An Amstrad Portable You Won’t Have Seen

Of all the players in the home computer world in the 1980s, Alan Sugar’s Amstrad was a step ahead in ease of use over its competitors. The Amstrad CPC series of computers came with their own monitors that also had a built-in power supply, and featured built-in data recorders or disk drives as standard. Despite having a line of business computers and an eventual move into PC territory that included portable machines, Amstrad never produced a CPC which wasn’t anchored to the desktop. [Michael Wessel] has taken that challenge on himself with a CPC464 that had a broken cassette recorder, and come up with a creditable take on a portable computer that never was.

Starting with an ethos of not modifying the CPC case more than necessary, the defective tape drive has gone to be replaced with an HDMI TFT screen and a video converter board. In went a 512K RAM expansion, an SD card disk expansion, and a stereo amplifier. A small power supply board also takes power for the unit via USB-C, such that it can operate from a power bank.

The result is a fully functional and hugely expanded CPC that’s as much cyberdeck as it is retrocomputer, and given that if we remember correctly that these machines were CP/M capable it could be of greater use than simply gaming. [Michael] hasn’t entered his creation into our ongoing Cyberdeck Contest, but we think it would make a strong contender.

This isn’t the first Amstrac CPC we’ve shown you, here’s a very different take on a modernized machine.

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C64 Turned Theremin With A Handful Of Parts

The theremin is popular for its eerie sound output and its non-contact playing style. While they’re typically built using analog hardware, [Linus Åkesson] decided to make one using the venerable Commodore 64.

The instrument works by measuring the capacitance between its two antennas and the Earth. As these capacitances are changed by a human waving their hands around near the respective pitch and volume antennas, the theremin responds by changing the pitch and volume of its output.

In this case, the humble 555 is pressed into service. It runs as an oscillator, with its frequency varying depending on the user’s hand position. There’s one each for pitch and volume, naturally, using a clamp and spoon as antennas. The C64 then reads the frequency the 555s are oscillating at, and then converts these into pitch and volume data to be fed to the SID audio chip.

[Linus Åkesson] demonstrates the build ably by performing a slow rendition of Amazing Grace. The SID synthesizer chip in the C64 does a passable job emulating a theremin, used here with a modulated pulse wave sound. It’s an impressive build and one we fully expect to see at a big chiptune show sooner rather than later. We’re almost surprised nobody came out with a C64 Theremin cartridge back in the day.

We’ve seen other fancy theremin-inspired builds recently too, like this light-based design.

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YouTube Like It’s 1970s France With This Minitel-VCR Mashup

When it’s not just sticking fake gears on things and calling it a day, the Steampunk look is pretty cool. Imagining technology in a world stuck with Victorian aesthetics is a neat idea, and one that translates to the look of other time periods — Fallout, anyone?

But what if you try to create a technological aesthetic based on a more recent and less celebrated time? That’s what [ghettobastler] has attempted with this somewhat bizarre Minitel-YouTube-VCR mash-up. Taking inspiration from a webcomic’s take on “Formicapunk,” modern tech based on the aesthetic of the wildly successful French videotex service of the 70s and 80s, the system uses a very cool Minitel 1B terminal and a Raspberry Pi 3.

A custom level-shifter for the Pi

With the help of a level-shifting circuit, the Mintel and the Pi talk over serial, allowing the terminal to be used as, well, a terminal for the Pi. Videos are downloaded from YouTube by the Pi, which sends the video to the VCR from its composite output, and controls the VCR with an IR LED that emulates the original remote. Come to think of it, just watch the video below — it’s probably easier than trying to describe it.

It’s weird, true, but we love the look of that Minitel terminal. Something about it just screams cyberdeck; if anyone has a spare one of these, get busy and put something together for our Cyberdeck Design Contest.

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IBM’s Early PC Attracts Time Travelers

It wasn’t long ago I was nostalgic about an old computer I saw back in the 1980s from HP. It was sort of an early attempt at a PC, although price-wise it was only in reach for professionals. HP wasn’t the only one to try such a thing, and one of the more famous attempts was the company that arguably did get the PC world rolling: IBM. Sure, there were other companies that made PCs before the IBM PC, but that was the computer that cemented the idea of a computer on an office desk or at your home more than any computer before it. Even now, our giant supercomputer desktop machines boot as though they were a vintage 1981 PC for a few minutes on each startup. But the PC wasn’t the first personal machine from IBM and, in fact, the IBM 5100 was not only personal, but it was also portable. Well, portable by 1970s standards that also had very heavy video cameras and luggable computers like the Osborne 1.

