Retrotechtacular: Building BART

Sometimes it’s fun to take a step back from the normal electronics themes and feature a marvelous engineering project. This week’s Retrotechtacular looks at a pair of videos reporting on the progress of the Bay Area Rapid Transit system. Anyone who’s visited San Francisco will be familiar with the BART system of trains that serve the region. Let’s take a look at what went into building the system almost half a century ago.

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Retrotechtacular: Fundamentals Of AM And FM Radio Communication

How radios send and receive information can seem magical to the uninformed. For some people, this week’s Retrotechtacular video, “Frequency Modulation – Part 1 Basic Principles”, from the US Army Department of Defense 1964 will be a great refresher, and for others it will be their first introduction into the wonderful world of radio communications.

The stated objective is to teach why FM radio communication reduces interference which normally afflicts AM radio communications. Fundamentals of AM and FM is a better description, however, because the first part of the video nicely teaches the principles of AM and FM radio communications. It isn’t until later in the clip that it delves into interference, advantages of FM modulation, and detailed functioning of FM radio. The delivery is slow at times and admittedly long, yet the pace is perfect for a young ham to follow along with plenty of time to soak in the knowledge. If you’re still on the fence about becoming a ham here’s some words or encouragement.

Though the video isn’t aimed at ham radio users it does address core knowledge needed by amateur radio hobbyists. Amateur radio is full of many exciting communication technologies and you should have a clear understanding of AM and FM communication methodologies before getting on Grandpa’s information super highway. Once you have your ham license (aka ticket) you have privileges to create and test amazing ham related hacks, like [Lior] implementing full programmable control of a Baofeng UV5R ham radio using an Arduino.

Join us after the break to watch the video.

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Retrotechtacular: Linotype Machines, Mechanical Marvels

For this week’s Retrotechtacular we’re looking at Linotype Machines; mechanical marvels that brought about the mass production of printed media.

It was a cold dreary day in 1876, when a German inventor living in America named [Ottmar Mergenthaler] was approached by [James O. Clephane], who required a faster way of producing legal briefs. Various patents existed for newspaper typewriters but they did not work very well, so [Mergenthaler] set to work on a new design. Traditionally type sets were cast on one machine, and stamped on another to create the text. On a train [Mergenthaler] thought, why not just combine the machines? And with that the idea for a revolutionary machine was born.

The Linotype Machine has a library of matrices, which are character molds that create the slug — the name for a cast line-of-type. The operator uses a keyboard to input the line of text, which then releases the matrices of the corresponding letters. These are then transferred to the casting station, where type metal is cast into the matrices in a process called hot metal typesetting. The matrices are then returned to the library, and the cast lines of text are cooled, removed, and used for stamping in the mass production of printed media. It sounds simple enough, but now realize the entire machine is mechanically automated; as long as you keep filling it with type metal, you can continue producing slugs simply by typing on the keyboard.

The machines were used from the late 19th century all the way up to the 60’s and 70’s until they were replaced by more efficient offset lithography and computer typesetting.

After the break, check out the fascinating documentary from the 1960’s, you will marvel at the mechanical workings of the machine. If you don’t have 35 minutes to blow, at least check out 1:30 to 6:45 for the basic overview. But you probably won’t be able to stop watching.

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Retrotechtacular: The Apollo Guidance Computer

There is so much amazing technology that came out of the space race. For this week’s Retrotechtacular we’re looking at the guidance computer used in the Apollo program undertaken by NASA in the 1960’s.

One of the main components of this system is the Inertial Measurement Unit or IMU. That’s a familiar term for hackers who build quadcopters or other devices for which spacial awareness is paramount. In this case the IMU provided critical information about the motion and orientation of the capsule during it’s trip from the Earth to the Moon and back. But it wasn’t just high tech electronics along for the flight. To determine actual position a sextant was used for triangulating position. Yes, this is the same type of measuring device used for centuries. The method of using the sextant is displayed above. The spacecraft was turned until the sextant pointed at a landmark on Earth. The instrument was the adjusted to line up a star as a landmark, then the computer calculated position based on time and the angles of the two points being sighted. There’s a lot more shown in this thirty-minute film including in-depth assembly and testing of the computer components.

Before we point you to a few related articles we’d like to mention that our stash of really cool Retrotechtacular tips is running low. So if you know of some old footage that’s awesome to watch please send us a tip about it.

Now if you can’t get enough about NASA electronics you should check out the LVDC board which [Fran] got her hands on. Also, it’s worth checking out the unbelievable soldering techniques specified in the NASA manual. There’s a pretty good discussion about that going on in the Reddit thread.

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Retrotechtacular: 6CH Industrial Robot

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With this robotic arm demo video from 1975 the future really is now. Think about it, there are entire factories full of the descendants of this technology where the human workers simply feed the beast and fix it when it breaks.

We’re pretty impressed by what’s shown off below. Not because we see something we didn’t know was possible, but because the technology was so advanced nearly forty years ago. Here the arm is laying out a wiring harness on a jig. We wonder if using a single color of wire is going to make it a major pain when they add the connectors?

Obviously the mechanics were solid. Time has brought further advances in precision, reduced costs that make robots available for even small factories (often palletizing products is done by a machine similar to this), and improvements in how tasks are programmed. After all, the ability to print a hard copy of the program as a punch tape isn’t quite cutting edge for this decade.

What does that mean for you? If you look hard enough you might be able to find an older generation robot arm to hack on.

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Retrotechtacular: The 10-year Anniversary Of Plastic

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This footage called Industry on Parade is a unique look back at the golden age of plastics. We also value the footage as a look at America’s manufacturing sector at its height.

We remember a middle-school teacher recalling his father — who was a research scientist working at Dow — bringing home a pair of discs for him to play with. His first ever encounter with plastic. Here we see a snapshot ten years after plastic manufacturing went mainstream. It starts off with a tour of an injection-molding factory. The screenshot seen above is from the second vignette which tours a production line for naval ship models which will be used to train Navy personnel and as props for strategic planning maps. The film wraps up with the production of plastic fabrics starting with raw materials and ending with synthetic bug screen.

Just to prove it’s an authentic blast from the past, hang in there for the last two minutes when you get an anti-communism PSA. Classic.

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Retrotechtacular: The History Of ANSI And ASCII Art

These slides may not be the style of character art you remember from the days of 2400 baud modems; they’re more advanced than what was out there in the beginning. It turns out there is still some life left in this art subculture. For this week’s installment of Retrotechtacular we look in on [Doug Moore’s] talk on the history and survival of ANSI and ASCII art given at this year’s BSides conference.

ASCII is still a common character encoding so chances are you’re already familiar with it. ANSI on the other hand is a rather confusing term as it’s been lost in obscurity when referring to character sets. In this case it refers to a set of extended characters which is better described as Windows Code Pages.

Most of what we know about the ANSI art scene is from watching BBS: The Documentary (which is on our ten best hacking videos list). We certainly remember seeing the vertically scrolling art after connecting to a dial-up BBS back in the day. But understanding the factions that formed around the creation, bundling, and distribution of this is art is fascinating. [Doug] does a great job of covering this history, sharing side-by-side examples of the shunned practice of “ripping” another artists work. This image is actually not a rip. Later in his talk he discusses the continued existence of the subculture, showing what a modern take on the same subject looks like.

If you’re merely into the technical the first half of the video below is worth watching. But we bet it’ll be hard not to continue to the end for a side-trip into art history.

Retrotechtacular is a weekly column featuring hacks, technology, and kitsch from ages of yore. Help keep it fresh by sending in your ideas for future installments.

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