Hackaday Links Column Banner

Hackaday Links: November 16, 2014

There have been a few people asking us to do our full teardown of a crowdfunding campaign, this time for Bleen. We’ll get to that, but here’s the TL;DR version: 208 people just threw money away, and right now Indiegogo is ~$3000 richer for doing nothing.

Insipired by a Hacklet, [Chris] documented his retro console build. He started out like most people do with a Raspberry Pi, but found emulating newer consoles like the N64 consumed too much processor time. He moved his build over to custom-assembled hardware with an AMD Micro-ATX board, a drive, and a USB gamepad. It’s beautiful, and much, much more powerful than a Raspberry Pi.

SD card in your Pi died? Of course it did. The problem is you’re not shutting down your Pi correctly. [satya] whipped up a quick project to fix that. One button, a bit of Python, and a shell script is all you need for a one-button shutdown for your Raspberry Pi.

A while ago, [Jan] built an ARM-based modeling MIDI synth that sounds a lot like the old Junos of the 80s. It’s build around the one 8-pin DIP ARM that’s being manufactured, placed between a MIDI jack and a 1/4″ jack. That’s pretty much all the components. [Gritty] plugged it into a Teensy that’s connected to a sequencer. It sounds awesome.

Everyone loves the Spark Core – there are a few floating around the office here. Now there’s a new Spark. It’s called the Photon, and they’re packaging it as a module. There’s an STM32F2 microcontroller and a BCM43362 Wi-Fi transceiver packaged in a nice, FCC certified module. Very cool.

Hacklet 22 – Retro Console Projects

Everyone loves arcade games, and it didn’t take long for designers to figure out that people would love to take the fun home. The home gaming console market has been around for decades. Through the early days of battery-powered pong style consoles through Atari and the video game crash of the early 80’s, to the late 8 and 16 bit era spearheaded by The Nintendo Entertainment System and The Sega Master System and beyond, consoles have become a staple of the hacker home. This week’s Hacklet features some of the best retro console projects from Hackaday.io!

52001We start with [ThunderSqueak] saving the world with her Atari 5200 Custom Controller Build. For those who don’t know, the Atari 5200 “Super System” was an 8 bit system ahead of its time. The 5200 was also saddled with on of the worst controller designs ever. The buttons would stop responding after a few hours of game play. With 17 buttons, (including a full number pad), that was a pretty major design flaw! [ThunderSqueak] hacked a cheap commercial fighting game stick to make it work with the 5200. 12 individual buttons were wired in a matrix to replace the telephone style keys on the original 5200 controller. Atari’s non-centering analog stick was converted over to a standard 4 switch arcade style stick. [ThunderSqueak] did leave the original pots accessible in the bottom of the enclosure for centering adjustments. Many 5200 games work great with the new setup.

 

snes[DackR] is bringing back the glory days of Nintendo with Super Famicade, a homebrew 4 SNES arcade system inspired by Nintendo’s Super System. Nintendo’s original Super System played several customized versions of games which were available on the Super Nintendo Entertainment System (SNES). [DackR] is building his own with parts from four SNES consoles. He’s also adding a few features, like a touch screen, video overlay, and enhanced RGB.

He’s going to add custom memory monitoring hardware, which will allow him to check how many lives a player has left and handle coin operation, all without the original Super System Hardware. If you’re curious what the original Super Systems looked like, check out Hackaday’s Tokyo Speedrun video.You might just catch a glimpse of one!

rgb[Bentendo64] is improving on the past with RGB For ‘Murica. European systems have enjoyed the higher quality afforded by separate red, green and blue video lines for decades. North American gamers, however were stuck in the composite or S-Video realm until shortly before the HDTV age. [Bentendo64] had an old hotel CRT based monitor, and decided to hack an RGB input. After opening up the back of the set, he removed the yolk board and added direct inputs to the video amplifiers. We’re not sure if this mod will work with every CRT, but it can’t hurt to try! Just be sure to discharge those high voltage capacitors before wrenching on these old video systems. Even if a set has been unplugged for days, the caps can give a seriously painful (and dangerous) shock!

