Uzebox In An NES Controller

[David Cranor] has managed to fit a fully working Uzebox system into an old NES controller. Uzebox, an open source gaming platform based on the ATmega 644 and an AD725 NTSC encoder, is one of a couple systems that are becoming more and more widespread and accessible. There are a number of ready-to-go Uzebox kits available, but for the more hands-on types, [David] has been very generous with his schematics and step by step instructions. These schematics can all be readily reshaped, and would easily fit into controllers with less fun applications and sentimental value.

USB To Serial Adapter

[Spikenzie] is at it again. This time he’s posted a nice USB to serial converter. He points out that you can buy a USB to serial adapter pretty cheaply, but sometimes you want this functionality built into your project enough to justify the greater cost. In those cases where you want to integrate it, this is an elegant solution. This design was made to be fairly compact and still usable on a breadboard. As usual, you can download the files from his website.  If his work looks familiar, it’s because we’ve covered his work several times before.

[via Flickr]

[M]ouse: A PS/2 To C64 Adapter

4100951630_8cb9dc6164 (Custom)

[svofski] has a friend who is a pixel artist. They really wanted to try out their skills on a c64, but were missing a mouse. The original mouse for the c64 was not only serial, but used a different method of communication than more modern mice. [svofski] built this adapter to translate the ps/2 data to something the c64 can use. The writeup describes the build in detail and even has the PCB and source code available for download.

 

[via flickr]

Battery Capacity Tester

battery-capacity-tester

[Moris_zen] built a device to accurately measure the capacity of batteries. He needed to have an accurate measurement for the batteries he uses in a RC airplane. Knowing the discharge time allows him to fly the friendly skies while avoiding crashes from lost communications.

He based the tester around the Arduino platform. Instead of using a pre-built Arduino board he referenced the open source schematics and built the device from components to fit his needs. His solution automatically detects the battery type (Lithium-Ion, Nickel Metal Hydride, etc) based on voltage when the battery is added to the circuit. It then uses a 2.2 Ohm resistor and ADC measurements to take the battery through a discharge cycle. A character display shows status information with the ability to track discharge information using a computer to graph the data.

Apart from flashing an LED this was his first Arduino project. It’s a great use of the platform and much more automatic than other solutions we’ve covered.

DIY Circuit Etching Video Tutorial

toner-paper

Circuit-bending blog GetLoFi has posted the best tutorial yet on home-made printed circuit boards using the toner transfer method.

We’ve covered homebrew PCB fabrication techniques about a billion times before. What sets this tutorial apart is that it collects many bits of knowledge otherwise scattered all about the web, and then depicts the entire process on video, from initial printing to cut PCB…because reading about it versus seeing it done are two different things entirely. They give a number of immensely useful tips throughout: choice of materials and where to get them, tools and techniques, and dispelling several myths about these methods (for example, they’re adamant about not using acetone to clean toner from the PCB). Well worth the 30 minutes to watch. If that’s too much and you’ve been stuck on just one part of the process, the tutorial is in three segments.

Trimming finished boards on a paper cutter? Who would’ve guessed?

[via Make]

Stereoscopic 3d With A PIC Micro

tomy2 (Custom)

[Pyrofer] sent in his stereoscopic game project and we are just giddy with excitement. He has hacked apart an old TomyTronic 3D handheld viewer and put new guts in. He’s using a PIC micro to push stereoscopic imagery to twin LCDs. He wrote all code from scratch including the 3d library, wii nunchuck driver, and LCD driver. This thing even has bluetooth so he can play multiplayer if he ever makes a second one. The whole unit is kept alive via a lithium polymer battery so you don’t have to worry about any cords other than the wii nunchuck.  This thing is awesome, we would love to play with one. You can see a video after the break.

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8-bit Device Quenches IPhone Envy

avr-iphone-envy

[Peter] deserves an award for doing more with less. He’s built a handheld device based on an AVR controller that has features normally associated with much more powerful devices. Here’s what it doesn’t do: no phone calls, no text messages, no accelerometer, and best of all no app approval needed. What it does do is leverage inexpensive, readily available components combined with common homebrew development techniques to create a touch sensitive handheld.

The demo video embedded after the break details the device playing video, rendering 3D objects, and displaying pictures and ebooks with touch scrolling. All of this is running at 60 fps for a smooth picture. The whole thing is no larger than the 320×240 LCD that he salvaged from a broken MP3 player. An Atmel AVR ATmega644 microcontroller ties together the display, a resistive touch screen, and a microSD card for storage. The chip also controls the backlight, a Lithium Polymer battery, and uses USB for PC connectivity, charging, and even a mouse or keyboard interface. He etched the PCB himself for surface mount components and managed to do it with just four jumpers needed on the underside.

This is a big leap forward from the last AVR based touch sensitive device we saw. All of the functionality seen in the demo is run using 4k of memory and 32k of programming space. Because [Peter’s] powering this at 3.3v the system clock is limited to 12MHz but he’s managed to make it work. We asked him to post code and schematics and he didn’t hold back. Head over to the microtouch project page to download the code, Eagle CAD files, and PCB artwork. All of the demo files are there just waiting for you to build on his hard work. When you’ve got something running, don’t forget to share it with us!

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