to 9, and a blank. Each module contains a 28BYJ-48 stepper motor for controlling the flaps, and a ULN2003 driver board to run it and a PCF8575 IO expander to handle communciation. An A3144 hall effect sensor is also used for positional feedback to ensure the display always shows the right character. The flap mechanism itself is relatively straightforward—a drum with all 37 flaps is until the correct character is reached, with the blank flaps hosting a magnet to trigger the aforementioned hall effect sensor. The flaps themselves are 3D-printed, with filament changes used to color the characters against the background.

If you’ve ever dreamed of building a flap-display clock or ticker, you needn’t dream of finding the perfect vintage example. You can just build your own! The added bonus is that you can make it as big or as small as you like. We’ve seen some interesting variations on the split flap concept recently, too. If you’re cooking up your own kooky electromechanical displays, don’t hesitate to let us know!

Microsoft (Again) Claims Topological Quantum Computing With Majorana Zero Mode Anyons

As the fundamental flaw of today’s quantum computers, improving qubit stability remains the focus of much research in this field. One such stability attempt involves so-called topological quantum computing with the use of anyons, which are two-dimensional quasiparticles. Such an approach has been claimed by Microsoft in a recent paper in Nature. This comes a few years after an earlier claim by Microsoft for much the same feat, which was found to be based on faulty science and hence retracted.

The claimed creation of anyons here involves Majorana fermions, which differ from the much more typical Dirac fermions. These Majorana fermions are bound with other such fermions as a Majorana zero mode (MZM), forming anyons that are intertwined (braided) to form what are in effect logic gates. In the Nature paper the Microsoft researchers demonstrate a superconducting indium-arsenide (InAs) nanowire-based device featuring a read-out circuit  (quantum dot interferometer) with the capacitance of one of the quantum dots said to vary in a way that suggests that the nanowire device-under-test demonstrates the presence of MZMs at either end of the wire.

Microsoft has a dedicated website to their quantum computing efforts, though it remains essential to stress that this is not a confirmation until their research is replicated by independent researchers. If confirmed, MZMs could provide a way to create more reliable quantum computing circuitry that does not have to lean so heavily on error correction to get any usable output. Other, competing efforts here include such things as hybrid mechanical qubits and antimony-based qubits that should be more stable owing to their eight spin configurations.

Open-Source Random Numbers

Whether it’s a game of D&D or encrypting top-secret information, a wide array of methods are available for generating the needed random numbers with high enough entropy for their use case. For a tabletop game this might be a single die but for more sensitive applications a more robust method of generating random numbers is needed. Programmers might reach for a rand() function of some sort, but these pseudorandom numbers don’t cut the mustard for encryption. For that you’ll need a true random number generator (RNG), and this open-source hardware RNG uses one of the better methods we’ve seen.

The device, called RAVA, is based on a property found in many electronic devices called avalanche breakdown. Avalanche breakdown occurs when a high voltage (in this case approximately 25V) is applied in the reverse bias direction, with this device using a pair of Zener diodes. When this high voltage is applied, an “avalanche” of electrons occurs which allows the diodes conduct in the opposite direction that they would when they are forward biased. This isn’t a constant current flow, though; there are slight variations over time which can be amplified and used as the random number generator. The noise is amplified over a series of op amps and then fed to an ATmega32U4 microcontroller which can provide the user with 136.0 Kbit/s of random data.

Unlike other random number generators, this device is based on a method generally accepted to be truly random. Not only that, but since it’s based on discrete hardware it can be accessed directly for monitoring and replacement in case of faults, unlike other methods which are more “black boxes” and are more opaque in their processes which are thus harder to audit. We also appreciate it’s open-source nature as well, and for some more information on it be sure to check out the paper on it in IEEE. If you’re looking for something to generate random numbers but will also bring some extra flair to the next game night, take a look at this radioactive dice replacement.