Casting Custom Resin Buttons For The Steam Deck

If you play games on multiple consoles, you’re probably familiar with the occasional bout of uncertainty that comes with each system’s unique button arrangement. They’re all more or less in the same physical location, but each system calls them something different. Depending on who’s controller you’re holding, the same button could be X, A, or B. We won’t even get started on colors.

Overhearing her partner wish the buttons on his Steam Deck matched the color scheme of the Xbox, [Gina Häußge] (of OctoPrint fame) decided to secretly create a set of bespoke buttons for the portable system. There was only one problem…she had no experience with the silicone molding process or epoxy resins which would be required for such an operation.

Toothpicks were used to make channels in the mold.

Luckily we have the Internet, and after researching similar projects that focused on other consoles, [Gina] felt confident enough to take apart Steam’s handheld and extract the original plastic buttons. These went into a clever 3D printed mold box, which was small enough to put into a food vacuum container for degassing purposes. The shape of the buttons necessitated a two-piece mold, into which [Gina] embedded two channels: one to inject the resin, and another that would let air escape.

The red, green, blue, and yellow resins were then loaded into four separate syringes and forced into the mold. It’s critically important to get the orientation right here, as each button has a slightly different shape. It sounds like [Gina] might have mixed up which color each button was supposed to be during an earlier attempt, so for the final run she made a little diagram to keep track. After 24 hours she was able to peel the mold apart and get a look at the perfectly-formed buttons, but it took 72 hours before they were really cured enough to move on to the next step.

[Gina] applied the legends with a sheet of rub-on lettering, which we imagine must have been quite tricky to get lined up perfectly. Since the letters would get worn off after a few intense gaming sessions without protection, she finally sealed the surface of each button by brushing on a thin layer of UV resin and curing it with a flashlight of the appropriate wavelength.

There are a fair number of steps involved, and a fair bit of up-front cost to get all the materials together, but there’s no denying the final result looks phenomenal. Especially for a first attempt. We wouldn’t be surprised if the next time somebody wants to head down this particular path, it’s [Gina]’s post that guides them on their way.

Make Multi-Material Resin Prints With A Syringe (And A Bit Of Patience)

Resin printing is a fantastic way to create parts, but multi-material printing isn’t really a possibility with resin. That is, unless you use [Cameron Coward]’s method for creating multi-material resin prints.

[Cameron]’s idea relies on the fact that handling and curing UV resin can easily be done outside of the printer itself. First, one prints what we’ll call the primary object. This object has empty spaces representing the secondary object. Once the primary object is printed and finished, these voids are carefully filled with a different resin, then cured with UV light. The end result is a single multi-material object that is, effectively, made from two different resins.

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UV Resin Perfects 3D Print, But Not How You Think

At this point, everyone knows that the print quality you’ll get from even an entry level UV resin printer far exceeds what’s possible for filament-based fused deposition modeling (FDM) machines. But there’s a trade-off: for the money, you get way more build volume by going with FDM. So until the logistics of large-format resin printers gets worked out, folks looking to make things like replica prop helmets have no choice but to put considerable time into post-processing their prints to remove the obvious layer lines.

But thanks to this somewhat ironic trick demonstrated by [PropsNstuff], you can actually use UV resin to improve the finish quality of your FDM prints. The idea is to put a layer of resin over the layer lines and other imperfections of the 3D print, cure it with a handheld UV flashlight, and then sand it smooth. Essentially it’s like using resin in place of a body filler like Bondo, with the advantage here being that the resin cures in seconds.

The thick resin fills in tough spots quickly.

Now to be clear, this isn’t a new idea. Our very own [Donald Papp] investigated the process back in 2018, and [Thomas Sanladerer] covered the idea in a video of his own the following year. But the difference here is that [PropsNstuff] doesn’t just coat the whole print with resin, he takes a more methodical approach. Working in small sections, he targets areas that really need the high-build properties offered by this technique.

With the tough spots addressed, he then moves on to coating larger areas with resin. But this time, he mixes leftover resin from his SLA printer with talcum powder to make a mix that can be brushed on without running everywhere. It takes a few thin coats, but with this mix, he’s able to build up large swaths of the print without losing any surface detail.

Is it still a hassle? Absolutely. But the final result does look spectacular, so until we figure out how to build the replicators from Star Trek, it looks like we’ll have to make up for our technological shortcomings with the application of a little elbow grease.