The IBM 5100 had a brief three-year life from 1975 to 1978. A blistering 1.9 MHz 16-bit CPU drove a 5-inch CRT monitor and you could have between 16K and 64K of RAM along with a fair amount of ROM. In fact, the ROMs were the key feature and a giant switch on the front let you pick between an APL ROM and a BASIC ROM (assuming you had bought both).

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An ASCII Terminal Like It’s 1974

It’s quite probable that any of you who have built a keyboard will have done so using a matrix of keys connected to a microcontroller, or if you are old-school, a microprocessor. A CPU can scan the keyboard matrix with ease, and pass whatever is typed either to whatever software it is running, or to a host computer. There was a time however when available CPUs were not considered powerful enough to do all this and also perform a useful task, so a keyboard would have its own decoder chip that would output ASCII over a parallel interface. It’s an era [John Calhoun] harks back to with Adam74, a little ASCII terminal which takes its input from that 7-bit parallel port.

In the place of a forest of TTL chips which might have graced the originals, within that attractive curved laser cut acrylic case is an LCD display and a Teensy microcontroller board. There’s a level shifter for the classic 5 volt logic, and of course a small buzzer for the essential BEL character. In these days when a parallel interface is relatively rare, he describes the rediscovery of alternate earth lines in a ribbon cable to minimize cross-talk. Should you wish to try your own, everything can be found on GitHub.

All in all it’s a fun way to rediscover an old idea.

Z80 Single-Board Computer Looks Like It Could Have Been A Killer Product

Most retrocomputer builds seem to focus on either restoring old machines or rebuilding them from scratch. Either way, the goal is to get as close as possible to the original machine, and while we certainly respect those builds, there are other ways to celebrate the computers of yesterday, as this Z80 single-board computer nicely demonstrates.

[Ivan Farafontov]’s SBC is sort of a “Z80 that never was” build, one that would almost have been possible back in the heyday of 8-bit computing, and would have made quite a splash if it had. Most of the peripheral chips are from Zilog and would have been found in many of the Z80 machines of the day, like the TRS-80 and ZX Spectrum. Where it goes off the old-school path is with the video section, which uses an Atmel CPLD chip and a dual-port RAM to drive a VGA monitor. It still looks the part, though, with a 256×192 pixel, 16-color display. The compact video section helps keep the overall footprint of this machine pretty small, at least by the standards of the old machines. The machine is barely larger than its custom keyboard, which is populated with mechanical switches and really nice-looking custom keycaps, and everything fits into a 3D-printed case.

The demo that starts at the 4:30 mark of the video below will be a nostalgia storm for a lot of readers, starting as it does with a version of Boulder Dash that [Ivan] wrote from scratch, along with the tile editor he used to create the sprites for the game. All the design files and code are available if you want to build your own, of course. We recently featured another Z80 that never was, but [Ivan]’s machine really makes a statement with its compact size and its capabilities.

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Chips Remembered: The Scenix/Ubicom/Parallax SX

If you are a bibliophile, going to a used bookstore is a distinctly pleasant experience. Sure, you might discover an old book that you want to read. But at least some of the endorphin rush comes from seeing old friends. Not humans, but books you read years or even decades ago. Most often, you don’t buy the book — you probably have one stashed in a box somewhere. But it is a happy feeling to see an old friend and maybe thumb through it reading a passage or two among shelves of musty books. I wish we had something like that for chips. Outside of a few notable exceptions, chips tend to have a short life span of popularity and then give way to other chips. This is especially true of CPUs. One that I especially miss is the Scenix/Ubicom/Parallax SX chip.

I had a bookstore-like experience with this processor the other day. I produced a few products based around these chips and I have a small stash of them left. I jealously guard the hardware needed to program them “just in case.” Well, naturally, someone needed a few for some reason so I had to dig it all up. Knowing these might be some of the last of the unprogrammed SX chips in the world made me a little nostalgic.

The Story

In the late 1990s, a company called Scenix started producing a microcontroller called the SX in a few footprint sizes. So the SX18 was, for example, an 18-pin part. By 1999, they were already in full swing with the SX18 and SX28 and they introduced the SX52.

Of course, a lot of companies produced microcontrollers. The Scenix offering was a bit special. In those days, the Microchip PIC was the king of the hill. The PIC is an odd beast that evolved from a very limited controller made to be small and inexpensive. Notably, while it could support relatively high clock frequencies — 20 MHz was common — each normal instruction took 4 clock cycles. So when your crystal said 20 MHz, you were running instructions at 5 MHz.

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