This Keyboard Doesn’t Work Without Game Boy Cartridges

Just when we though we’d seen it all when it comes to custom keyboards (or most of it, anyway), along comes [Stu] with the TypeBoy and TypePak. Like the title implies, TypeBoy and TypePak are inseparable.

Let’s talk about TypePak first. Somehow, some way, [Stu] managed to fit the following into an aftermarket Game Boy Advance cartridge: a XIAO BLE microcontroller, a Sharp Memory Display, a shift register, and a LiPo battery. It’s all there in [Stu]’s incredibly detailed blog post linked above.

Amazing, no? And although [Stu] claims that the TypePak is mostly for aesthetics (boy howdy), it will make swapping microcontrollers much easier in the future.

If this looks sort of familiar, you may remember a likely render of [mujimaniac]’s board called the GIGA40 that also employed a cartridge system. Allegedly there is now a working prototype of the GIGA40.

Would you like to give the TypeBoy and TypePak a go? Files are available on GitHub, but this doesn’t seem like a project for the faint of heart.

Speaking of stuffing things in to Game Boy cartridges, check out this SNES cartridge turned hard drive enclosure.

Via KBD

This Arduino Debugger Uses The CH552

One of the things missing from the “classic” Arduino experience is debugging. That’s a shame, too, because the chips used have that capability. However, the latest IDE has the ability to work with external debuggers and if you want to get started with a classic ATMega Arduino, [deqing] shows you how to get started with a cheap CH552 8-bit USB microcontroller board as the debugging dongle.

The CH552 board in question is a good choice, primarily because it is dirt cheap. There are design files on GitHub (and the firmware), but you could probably pull the same trick with any of the available CH552 breakout boards.

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Flip The Switch On This I2C Controlled USB Hub

You’ve probably seen USB hubs with physical switches for each port, they provide a handy way to cut the power to individual devices, but only if you’re close enough to flip them. They won’t do you much good if you want to pull the plug on a USB gadget remotely.

That’s why [Jim Heaney] created the I2C-USB-Hub. The device takes your standard USB 2.0 hub circuit, and adds in a MT9700 P-MOSFET load switch for each port. The enable pin on each of these switches is in turn connected to one of the output pins of a PCA9557PW I2C I/O chip. That means controlling each port is as easy as sending the proper sequence of bits over the wire, though [Jim] says he does plan on writing up an Arduino library to make flipping the digital switches a little more user friendly.

Since the 8-bit chip had a few extra pins left over, [Jim] wired one up to serve as a master control for the LED indicator lights on the PCB. Another is used to adjust the current limit on the MT9700 between 500 mA and 1 A.

While naturally we’re big fans of spinning up your own hardware here at Hackaday, we’ve also seen similar results achieved by modifying an off-the-shelf USB hub.

Cheap LCD Uses USB Serial

Browsing the Asian marketplaces online is always an experience. Sometimes, you see things at ridiculously low prices. Other times, you see things and wonder who is buying them and why — a shrimp pillow? But sometimes, you see something that probably could have a more useful purpose than the proposed use case.

That’s the case with the glut of “smart displays” you can find at very low prices. Ostensibly, these are being sold as system monitors. A business-card-sized LCD hooks up via USB and shows your CPU speed, temperature, and so on. Of course, this requires sketchy Windows software. I don’t run Windows, and if I did, I wouldn’t be keen to put some strange service on just so I could see tiny displays of my system information. But a 3.5-inch IPS LCD screen for $15 or less probably has some other uses. But how to drive it? Turns out, it is easier than you think and the hardware looks reasonably hackable, too.

Like a lot of this cheap stuff, these screens are sold under a variety of names, and apparently, there are some subtle differences. Two of the main makers of these screens are Turing and XuanFang, although you rarely see those names in the online listings. As you might expect, though, someone has reverse-engineered the protocol, and there is Python software that will replace the stock Windows software the devices use. Even better, there is an example of using the library for your own purposes.

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Balloon-Eye View Via Ham Radio

If you’ve ever thought about launching a high-altitude balloon, there’s much to consider. One of the things is how do you stream video down so that you — and others — can enjoy the fruits of your labor? You’ll find advice on that and more in a recent post from [scd31]. You’ll at least enjoy the real-time video recorded from the launch that you can see below.

The video is encoded with a Raspberry Pi 4 using H264. The MPEG-TS stream feeds down using 70 cm ham radio gear. If you are interested in this sort of thing, software, including flight and ground code, is on the Internet. There is software for the Pi, an STM32, plus the packages you’ll need for the ground side.

We love high-altitude balloons here at Hackaday. San Francisco High Altitude Ballooning (SF-HAB) launched a pair during last year’s Supercon, which attendees were able to track online. We don’t suggest you try to put a crew onboard, but there’s a long and dangerous history of people who did.

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Wi-Fi 7: The Next Big Leap Or A Whole Lotta Nothing?

For most people, the Wi-Fi hardware of today provides a perfectly satisfactory user experience. However, technology is ever-evolving, and as always, the next advancement is already around the corner. Enter Wi-Fi 7: a new standard that is set to redefine the boundaries of speed, efficiency, and connection reliability.

Wi-Fi 7 isn’t just another incremental step in the world of wireless tech. It’s promising drastic improvements over its predecessors. But what does it bring to the table? And how does it differ from Wi-Fi 6E, which is still relatively fresh in the market? Read on.

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Atari Introduces A New Old Console

Readers of a certain age no doubt remember the Atari 2600 — released in 1977, the 8-bit system helped establish the ground rules for gaming consoles as we know them today, all while sporting a swanky faux wood front panel designed to make the system look at home in contemporary living rooms.

Now, nearly 50 years later, the Atari 2600 is back. The new system, imaginatively named the 2600+, looks exactly like the original system, albeit at around 80% scale. It will also work the same way, as the system will actually be able to play original Atari 2600 and 7800 cartridges. This is something of a surprise when compared to the previously released retro consoles from the likes of Sony and Nintendo, as they were all limited to whatever games the company decided to pack into them. Of course, this probably has something to do with the fact that Atari has been selling newly manufactured 2600 games for some time now.

Although it will play original cartridges, it’s still an emulated console at heart. There aren’t a lot of technical details on the product page, but it does say the 2600+ is powered by a Rockchip 3128 SoC with 256 MB of DDR3 RAM and 256 MB eMMC flash. Some quick searching shows this to be a pretty common board for set-top gadgets, and wildly overpowered considering the meager requirements for emulating a game console from 1977. We wouldn’t be surprised to find it’s running some kind of minimal Linux install and using one of the existing open source emulators.

While the 2600+ sports the same 9-pin D-sub controller connectors as the original console, it thankfully embraces modern display technology and outputs over HDMI. Each console will come with a “10-in-1” cartridge that contains some of the console’s most popular titles, as well as a modernized version of the original single-button joystick. (Unlike the original, the 2600+ comes with only a single joystick — the other is sold separately.)

Atari won’t start shipping the 2600+ until this fall, but they’re currently taking preorders for the $130 system. We’re eager to see somebody pull it apart, as the earlier “mini” consoles ended up being ripe for hacking.

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