snes2[Ingo S] is also working to improve the SNES with SNES AmbiPak, a mod which brings ambient lighting and “rumble pack” controller feedback to the vintage Super Nintendo. [Ingo S] used the popular SNES9X emulator to figure out where game data is stored while the SNES is running. His proof of concept was the original F-ZERO SNES game. [Ingo S] found that Every time the player’s car hits the wall, the system would perform a write on address 3E:0C23. All he would need to do is monitor that address on the real hardware, and rumble the controller on a write. The real hardware proved to be a bit harder to work with though. Even these “slow” vintage systems clock their ram at around 3MHz, way too fast for an Arduino to catch a bus access.  [Ingo S] is solving that problem with a Xilinx XC9572 Complex Programmable Logic Device (CPLD). CPLDs can be thought of as little brothers to Field Programmable Gate Arras (FPGAs). Even though they generally have less “room” for logic inside, CPLDs run plenty fast for decoding memory addresses.  With this change, [Ingo S] is back on track to building his SNES rumble pack!

It feels like we just got started – but we’re already out of space for this week’s Hacklet! As always, see you next week. Same hack time, same hack channel, bringing you the best of Hackaday.io!

Retrotechtacular: How To Teletypewriter

This week, you’re going to learn the ins and outs of the AN/GRC-46 thanks to this army training film from 1963. What is the AN/GRC-46, you ask? Why it’s a complete mobile-tactical sheltered radio-teletypewriter rig capable of CW, voice, and teletype transmission.

The film covers the components that make up the AN/GRC-46, their functions, the capabilities of the system, and proper operation procedures. There’s a lot going on in the tiny 1400lb. steel shelter, so each piece will be introduced from the ground up.

You’ll become familiar with the voltage distribution system and the AN/GRC-46’s included accessories. This introduction will be followed by a short course in RF signal transmission and the Frequency-Shift Keying (FSK) that is performed by the modulator. The ranges of both the transmitter and receiver are discussed, along with the capabilities mentioned before: CW operation using the keyer, voice operation, teletype operation, and reperforation of teletype tape.

Finally, you’ll observe a seasoned operator make contact and send a teletype message with movements so careful and deliberate that they border on mesmerizing. When he’s not sending messages or taking long walks on the beach, he can usually be found cleaning and/or lubricating the transmitter filter.

Continue reading “Retrotechtacular: How To Teletypewriter”

Developed On Hackaday: $50k Reached In A Week!

Around 500 awesome people backed the Mooltipass offline password keeper crowdfunding campaign, raising a total of $50k in less than a week… which is nearly half our goal.

The development team and I would therefore like to thank our readers for their support. We were featured by several electronics websites, which definitely helped spreading the world of open source security devices. Many interesting discussions spawned in either our comments section or official Google Group. One new contributor even started looking into implementing TOTP on the Mooltipass.

Another hot topic was a possible smaller and more powerful Mooltipass v2, implementing other functionalities like U2F and encrypted file storage. You may therefore wonder why we didn’t start with it… the reason is simple: limited resources. Our project is made by (great) non-remunerated contributors who took a lot of their spare time to work on the Mooltipass v1. We therefore preferred working on something we’d be sure we could deliver rather than wasting $4M by making promises. We therefore hope that our crowdfunding campaign might allow an even bigger collaboration around a Mooltipass v2!

Ask Hackaday: Why Don’t We Have Flexible Displays Yet?

A few times a month we receive extremely well crafted crowdfunding campaigns in our tip line that make us doubt our sense of reality. While this article therefore isn’t a hack, we felt it would be a good place to start a discussion around OLED flexible displays.

As the dedicated Wikipedia article states flexible displays have been around for a few years already. In 2013, the Samsung Galaxy Round was unveiled as the world’s first mobile phone with a 5.7″ flexible display. The phone (and the screen) were curved in shape but the phone itself was solid. The same goes for the recent Samsung Gear S smart watch.

Yet for only $350 in a $50k goal crowdfunding campaign the Portal flexible wearable smartphone seems to have all the answers. It is scratch & shatter proof, water-resistant, flexible, includes a ‘Portal proprietary flexible battery’, the ‘Fastest multi-core CPU’, gyro, compass, barometer, Bluetooth 4.0, NFC, GPS…. Specifications are even subject to change to ensure the best available components… and it is 89% funded. As they mention,

building a smartphone or a tech company isn’t rocket science.

We also found a 70% funded €100k crowdfunding campaign for a watch bracelet (right click to translate) that will include GPS, Bluetooth, NFS (not a typo), a uSD card, a 4 lines LED screen and a battery for a few days autonomy… how surprising that no major manufacturer thought of that.

