Self-Propelled Chainsaw Reduces Injuries

[Advoko] is an expert at milling logs into various sizes of boards. He typically uses nothing but a chainsaw to enable him to mill on-site without needing to bring any large or expensive equipment. The only problem is that sometimes he gets a little carried away running his mill non-stop until he has enough lumber for whatever project he is building, which has led to some repetitive strain injuries. To enable him to continue to run his mill, he’s created this self-propelled chainsaw jig.

The creation of the self-propelled chainsaw was a little serendipitous. [Advoko] needed to mill a tree which had fallen on a slope, and he couldn’t move the large trunk before starting to mill. To avoid fatigue while pulling his chainsaw upwards, he devised a system of rubber belts that would help pull the weight of the chainsaw up the hill. Noticing that if the chainsaw could have been operated downhill, it would essentially pull itself along the cut, he set about building a carriage for the mill to hold the chainsaw in place while it semi-autonomously milled lumber for him.

The chainsaw jig isn’t fully autonomous; [Advoko] still needs to start and stop the chainsaw and set up the jig. It does have a number of safety features to prevent damage to the jig, the chainsaw, and himself too, and over a number of iterations of this device he has perfected it to the point where he can start it on a cut and then do other tasks such as move boards or set up other logs for cutting while it is running, saving him both time and reducing his risk of other repetitive strain injuries. If you don’t fully trust the automatic chainsaw jig, take a look at this one which requires a little more human effort but still significantly reduces the strain of milling a large log.

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Scratch-Built RC Excavator Is A Model Making Tour De Force

Some projects just take your breath away with their level of attention to detail. This scratch-built RC-controlled model excavator is not only breathtaking in its detail, but also amazing for the materials and tools used to create it.

We’ve got to be honest, we’ve been keeping an eye on the progress [Vang Hà] has been making on this build for a few weeks now. The first video below is a full tour of the finished project, which is painstakingly faithful to the original, a Caterpiller 390F tracked excavator. As impressive as that is, though, you’ve got to check out the build process that starts with fabricating the tracks in the second video below. The raw material for most of the model is plain gray PVC pipe, which is sliced and diced into flat sheets, cut into tiny pieces using a jury-rigged table saw, and heat formed to create curved pieces. Check out the full playlist for a bounty of fabrication delights, like tiny hinges and working latches.

We can’t possibly heap enough praise onto [Vang Hà] for his craftsmanship, but that’s not all we love about this one. There are tons of helpful tips here, and plenty of food for thought for more practical builds. We’re thinking about that full set of working hydraulic cylinders that operates the boom, the dipper, and the bucket, as well as the servo-operated hydraulic control valves. All of it is made from scratch, of course, and mostly from PVC. Keep that in mind for a project where electric motors or linear actuators just won’t fill the bill.

If this construction technique seems familiar to you, it could because we featured a toolbox made out of similarly processed PVC pipes back in June.

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Floppy disks

Floppy Interfacing Hack Chat With Adafruit

Join us on Wednesday, February 2 at noon Pacific for the Floppy Interfacing Hack Chat with Adafruit’s Limor “Ladyada” Fried and Phillip Torrone!

When a tiny fleck of plastic-covered silicon can provide enough capacity to store a fair percentage of humanity’s collected knowledge, it may seem like a waste of time to be fooling around with archaic storage technology like floppy disks. With several orders of magnitude less storage capacity than something like even the cheapest SD card or thumb drive, and access speeds that clock in somewhere between cold molasses and horse and buggy, floppy drives really don’t seem like they have any place on the modern hacker’s bench.

join-hack-chatOr do they? Learning the ins and out of interfacing floppy drives with modern microcontrollers is at least an exercise in hardware hacking that can pay dividends in other projects. A floppy drive is, after all, a pretty complex little device, filled with electromechanical goodies that need to be controlled in a microcontroller environment. And teasing data from a stream of magnetic flux changes ends up needing some neat hacks that might just serve you well down the line.

So don’t dismiss the humble floppy drive as a source for hacking possibilities. The folks at Adafruit sure haven’t, as they’ve been working diligently to get native floppy disk support built right into CircuitPython. To walk us through how they got where they are now, Ladyada and PT will drop by the Hack Chat. Be sure to come with your burning questions on flux transitions, MFM decoding, interface timing issues, and other arcana of spinning rust drives.

Our Hack Chats are live community events in the Hackaday.io Hack Chat group messaging. This week we’ll be sitting down on Wednesday, February 2 at 12:00 PM Pacific time. If time zones have you tied up, we have a handy time zone converter.

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Beer Pong Difficulty Level: 10

Beer pong is a fun enough game for those of a certain age, but one thing that it lacks is a way of cranking up the difficulty setting independent of the amount of beer one has consumed. At least, that was the idea [Ty] had when he came up with this automated beer pong table which allows the players to increase the challenge of this game by sliding the cups around the top of the table.

