USB cables inevitably fail and sometimes one end is reincarnated to power our solderless breadboards. Of course, if the cable broke once, it is waiting to crap out again. Too many have flimsy conductors that cannot withstand any torque and buckle when you push them into a socket. [PROSCH] has a superior answer that only takes a couple of minutes to print and up-cycles a pair of wires with DuPont connectors. The metal tips become the leads and the plastic sheathing aligns with the rim.
The model prints with a clear plus sign on the positive terminal, so you don’t have to worry about sending the wrong polarity, and it shouldn’t be difficult to add your own features, like a hoop for pulling it out, or an indicator LED and resistor. We’d like to see one with a tiny fuse holder.
In an ideal world, your FDM 3D printer’s bed would be perfectly parallel with the print head’s plane of movement. We usually say that means the bed is “level”, but really it doesn’t matter if it is level in the traditional sense, as long as the head and the bed are the same distance apart at every point. Of course, in practice nothing is perfect.
The second best situation is when the bed is perfectly flat, but tilted relative to the print head. Even though this isn’t ideal, software can move the print head up and down in a linear fashion to compensate for the tilt. Things are significantly worse if the bed isn’t itself flat, and has irregular bumps up and down all over.
To combat that, some printer firmware supports probing the bed to determine its shape, and adjusts the print head up and down as it travels across the map. Of course, you can’t probe the bed at every possible point, so the printer will have to interpolate between the measured reference points. Marlin’s bilinear bed leveling is an example.
But if you have enough flash space and you use Marlin, you may want to try unified bed leveling (UBL). This is like bilinear leveling on steroids. Unfortunately, the documentation for this mode is not as plain as you might like. Everything is out there, but it is hard to get started and information is scattered around a few pages and videos. Let’s fix that.
At this point, everyone knows that the print quality you’ll get from even an entry level UV resin printer far exceeds what’s possible for filament-based fused deposition modeling (FDM) machines. But there’s a trade-off: for the money, you get way more build volume by going with FDM. So until the logistics of large-format resin printers gets worked out, folks looking to make things like replica prop helmets have no choice but to put considerable time into post-processing their prints to remove the obvious layer lines.
But thanks to this somewhat ironic trick demonstrated by [PropsNstuff], you can actually use UV resin to improve the finish quality of your FDM prints. The idea is to put a layer of resin over the layer lines and other imperfections of the 3D print, cure it with a handheld UV flashlight, and then sand it smooth. Essentially it’s like using resin in place of a body filler like Bondo, with the advantage here being that the resin cures in seconds.
With the tough spots addressed, he then moves on to coating larger areas with resin. But this time, he mixes leftover resin from his SLA printer with talcum powder to make a mix that can be brushed on without running everywhere. It takes a few thin coats, but with this mix, he’s able to build up large swaths of the print without losing any surface detail.
Is it still a hassle? Absolutely. But the final result does look spectacular, so until we figure out how to build the replicators from Star Trek, it looks like we’ll have to make up for our technological shortcomings with the application of a little elbow grease.
I was rebuilding one of my 3D printers — again — and decided I needed a display upgrade. A color screen is nice, but there are some limitations. I also found there are ways around these limitations, so I wanted to share my thoughts on a dual-mode color touch screen LCD controller for your 3D printer. The screen in question is a TFT35 from BigTree Tech. It is similar to an MKS screen, but it can operate in two different modes, as you will see.
A few years ago, I picked up an Anet A8 which was very inexpensive, especially on sale. Not the best printer, though, because it has that cheap acrylic frame. No problem. A box full of aluminum extrusion later, the printer was reborn. Over time, I’ve completely reworked the extrusion system and the Y-axis, leaving only the motors, bearings, and the controller/display as the original.
That last part was what bothered me. The Anet board is actually pretty capable for a small cheap board. But it is just what the printer needs and nothing more. If you wanted to hack the printer there was very little memory left and only one spare pin for I/O. So it was time to replace the board and why not the controller, too?
[Renzo Mischianti] got himself a Chinese 3D printer, specifically a FlyingBear Ghost 5. (Cracking name, huh?) He was more than a little irritated with the fact that whilst the controller, an MKS Robin Nano, did have a integrated Wi-FI module, it provided no browser-based interface for monitoring and control purposes. This seemed a bit short-sighted in this day and age, to say the least. Not being at all happy with that situation, [Renzo] proceeded to write dedicated Wi-Fi firmware using websockets, but not without fully documenting his journey in a detailed series of the blog posts.
The resulting BeePrint web interface supports all the usual functions you would expect when managing a printer, everything from monitoring warm-up at the prep stage, to keeping tabs on the potential spaghetti monster via the connected IP camera. All good stuff. [Renzo] used an ESP32-cam, which is a low-cost 2 MP unit from our friends at Olimex, but we suspect it wouldn’t vastly difficult to add your own IP camera into the mix.
[Renzo] has a YT channel detailing quite a few other projects, which is definitely worth some viewing time in our opinion.
We always enjoy [Thomas Sanladerer’s] 3D printing videos. But his latest isn’t only about 3D printing. He shows how he uses a DLP printer — which has UV light, after all — to expose PC board blanks with great results. Honestly, once we heard the idea, we immediately saw how that could work it is surprising more people aren’t taking advantage of their DLP printers like that. Of course, [Thomas] does his usual thorough treatment of the topic.
Really, this isn’t exactly 3D printing even though it uses a 3D printer. Exposing boards with UV light and artwork is an old process that has been around for years, usually using transparency film and a UV light source. With a printer, you can create artwork digitally and the UV light source is already there.
The idea behind the SpeedBoatRace is how quickly you can print a Benchy — the little boat that is used as a test print for a 3d printer. Speeding up a print is quite tricky as it means moving the head quicker and giving layers less time to deposit and a whole other host of problems. So [Roetz] took a page out of a CPU designer’s playbook, and rather than increasing the latency, he raised the throughput. The original plan was for 20 hot ends, but due to cooling issues, that had to be reduced to 18. Perhaps even more impressive than the scale of the machine is that the only off-the-shelf parts on it are the fans for cooling. Everything else is printed or machined by [Roetz] himself. The whole run was completed in less than an hour, which technically gives him a sub 3.6 minute time per benchy, even accounting for a few that failed.