We admit it, we have a nostalgic soft spot for ASCII Art. Pictures made form characters, printed on an old-fashioned line printer. They’ve been a hacker standby since the 1960’s. Times have moved on though. These days we’re all carrying supercomputers in our pockets. Why not use them to create more great ASCII art? That’s exactly what [Brian Nenninger] did with AsciiCam. AsciiCam lets you use your Android phone’s camera to create ASCII images.
Using the software is simple. Just launch it and you’re greeted with an ASCII preview of the camera image. Users can select from a 16 color palette and full 24 bit color. Monochrome modes are also available. You can also choose from black text on a white background or white text on black.
The great thing about AsciiCam is the fact that it is open source. You can download the full source code from Github. If you just want to run the software, it’s available through the Google Play Store. This is a labor of love. The first Github commits were six years ago, and [Bran] is still working — the most recent commits were made only a few days back. AsciiCam is also a good example for neophyte Android programmers.
Want to know more about ASCII art? Check out Al’s history of ASCII art, or this talk about both ASCII and ANSI creations.
After months of cross-disciplinary meetings, some of the largest professional associations just announced their plans to submit an entire standard set for engineers with egos too fragile to accept design criticism. The Special Snowflake Standard or S2 (in compliance with Godwin’s law) ensures compromised mechanical and electrical integrity by ignoring proper design methodologies for more fluid definitions of success. The Special Snowflake Standard allows the modern engineer greater flexibility in avoiding self-improvement in their field while maintaining an advanced level of apparent competency.
The Standard follows an ingenious randomly generated naming scheme to hinder cross-checking and look-up. The honesty being the only change from the current system. It took us a while to navigate the websites built to serve the standards, as they themselves were built to the W3C.S2.01.d.f4r.7 Special Snowflake Standard For Geriatric Exclusion From The Study of Modern Web Development and therefore were only accessible through the Gopher protocol running specifically on SPARC workstations.
Nonetheless, after working through multiple W3C.S2.u.r.f4.u17 Probably PEBKAC Self Exclusion Of Responsibility Standard errors, we found a few standards we’re really excited about. Let’s take a look at a the highlights:
Continue reading “World Standard Organizations To Release Entirely Reworked Standards”
What’s more impressive, the fact that this Wolfenstein-like game is 600 lines of code, or that it’s written in AWK?
AWK is a language primarily used for text processing. But if you can write code the world bows to your wishes. [Fedor Kalugin] leverages the ability of a Linux terminal’s color options to draw his game. The 3D aspect is produced through ray-casting which generates a 2D image from 3D coordinates.
Trying out the game is extremely simple, install gawk, clone the repo, and play:
Continue reading “Wolfenstein In 600 Lines Of Code”
These slides may not be the style of character art you remember from the days of 2400 baud modems; they’re more advanced than what was out there in the beginning. It turns out there is still some life left in this art subculture. For this week’s installment of Retrotechtacular we look in on [Doug Moore’s] talk on the history and survival of ANSI and ASCII art given at this year’s BSides conference.
ASCII is still a common character encoding so chances are you’re already familiar with it. ANSI on the other hand is a rather confusing term as it’s been lost in obscurity when referring to character sets. In this case it refers to a set of extended characters which is better described as Windows Code Pages.
Most of what we know about the ANSI art scene is from watching BBS: The Documentary (which is on our ten best hacking videos list). We certainly remember seeing the vertically scrolling art after connecting to a dial-up BBS back in the day. But understanding the factions that formed around the creation, bundling, and distribution of this is art is fascinating. [Doug] does a great job of covering this history, sharing side-by-side examples of the shunned practice of “ripping” another artists work. This image is actually not a rip. Later in his talk he discusses the continued existence of the subculture, showing what a modern take on the same subject looks like.
If you’re merely into the technical the first half of the video below is worth watching. But we bet it’ll be hard not to continue to the end for a side-trip into art history.
Retrotechtacular is a weekly column featuring hacks, technology, and kitsch from ages of yore. Help keep it fresh by sending in your ideas for future installments.
Continue reading “Retrotechtacular: The History Of ANSI And ASCII Art”
We thought [Kristofer’s] Tech Tip about using figlet with scripts was kind of fun. It’s a throwback to the days of logging onto a BBS and being greeted by a vertically scrolling ASCII art image that had been meticulously hand crafted (although a lot of the coolest stuff was actually ANSI art). No hand crafting here, just feed (or pipe) your text to figlet and it outputs the message in ASCII style letters.
When we went to try install this in Ubuntu, the toilet package was suggested. This one’s worth checking out too. It works in much the same way as figlet but uses extended characters and has a lot more color and font settings:
Give these packages a try and make character art cool again!