The build uses a belt-driven platform under a clear cover with a set of magnets attached. Each of the cups on the table has a corresponding magnet, which allows them to slide fairly easily back and forth on the table. The contraption is controlled by an Arudino Nano with a small screen and dial that allows the players to select a difficulty level from 1 to 10. The difficulty levels increase the speed that the cups oscillate on the table, which certainly adds another layer of complexity to this already challenging game.

While we hope to eventually see a beer pong table that can automatically arrange the cups as the game is played, we do appreciate the effort to make an already difficult game even more difficult. Of course, if you have problems with the difficulty level you might want to pick up a PongMate CyberCannon Mark III to help with those clutch beer pong shots.

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Tracked Robot Makes Sand Drawings

[Ivan] seems to enjoy making 3D printed vehicles with tracks. His latest one uses 50 servo motors to draw patterns in the sand at the beach. You can see it work in the video below. Well, more accurately you can see it not work and then work as the first iteration didn’t go exactly as planned.

An Arduino Mega 2560 provides the brains and the whole unit weighs in at almost 31 pounds, including the batteries. We didn’t see Ivan’s design files, although it wouldn’t be hard to do your own take on the robot.

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Gutted Hoverboard Becomes Formidable Track-Drive Robot

When “hoverboards” first came out, you may have been as disappointed as we were that they did not even remotely fulfill the promises of Back to the Future II. Nothing more than a fancified skateboard, hoverboards are not exactly groundbreaking technology. That doesn’t mean they’re not useful platforms for hacking, though, as this hoverboard to track-propelled robot tank conversion proves.

Most of the BOM for this build came from the junk bin – aluminum extrusions, brackets, and even parts cannibalized from a 3D-printer. But as [pasoftdev] points out, the new-in-box hoverboard was the real treasure trove of components. The motors, the control and driver electronics, and the big, beefy battery were all harvested and mounted to the frame. To turn the wheels into tracks, [pasoftdev] printed some sprockets to fit around the original tires. The tracks were printed in sections and screwed to the wheels. Idlers were printed in sections too, using central hubs and a clever method for connecting everything together into a sturdy wheel. Printed tank tread links finished the rolling gear eventually; each of the 34 pieces took almost five hours to print. The dedication paid off, though, as the 15-kg tank is pretty powerful; the brief video below shows it towing an office chair around without any problems.

We noticed that [pasoftdev] found the assembly of the tread links a bit problematic. These 3D-printed links that are joined by Airsoft BBs might make things a little easier next time.

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Building A Semiautomatic Swag Launcher

Regular readers of Hackaday have certainly seen the work of [Jeremy Cook] at this point. Whether you remember him from his time as a writer for this fine online publication, or recognize the name from one of his impressive builds over the last few years, he’s a bona fide celebrity around these parts. In fact, he’s so mobbed with fans at events that he’s been forced to employ a robotic companion to handle distributing his personalized buttons for his own safety.

Alright, that might be something of a stretch. But [Jeremy] figured it couldn’t hurt to have an interesting piece of hardware handing out his swag at the recent Palm Bay Mini Maker Faire. Anyone can just put some stickers and buttons in a bowl on a table, but that’s hardly the hacker way. In the video after the break, he walks viewers through the design and construction of this fun gadget, which takes a couple unexpected turns and has contains more than a few useful tips which are worth the cost of admission alone.

Outwardly the 3D printed design is simple enough, and reminds us of those track kits for Matchbox cars. As you might expect, getting the buttons to slide down a printed track was easy enough. Especially when [Jeremy] filed the inside smooth to really get them moving. But the goal was to have a single button get dispensed each time the device was triggered, but that ended up being easier said than done.

The first attempt used magnets actuated by two servos, one to drop the button and the other to hold up the ones queued above it. This worked fine…at first. But [Jeremy] eventually found that as he stacked more buttons up in the track, the magnets weren’t strong enough to hold them back and they started “leaking”. This is an excellent example of how a system can work perfectly during initial testing, but break down once it hits the real world.

In this case, the solution ended up being relatively simple. [Jeremy] kept the two servos controlled by an Arduino and a capacitive sensor, but replaced the magnets with physical levers. The principle is the same, but now the system is strong enough to hold back the combined weight of the buttons in the chute. It did require him to cut into the track after it had already been assembled, but we can’t blame him for not wanting to start over.

Just like the arcade inspired candy dispenser, coming up with a unique way of handing out objects to passerby is an excellent way to turn the ordinary into a memorable event. Maybe for the next iteration he can make it so getting a button requires you to pass a hacker trivia test. Really make them work for it.

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