This leads us to the title of this post: why don’t we have truly flexible displays yet? We’ll let our readers discussion this point in the comments section below…

Retrotechtacular: The Jet Story

A plane from Britain is met in the US by armed security. The cargo? An experimental engine created by Air Commodore [Frank Whittle], RAF engineer air officer. This engine will be further developed by General Electric under contract to the US government. This is not a Hollywood thriller; it is the story of the jet engine.

The idea of jet power started to get off the ground at the turn of the century. Cornell scholar [Sanford Moss]’ gas turbine thesis led him to work for GE and ultimately for the Army. Soon, aircraft were capable of dropping 2,000 lb. bombs from 15,000 feet to cries of ‘you sank my battleship!’, thus passing [Billy Mitchell]’s famous test.

The World War II-era US Air Force was extremely interested in turbo engines. Beginning in 1941, about 1,000 men were working on a project that only 1/10 were wise to. During this time, American contributions tweaked [Whittle]’s design, improving among other things the impellers and rotor balancing. This was the dawn of radical change in air power.

Six months after the crate arrived and the contracts were signed, GE let ‘er rip in the secret testing chamber. Elsewhere at the Bell Aircraft Corporation, top men had been working concurrently on the Airacomet, which was the first American jet-powered plane ever to take to the skies.

In the name of national defense, GE gave their plans to other manufacturers like Allison to encourage widespread growth. Lockheed’s F-80 Shooting Star, the first operational jet fighter, flew in June 1944 under the power of an Allison J-33 with a remarkable 4,000 pounds of thrust.

GE started a school for future jet engineers and technicians with the primary lesson being the principles of propulsion. The jet engine developed rapidly from this point on.

Continue reading “Retrotechtacular: The Jet Story”

Hacklet 21 – Halloween Hacks Part 2

We asked, you listened! Last weeks Hacklet ended with a call for more Halloween themed projects on Hackaday.io. Some great hackers uploaded awesome projects, and this week’s Hacklet is all about featuring them. Every one of our featured projects was uploaded to Hackaday.io within the last 7 days.

masseffect2Mass Effect meets Daft Punk in [TwystNeko’s] 5-Day SpeedBuild Mass Effect Armor.  As the name implies, [TwystNeko] built the armor in just 5 days. Ethylene-vinyl acetate (EVA) foam was used to make most of the costume. Usually EVA foam needs to be sealed. To save time, [TwystNeko] skipped that step, and just brushed on some gold acrylic paint.  The actual cuts were based on an online template [TwystNeko] found. To top the armor off, [TwystNeko] used a custom built Daft Punk Guy Manuel helmet. Nice!

 

rat[Griff] wins for the creepiest project this week with Rat Bristlebot. Taking a page from the Evil Mad Scientist Labs book, [Griff] built a standard bristlebot based on a toothbrush and a vibrating pager motor. He topped off the bristlebot with a small rubber rat body from the party store. The rat did make the ‘bot move a bit slower, but it still was plenty entertaining for his son. [Griff] plans to use a CdS cell to make the rat appear to scamper when room lights are turned on. Scurrying rats will have us running for the hills for sure!

pumpkin[MagicWolfi] was created Pumpkin-O-Chain to light up Halloween around the house. This build was inspired by [Jeri Ellsworth’s] motion sensing barbot dress from 2011. Pumpkin-O-Chain uses the a similar RC delay line with 74HC14 inverters to make the LEDs switch on in sequence. He wanted the delay to be a bit longer than [Jeri’s] though, so he switched to 100K ohm resistors in this build. The result is a nice effect which is triggered when someone passes the PIR motion sensor.

pumpkinlite[Petri] got tired of his Jack-o’-lantern candles burning out, so he built his own Pumpkin Light. The light made its debut last year with a Teensy 2.0++ running the show. This year, [Petri] decided to go low power and switched to an MSP430 processor on one of TI’s launchpad boards. With plenty of outputs available on the Teensy and the MSP430, [Petri] figured he might as well use and RGB LED. The new improved Jack-o’-lantern can run for hours with no risk of fire.

We ccuth2an’t end this week without mentioning [Griff’s] updated Crochet Cthulhu Mask. We featured the mask in last week’s Hacklet, and called  [Griff] out for an update. Well, the final project is up, and it looks great! We’re sure [Griff’s] son will be raking in the candy this year!

It’s time for trick-or-treating, which means we have to end this episode of The Hacklet. As always, see you next week. Same hack time, same hack channel, bringing you the best of Hackaday.io!