A USB interface connected to a Psion Organiser II

Arduino Nano Adds USB Interface To The Psion Organiser II

Introduced in 1984, the Psion Organiser series defined the first generation of electronic organizers or PDAs (personal digital assistants). Even though these devices are now over 30 years old, the Psion Organiser scene is alive and well: with new hardware and software is still being developed by enthusiasts the world over.

A USB interface connected to a Psion Organiser II
The Organiser II, with its brand-new USB interface

One of those enthusiasts is [James Stanley], who designed and built a USB interface for the Psion Organiser II. Although a “CommsLink” module providing an RS-232 port was available back in the day, it’s become hard to find, inspiring [James] to design a completely new module based on an Arduino Nano. Hooking it up to the Psion’s data bus was a simple matter of wiring up the eight data lines to the Nano’s GPIO ports. A set of series resistors served to prevent bus contention without having to add glue logic.

Getting the software working was a bit more difficult: the Organiser’s native OPL programming language doesn’t allow the user to directly access the expansion port’s memory address, so [James] had to write a routine in HD6303 machine code to perform the read, then call that routine from OPL to display the result on the screen. Currently, the routine only supports reading data from the Arduino, but extending it to a bidirectional interface should be possible too.

Finally, [James] designed and 3D printed a neat enclosure for the Arduino-USB interface, which makes it look almost as sleek as the original CommsLink module. Perhaps with a bit of further development, this could turn into another way to connect old Psions to the internet. We’ve also featured a new type of Datapak to enhance the Organiser’s memory. Continue reading “Arduino Nano Adds USB Interface To The Psion Organiser II”

The PawPet board in a 3D-printed case, with a d-pad on the right and four buttons on the left. On its small monochrome screen, there's a cat-like pet looking at you.

Reject Modernity; Return To Tamagotchi

Browsing through the recent projects on Hackaday.io, we’ve found this entry by [NanoCodeBug]: a single-PCB low-power trinket reviving the “pocket pet” concept while having some fun in the process! Some serious thought was put into making this device be as low-power as possible – with a gorgeous Sharp memory LCD and a low-power-friendly SAMD21, it can run for two weeks on a pair of mere AAA batteries, and possibly more given a sufficiently polished firmware. The hardware has some serious potential, with the gadget’s platform lending itself equally well to Arduino or CircuitPython environments, the LCD being overclock-able to 30 FPS, mass storage support to enable pet transfer and other PC integrations, a buzzer for all of your sound needs, and an assortment of buttons to help you create mini-games never seen before. [NanoCodeBug] has been working on the hardware diligently for the past month, having gone through a fair few revisions – this is shaping up to be a very polished gadget!

There’s no wonder that people love to start Tamagotchi-like projects – something special happens when an electronic device invokes the same feelings that we’d get while caring for our own pet, and this project does justice to the idea. With homebrew Tamagotchi projects, there’s a trend – once hardware is finished, the software doesn’t always get to a usable stage, feeling more like an afterthought. There’s a hacker twist that should help us subvert this trend, however – [NanoCodeBug] has shared all sources with us in a GitHub repository! If you would like to help with the “software” part, you can start working on that with just a few breakouts. The board files are also there, if you feel like the boards are marvelous enough for your liking to go through modern-day component sourcing pains.

Hackers have been playing with the “pocket pet” concept here and there, to delightful and unconventional results. If you’re on the lookout for other serious Tamagotchi recreation projects, this one takes the cake – otherwise, check out this furry Tamagotchi-like Tribble pet, disarming in its cuteness! If you’re one of our mischief-minded hackers, we have two posts to keep you entertained – one about dumping ROM on newer Tamagotchi toys, and another about building a WiFi-cracking one. And when it comes to the spirit of “what we have on hand” builds, this giant desktop-sized LED matrix Tamagotchi fits the bill pretty well!

Improving An Already Phenomenal Star Trek Prop

When Star Trek: Voyager was in the development phase, concept art was created for a new style of tricorder to be used by the crew of the titular starship. But as it often the case with a younger sibling, the show ended up having to largely make do with the hand-me-down props from Star Trek: The Next Generation, which had recently finished its TV run.

Trek aficionado [Mangy_Dog] completed a jaw-dropping recreation of this unused tricorder design back in 2019, but unable to leave well enough alone, he’s recently completed a second version that truly raises the bar for fan replicas. It’s not hyperbole to say that the prop he’s created is of a far higher quality and fidelity than anything they would have had during the actual filming of the show.

Now you might be thinking that building the second version of the tricorder was easier than the first, and indeed, [Mangy_Dog] learned some important lessons from the earlier build. But that’s not to say that construction of this new replica, which was actually done on commission, went off without a hitch. In fact, he almost immediately ran into a serious problem. When he attempted to order a new display from Nextion, he found the quality had dropped significantly from the ones he’d used previously. The viewing angles and color reproduction were abysmal, so he was forced to go back to the drawing board and not only find a new display, but a completely new graphics chip to talk to it. Continue reading “Improving An Already Phenomenal Star Trek Prop”

Portable PI Powered Music Player

There was a brief time in the early 2000s when we carried cellphones, wallets, keys, and a bespoke digital media player loaded with a small selection of our music libraries. Devices like iPods, Zunes, Sandisk Sansa, and iRiver. Then as cell phones gained more storage and processing power, the two devices became one, and audio players slipped to obscurity as sports accessories. Perhaps in that vein, [BalderDragonSlayer] made his own Raspberry Pi-powered media player.