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Modified Microwave Cures Resin Parts With Style

Once you make the leap to resin-based 3D printing, you’ll quickly find that putting parts out in the sun to cure isn’t always a viable solution. The best way to get consistent results is with a dedicated curing chamber that not only rotates the parts so they’re evenly exposed to the light, but allows you to dial in a specific curing time. A beeper that goes off when the part is done would be handy as well. Wait, this is starting to sound kind of familiar…

As you might expect, [Stynus] isn’t the first person to notice the similarities between an ideal UV curing machine and the lowly microwave oven. But his conversion is certainly one of the slickest we’ve ever seen. The final product doesn’t look like a hacked microwave so much as a purpose-built curing machine, thanks in large part to the fact that all of the original controls are still functional.

The big break there came when [Stynus] noticed that the control panel was powered by a one-time programmable PIC16C65B microcontroller. Swapping that out for the pin-compatible PIC16F877A opened up the possibility of writing custom firmware to interface with all the microwave’s original hardware, he just needed to reverse engineer how it was all wired up. It took some time to figure out how the limited pins on the microcontroller ran the LED display and read the buttons and switches at the same time, but we’d say the final result is more than worth the work.

With full control over the microwave’s hardware, all [Stynus] had to do was strip out all the scary high voltage bits (which were no longer functional to begin with) and install an array of UV LEDs. Now he can just toss a part on the plate, spin the dial to the desired curing time, and press a button. In the video below, you can see he’s even repurposed some of the buttons on the control panel to let him do things like set a new default “cook” time to EEPROM.

Compared to the more traditional fused deposition modeling (FDM) 3D printers, resin printing requires a lot of additional post-processing and equipment. You don’t necessarily have to gut your microwave just to cure your prints, but you’d be wise to fully consider your workflow will look like before pulling the trigger on that shiny new printer.

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Building A UV Curing Station For Resin Prints

Resin printers have a lot going for them – particularly in regards to quality surface finishes and excellent reproduction of fine details. However, the vast majority rely on UV light to cure prints. [douwe1230] had been using a resin printer for a while, and grew tired of having to wait for sunny days to cure parts outside. Thus, it was time to build a compact UV curing station to get the job done.

The build consists of a series of laser-cut panels, assembled into a box one would presume is large enough to match the build volume of [douwe1230’s] printer.  UV LED strips are installed in the corners to provide plenty of light, and acrylic mirrors are placed on all the walls. The use of mirrors is key to evenly lighting the parts, helping to reduce the likelihood of any shadows or dead spots stopping part of the print from curing completely. In the base, a motor is installed with a turntable to slowly spin the part during curing.

[Douwe1230] notes that parts take around about 10 minutes to cure with this setup, and recommends a flip halfway through to make sure the part is cured nice and evenly. We’ve seen other similar DIY builds too, like this one created out of a device aimed at nail salons. If you’re struggling with curing outside, with the weather starting to turn, this might just be the time to get building!

Finishing FDM Prints With SLS Resin

[Thomas Sanladerer] has a filament-based 3D printer and a resin one. Can the two types of raw material combine to make something better? [Thomas] did some experiments using some magnets to suspend the parts and a hot air soldering gun to heat things up.

The trick turns out to be cutting the resin with alcohol. Of course, you also need to use a UV light for curing.

The parts looked pretty good, although he did get different results depending on a few factors. To see how it would work on a practical part, he took a very large printed alien egg. The problem is, the egg won’t fit in the curing station. A few minutes with a heat sink, a drill press, and an LED module was all it took to build a handheld UV curing light.

The good news is you don’t need a resin printer to take advantage of the process — just the resin. He also points out that if you had parts which needed to maintain their dimensions because they mate with something else, you could easily mask the part to keep the resin away from those areas.

If this video (and the results it shows) has you interested, then you’ll love the in-depth account that [Donald Papp] wrote up last year about his own attempts to smooth 3D printed parts with UV resin.

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3D Printering: Print Smoothing Tests With UV Resin

Smoothing the layer lines out of filament-based 3D prints is a common desire, and there are various methods for doing it. Besides good old sanding, another method is to apply a liquid coating of some kind that fills in irregularities and creates a smooth surface. There’s even a product specifically for this purpose: XTC-3D by Smooth-on. However, I happened to have access to the syrup-thick UV resin from an SLA printer and it occurred to me to see whether I could smooth a 3D print by brushing the resin on, then curing it. I didn’t see any reason it shouldn’t work, and it might even bring its own advantages. Filament printers and resin-based printers don’t normally have anything to do with one another, but since I had access to both I decided to cross the streams a little.

The UV-curable resin I tested is Clear Standard resin from a Formlabs printer. Other UV resins should work similarly from what I understand, but I haven’t tested them.

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