The Fix Is In: Hubble’s Troubles Appear Over For Now

Good news this morning from low Earth orbit, where the Hubble Space Telescope is back online after a long and worrisome month of inactivity following a glitch with the observatory’s payload computer.

We recently covered the Hubble payload computer in some depth; at the time, NASA was still very much in the diagnosis phase of the recovery, and had yet to determine a root cause. But the investigation was pointing to one of two possible culprits: the Command Unit/Science Data Formatter (CU/SDF), the module that interfaces the various science instruments, or the Power Control Unit (PCU), which provides regulated power for everything in the payload computer, more verbosely known as the SI C&DH, or Scientific Instrument Command and Data Handling Unit.

In the two weeks since that report, NASA made slow but steady progress, methodically testing every aspect of the SI C&DH. It wasn’t until just two days ago, on July 14, that NASA made a solid determination on root cause: the Power Control Unit, or more specifically, the power supply protection circuit on the PCU’s 5-volt rail. The circuit is designed to monitor the rail for undervoltage or overvoltage conditions, and to order the SI C&DH to shut down if the voltage is out of spec. It’s not entirely clear whether the PCU is actually putting out something other than 5 volts, or if the protection circuit has perhaps degraded since the entire SI C&DH was replaced in the last service mission in 2009. But either way, the fix is the same: switch to the backup PCU, a step that was carefully planned out and executed on July 15th.

To their credit, the agency took pains that everyone involved would be free from any sense of pressure to rush a fix — the 30-year-old spacecraft was stable, its instruments were all safely shut down, and so the imperative was to fix the problem without causing any collateral damage, or taking a step that couldn’t be undone. And further kudos go to NASA for transparency — the web page detailing their efforts to save Hubble reads almost like a build log on one of our projects.

There’s still quite a bit of work to be done to get Hubble back into business — the science instruments have to be woken up and checked out, for instance — but if all goes well, we should see science data start flowing back from the space telescope soon. It’s a relief that NASA was able to pull this fix off, but the fact that Hubble is down to its last backup is a reminder Hubble’s days are numbered, and that the best way to honor the feats of engineering derring-do that saved Hubble this time and many times before is to keep doing great science for as long as possible.

Just What Have We Become?

The world of open source software is one that often sees disputes between developers, some of which spawn lifelong schisms between devotees of different forks, and others mere storms in a teacup that are settled over a few beers. There are a couple of stories of late though that seem to show the worst in the online world, and which all of us should take a moment to think about.

Many of you may have heard two weeks ago of the passing of [near], the software developer and game translator whose bsnes emulator for the Super Nintendo was the go-to platform for retro Nintendo enthusiasts intent on the pursuit of the closest possible match to the original without possessing real Nintendo hardware. The details of their passing are particularly distressing, in that they committed suicide after numerous attacks over several years from users of Kiwi Farms, a website notorious for the worst kinds of trolling.

Hot on the heels of that distressing story comes news that [Cookie Engineer] is stepping down as maintainer of the project that’s now called Tenacity, a fork of the popular but now-controversial Audacity audio editor. They are doing so after being targeted by users of 4chan, the most well-known of online trolling websites, following an ill-advised Simpsons joke in a naming poll for the software. [Cookie Engineer] alleges that the harassers knocked on doors and windows where they live and a real-world knife attack followed.

Nobody deserves to be hounded to death, to suffer the sort of sustained harassment that [near] encountered, or to be confronted with knife-wielding strangers merely because they have stuck their head above the parapet as an open-source developer. There are no excuses to be made, no justifications for this.

All of us who read Hackaday are likely to be regular users of open-source software, many of us will have used bsnes and may yet use Tenacity, but we probably rarely stop for a moment to think of the real people behind them. Countless hours from innumerable highly-skilled people are what makes the open-source world tick, and aside from the immeasurable sadness of suicide or the horror of a knife attack there can only be harm done to open source software as a whole if to be a prominent developer or maintainer is to expose yourself to this.

The Internet will always have raucous communities at its margins and that’s something which still contributes to its unique culture, but when it jumps off the webpage and into damaging real people then perhaps it has become a monster. As a community we can do so much better, and we shouldn’t be prepared to accept anybody who thinks otherwise among our ranks.

We’d like to remind our readers that help exists for those who have reached the point of considering suicide, and that should you suffer from mental health problems you are not alone in this. Everybody, take care of yourselves, and keep an eye out for each other.

Muse Group Continues Tone Deaf Handling Of Audacity

When we last checked in on the Audacity community, privacy-minded users of the free and open source audio editor were concerned over proposed plans to add telemetry reporting to the decades old open source audio editing software. More than 1,000 comments were left on the GitHub pull request that would have implemented this “phone home” capability, with many individuals arguing that the best course of action was to create a new fork of Audacity that removed any current or future tracking code that was implemented upstream.

For their part, the project’s new owners, Muse Group, argued that the ability for Audacity to report on the user’s software environment would allow them to track down some particularly tricky bugs. The tabulation of anonymous usage information, such as which audio filters are most commonly applied, would similarly be used to determine where development time and money would best be spent. New project leader Martin “Tantacrul” Keary personally stepped in to explain that the whole situation was simply a misunderstanding, and that Muse Group had no ill intent for the venerable program. They simply wanted to get a better idea of how the software was being used in the real-world, but after seeing how vocal the community was about the subject, the decision was made to hold off on any changes until a more broadly acceptable approach could be developed.