The device was cobbled together using a Raspberry Pi Zero, an Adafruit OLED bonnet, a LiPo charger, and a cheap USB DAC. The interface software is written in python, which has all your usual player controls, using the directional joystick and two pushbuttons on the bonnet. DietPi is a slimmed-down Linux that offers an impressively fast boot time, which is why it was picked for this project. The case was a simple project case with some holes dremeled into the face for the screen and buttons.

It is a wonderful little project that seems wonderful for walks in the park. This isn’t the first Pi-powered media player we’ve seen before. But we’re hoping we see more in the future.

DIY Infrared Calculator Printer

[Ziggurat29] had been playing around with infrared protocols, and realized he had a spare point-of-sale printer kicking around in his junk box. So he decided to whip up his own calculator infrared printer by bolting on an STM32 Blue Pill module and an IR receiver. [Ziggurat29] initially thought such a homemade printer would be cheaper than a commercial HP 82240 IR printer, even a used one. In hindsight, these point-of-sale printers can be pricey. If you don’t have one laying around, it may be cheaper to buy one, but not as fun as building it yourself.

It used to be commonplace for calculators to have a printing mechanism — even entirely mechanical adding machines often had them. As electronic calculators became the norm, the printer began to fade away. Back in 1987, HP introduced a portable calculator printer, the HP 82240A (see HP Journal Oct 1987). The calculator could print using a one-way infrared protocol which came to be known as Redeye. This made good sense, since not every one needs a printing calculator. As well, if you had one of these printers, it could be used with multiple calculators. Later in 1991, HP added a bi-directional infrared link called SIR beginning with the HP 48SX calculator (see HP Journal Jun 1991), allowing calculators to communicate with each other or with an IR-equipped PC. Finally HP and other companies teamed up in 1995 to create the IrDA standards you are probably more familiar with. But a bunch of Redeye and SIR devices are still floating around, and even some modern calculators like SwissMicros offerings can still output to these printers.

If you want to make your own IR printer, be sure to check out [ziggurat29]’s Hackaday.io project. Also [Martin Hepperle] has an excellent writeup on an Arduino-based project on his site. We also covered a reverse project way back in 2011, an adaptor that prints over IR from wired serial signals. Have you found a printing calculator, or a standalone printer like this, to be useful in your workflow? Let us know in the comments below.

An Open Source Detector For Identifying Plastics

One of the challenges involved in recycling plastic is determining the specific type of plastic a given item is actually made of. To keep up with demand, large scale recycling centers rely on various automated systems to separate different types of plastic from a stream of incoming material. But in less technologically advanced parts of the world, workers can find themselves having to manually identify plastic objects; a time consuming and error-prone process.

To try and improve on the situation, [Jerry de Vos], [Armin Straller], and [Jure Vidmar] have been working on a handheld open hardware device that they refer to simply enough as the Plastic Scanner. The hope is that their pocket-sized unit could be used in the field to positively identify various types of plastic by measuring its reflectivity to infrared light. The device promises to be very easy to operate, as users simply need to bring the device close to a piece of plastic, push the button, and wait for the information to pop up on the OLED display.

Or at least, that’s the idea. While the team eventually hopes to release a kit to build your own handheld Plastic Scanner, it seems that the hardware isn’t quite ready for production. The most recent work appears to have been put in, not unexpectedly, the development board that lets the team refine their process. The development unit combines an array of IR LEDs with wavelengths ranging from 850 to 1650 nanometers, a InGaAs photodiode connected to an ADS1256 24-bit analog-to-digital converter (ADC), and an Arduino Uno. In comparison, the final hardware uses a Raspberry Pi Zero and a smaller “breakout board” that contains the sensor and IR LEDs.

Browsing through the software repository for the project, we can see the device uses Python, TensorFlow Lite, and a database of IR reflectivity values for known plastics to try and determine the closest match. Obviously the accuracy of such a system is going to be highly dependent on the quantity of known-good data, but at least for now, it appears the user is responsible for building up their own collection or IR values.

As interesting as this project is, we’re a bit skeptical about its purely optical approach to identifying plastics. Automated recycling centers do use infrared spectroscopy, but it’s only one tool of many that are employed. Without additional data points, such as the density or electrostatic properties of the plastic being tested, it seems like the Plastic Scanner would have a fairly high margin of error. Just taking into account the wide array of textures and colors the user is likely to encounter while using the device will be a considerable challenge.

Continue reading “An Open Source Detector For Identifying Plastics”

Play Doom Or GTA V With Your Own Custom Controller And Xbox Emulator

[Arnov] is bringing his own custom-made controller to the party and it is sure to impress. The design appears to have been inspired by the Xbox controller layout. Two joysticks for fine control of game characters, 4 face buttons, and two shoulder buttons. He opted for all through-hole components to make the assembly easier. No messing with tiny surface mount components here. We really appreciate the detail given to the silkscreen and the homage paid to a staple of retro gaming.

We were pretty impressed with how smoothly the controller translated to the game. He mentioned that was a huge improvement over his previous design. His original design had buttons instead of joysticks, but switching to joysticks gave him much better in-game control. That could also have a lot to do with the Xbox controller emulator running the background, but still.

Given that gift-giving season is upon us, you could really impress the video game enthusiast in your life with this as a custom gift. You could even run Retro games like Doom if you hook it up to a RetroPie. That ought to get a few people’s attention.

Continue reading “Play Doom Or GTA V With Your Own Custom Controller And Xbox Emulator”