Adorable And Small Portable NES

The Queen of Bondo is back again, this time with an adorably small NES portable, the HandyNES.

When last saw [lovablechevy], she had just finished up her build of a Nintenduo, a build that stuffed an NES and SNES into a single box. The Nintenduo was such a clean build it would be a crime to let her talents go to waste, so [Lovablechevy] finished up one of the smallest NES portables we’ve seen.

The build is based on a top-loading NES with a 3.5″ screen. [rekarp]’s NES2 composite mod was used to get the NES and screen working together. Two LiIon batteries provide 3 hours of play time (with a low battery indicator, natch).

[lovablechevy] also included an AV out so she can connect her HandyNES to a larger CRT screen. Like our old Sega Nomad, this allows for a little two-player action – player one using the HandyNES and player two using an extra controller. Support for the Zapper was also included after modding the Zapper connection to a USB port.

Check out the video walkthrough after the break. To prove that her build isn’t a clone, [lovablechevy] also include a video of herself playing Battletoads past the point where the clones crash. Excellent work from the Queen of Bondo.

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NES Controller Is A Slick Way To Carry Around Your Portable OS

nes-controller-linux-drive

[Oliver] had an old NES controller laying around, and without any other use for it, he decided to repurpose it as a portable storage device.

He gutted most of the controller, removing the plastic standoffs, leaving the D-pad and remaining buttons intact. He crammed a 32 GB flash drive inside, along with the guts from an SD card reader. Using a Dremel he cut several openings into the controller, one for the flash drive and SD card reader’s USB ports, as well as for the SD card itself. When the physical modifications were finished, he installed a small Linux distro on the flash drive, which can be run by any PC that supports booting from USB.

While some might argue, we think it’s a neat way to reuse an old gaming peripheral that he might have otherwise thrown out. The portable OS is something that would certainly come in handy, though we can’t wait until the Raspberry Pi is finished – it would be awesome to have a complete computer packed in there too.

Wii Remote Controling The Vehicle You’re Riding In

Make sure your health insurance premiums are all paid up; if you decide to replicate this project you may need it. [Corey], [Kris], and [Jess] built their own go cart which is controlled with a Wii remote. The website has a poor navigation scheme, but if you hover over the horizontal menu bar you can get quite a bit of information about the build.

The cart has two motors which use a chain to drive each of the rear wheels. A pair of H-bridge controllers let the Arduino interface with them. It’s also has a Bluetooth module that makes it a snap to pull accelerometer data from the Wii remote. The front end looks like it uses rack and pinion steering, but you won’t find a pinion or a steering column. Instead, a linear actuator is mounted parallel to the rack, moving it back and forth at the command of the Arduino.

We can’t help but think back to silent movies where the steering wheel comes loose in the middle of a car chase. See if you get the same image while watching the demo after the break. This doesn’t seem quite as dangerous as adding remote control to a full-sized automobile, but we’ve played MarioKart Wii before and know how lousy the accelerator performance can be. Hopefully the firmware kills the motors if the batteries in the controller die.

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Nintenduo Stuffs An NES And SNES In The Same Case

[lovablechevy] loves her Retro Duo console, especially since it takes up less space than the NES and SNES it has replaced. There’s a small problem though: the Retro Duo isn’t 100% compatible with her old Nintendo cartridges. Battletoads is a deal breaker for her, so she built Nintenduo, an NES/SNES console that uses all original Nintendo hardware.

The Queen of Bondo began her project with a top-loading NES and the smaller revision of the SNES. There’s a Photobucket gallery showing the innards lovingly placed in their new plastic home.

Not only can [lovablechevy] play classics like Paperboy, Donkey Kong Country, and the Super Mario RPG that are incompatable with the Retro Duo, all the accessories like the Zapper and Power Pad now work.

The finished build is very small; not much bigger than an SNES 2, and is nearly dwarfed by the gigantic NES cartridges. She posted a video of herself trying not to shoot the stupid Duck Hunt dog with her Nintenduo. Check it out after the break.

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Upgrading An Old Super Scope

rechargeable_super_scope

[Brian Knoll] still uses his Super Nintendo with relative frequency, and he just can’t get enough Super Scope action. If you never owned one, the Super Scope can be a ton of fun, but it’s also an incredible battery hog. It eats through AA batteries by the caseful, so [Brian] wanted to make the switch to rechargeable cells. Since NIMH AA batteries just don’t cut it in the Super Scope, he put together a rechargeable solution of his own.

He started off by calculating what sort of battery he would need for 8 hours of game play, then he started work on designing his circuit. The board he built contains both a DC/DC converter to provide the 9V required by the Super Scope, as well as built-in LiPo charger. He had his board made by BatchPCB, and after working through a small production error, he put everything together and gave his revamped scope a shot.

Things worked great, and while he says that he really should have built a low-voltage shutoff into his circuit, he is very happy with the results.

SNES Gamepad Coversion To USB

[Kekszumquadrat] wanted to use a classic controller to play emulator games on his Android tablet so he set out to convert an SNES gamepad to connect via USB. He found an old USB keyboard at a yard sale for about 3 Euros. He knew that the emulator he prefers has the option of remapping all the inputs to keyboard keys which means a USB keyboard has all of the electronics he would need to pull this off.

Once he had separated the keyboard circuitry from the case [Kekszumquadrat] plugged it into his Linux box and used Xev to establish how the keyboard matrix is set up. Xev is a common package that opens up an active window on the X desktop. When run from command line, any events that happen to the window will be echoed along with verbose data about that event. When it comes to keypresses, you’ll get the keycode you need. He simply shorted columns and rows until he found the desired mapping, then it was on to soldering.

The SNES controllers are very simple devices. As we’ve seen with previous projects, they use a serial-to-parallel shift register to gather button data and send it to the console. [Kekszumquadrat] simply soldered between button traces and keyboard matrix contacts. Once he finished, the keyboard parts were tucked inside of the controller case and he’s left with a USB controller that appears to be unaltered.

Update: Bluetooth Super Nintendo Controller For Android

[Rich’s] newest version of a Bluetooth connected Super Nintendo controller takes what was already good and makes it better. We looked at the original version back in May, which is built into a knockoff controller  — [Rich] mentions that he got a lot of flack for defacing retro equipment and wants to set the record straight. The most notable difference between the two controllers is that the batteries are now housed inside the case. He switched over to an 850 mAh Lithium Ion battery, which takes much less room than the four AA batteries did. There is an integrated charger which connects via a mini USB jack as seen in the image above. Bother versions of the controller can be used to play emulators without rooting your Android device.

Unfortunately you won’t get to look inside the case. What we can tell you is that the build no longer uses a BlueSMiRF board , opting for a less expensive Bluetooth solution. We also know that the build is still Arduino compatible, sporting an ATmega328 chip running the bootloader. The lack of detail is because [Rich] is working to market the controller with a limited-quantity preorder. Check out his video presentation of the new version after the break.

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