Our last post on the subject ended on a high note, as it seemed like the situation was on the mend. While there was still a segment of the Audacity userbase that was skeptical about remote analytics being added into a program that never needed it before, representatives from the Muse Group seemed to be listening to the feedback they were receiving. Keary assured users that plans to implement telemetry had been dropped, and that should they be reintroduced in the future, it would be done with the appropriate transparency.

Unfortunately, things have only gotten worse in the intervening months. Not only is telemetry back on the menu for a program that’s never needed an Internet connection since its initial release in 2000, but this time it has brought with it a troubling Privacy Policy that details who can access the collected data. Worse, Muse Group has made it clear they intend to move Audacity away from its current GPLv2 license, even if it means muscling out long-time contributors who won’t agree to the switch. The company argues this will give them more flexibility to list the software with a wider array of package repositories, a claim that’s been met with great skepticism by those well versed in open source licensing.

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What’s Chia, And Why Is It Eating All The Hard Drives?

At this point the average Hackaday reader is likely familiar with so-called “Proof of Work” (PoW) cryptocurrencies, such as Bitcoin, Ethereum, and Dogecoin. In the most basic of terms, these cryptocurrencies allow users to earn money by devoting computational power to the network. Unfortunately, it’s well past the point where your standard desktop CPU is moving enough bits to earn anything worthwhile. Individuals looking to turn a profit have therefore resorted to constructing arrays of high-end graphics cards for the express purpose of “mining” their cryptocurrency of choice.

These miners, combined with ongoing chip shortages, have ravaged the GPU market. Anyone who’s looked at building or upgrading a computer recently will know that new video cards are in short supply, and even old models that would otherwise be considered budget options, are commanding outrageous prices. In an effort to appease their core customers, NVIDIA has even introduced cryptocurrency-specific cards that lack video output. The hope was that professional miners would buy these Cryptocurrency Mining Processors (CMPs) instead of the traditional video cards, freeing up the latter for purchase by gamers. But due to the limited availability and relatively high cost of CMPs, they’ve done little to improve the situation.

Now if you don’t use your computer for gaming, this probably seems like a distant problem. You could even be forgiven for thinking of this as little more than two largely frivolous pursuits at loggerheads with each other. After all, in a community that still holds decades-old Thinkpads as the high water mark in portable computing, a certain ambivalence about cutting edge video cards is perhaps to be expected.

But there’s a new form of cryptocurrency on the rise which threatens more than just the hardcore gamers. With “Proof of Space” (PoS) cryptocurrencies, it’s not about having the fastest CPU or the highest number of GPUs; the commodity being traded is storage space, and the player with the most hard drives wins.

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The Trouble With Hubble: Payload Computer Glitch Stops Science At The Space Observatory

The Hubble Space Telescope’s remarkably long service life and its string of astonishing contributions to astronomy belie its troubled history. Long before its launch into low Earth orbit in 1990, Hubble suffered from design conflicts, funding and budgetary pressures, and even the death of seven astronauts. Long delayed, much modified, and mistakenly sent aloft with suboptimal optics, Hubble still managed to deliver results that have literally changed our view of the universe, and is perhaps responsible for more screensaver and desktop pictures than any other single source.

But all of that changed on June 13 of this year, when Hubble suffered a computer glitch that interrupted the flow of science data from the orbiting observatory. It’s not yet clear how the current issue with Hubble is going to pan out, and what it all means for the future of this nearly irreplaceable scientific asset. We all hope for the best, of course, but while we wait to see what happens, it’s worth taking the opportunity to dive inside Hubble for a look at its engineering and what exactly has gone wrong up there.

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China’s Mars Rover Goes Exploring

China’s space program has big goals and is already starting to achieve them. Recently, the China National Space Administration has landed its first rover on Mars, and begun to explore the surface of the red planet.

It’s a huge step, and something only previously achieved successfully by NASA. Let’s take a look at the Chinese project, its goals, and see how it compares to the American rovers that have also roamed so far away.

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The Great Windows 11 Computer Extinction Experiment

There was a time when a new version of Windows was a really big deal, such the launch of Windows 95 for which the tones of the Rolling Stones’ Start me up could be heard across all manner of media outlets. Gradually over years this excitement has petered out, finally leaving us with Windows 10 that would, we were told, be the last ever version of the popular operating system and thence only receive continuous updates

But here we are in 2021, and a new Windows has been announced. Windows 11 will be the next latest and greatest from Redmond, but along with all the hoopla there has been an undercurrent of concern. Every new OS comes with a list of hardware requirements, but those for Windows 11 seem to go beyond the usual in their quest to cull older hardware. Aside from requiring Secure Boot and a Trusted Platform Module that’s caused a run on the devices, they’ve struck a load of surprisingly recent processors including those in some of their current Surface mobile PCs off their supported list, and it’s reported that they will even require laptops to have front-facing webcams if they wish to run Windows 11.

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