The Unreasonable Power Density Of Lithium-Ion

We’re all used to it by now, but I’d just like to reflect on how insanely power-packed lithium ion batteries are, and everything that’s afforded us. I’m trying to think of a gadget, a hobby, or nearly anything in my house that’s not touched by the battery chemistry.

I’m looking at my portable wireless keyboard in front of me, with a LiPo pack inside. Oddly enough, I’m charging it with a LiPo-based power bank, simply because the cable to the nearest USB-C adapter is too short. A gaming console, cell phone, and a DSLR camera are all within arms reach and powered with lithium.

It’s not just consumer stuff either. I fly FPV quads and airplanes for fun when I can, and of course those are made entirely possible by the combination of smaller brushless DC motors and their drivers, and the high-power-density LiPo packs that power them. For field recharging, I have a huge self-made LiIon pack that can keep them all in the air all day. These days, LiPo and LiIon tech is the heart of hacker projects big and small. Heck, we even powered this year’s Hackaday Supercon badge with a LiPo that allowed it to run all weekend on a charge for many folks, where in the past swapping out AAs during the event was commonplace.

The application that still blows my mind is that we recently got a solar installation on our roof, which means a huge LiFePO battery in the basement. And while it’s one thing to power noisy little quads on the battery tech, it somehow seems another to power our entire house, for multiple hours per day, from a battery. Granted it’s not a couple of AAA cells in a little black plastic box, but it’s simply amazing to run a washing machine, the fridge, the stove, and even the heating off of what amounts to a battery pack.

Of course, I’m aware of the costs of producing the cells, both in terms of money and the environmental damage. It’s not a free lunch, and I’m looking forward to both cleaner and cheaper energy storage chemistries in the future. But for now, I’m still in awe of the many options that lithium-based battery chemistry has brought us. May your pillows remain non-spicy!

Artemis II Agenda Keeps Moon-Bound Crew Busy

With the launch of Artemis II from Cape Canaveral potentially just weeks away, NASA has been releasing a steady stream of information about the mission through their official site and social media channels to get the public excited about the agency’s long-awaited return to the Moon. While the slickly produced videos and artist renderings might get the most attention, even the most mundane details about a flight that will put humans on the far side of our nearest celestial neighbor for the first time since 1972 can be fascinating.

The Artemis II Moon Mission Daily Agenda is a perfect example. Released earlier this week via the NASA blog, the document seems to have been all but ignored by the mainstream media. But the day-by-day breakdown of the Artemis II mission contains several interesting entries about what the four crew members will be working on during the ten day flight.

Of course, the exact details of the agenda are subject to change once the mission is underway. Some tasks could run longer than anticipated, experiments may not go as planned, and there’s no way to predict technical issues that may arise.

Conversely, the crew could end up breezing through some of the planned activities, freeing up time in the schedule. There’s simply no way of telling until it’s actually happening.

With the understanding that it’s all somewhat tentative, a look through the plan as it stands right now can give us an idea of the sort of highlights we can expect as we follow this historic mission down here on Earth.

Continue reading “Artemis II Agenda Keeps Moon-Bound Crew Busy”

FLOSS Weekly Episode 866: BreezyBox And Embedded Compilers

This week Jonathan chats with Valentyn Danylchuk about BreezyBox — an interactive shell and toolkit that provides various tools and a compiler on an ESP32 microcontroller. What was the inspiration for this impressive project, and what direction is it heading? Watch to find out!

Continue reading “FLOSS Weekly Episode 866: BreezyBox And Embedded Compilers”

Hackaday Europe Tickets On Sale Now, CFP Extended

Hackaday Europe is approaching, and we’re putting tickets on sale now. “But wait, you haven’t selected the talks yet!” we hear you saying. Indeed! And that’s why we discount the first round of entries for our True Believers™ – the hard core who know that it’s going to be a fantastic event and turn up regardless. So if you want to come to Hackaday Europe on the cheap, go snap up your ticket before they’re gone.

Call for Participation Extended

Of course, giving a talk is always the best way to attend a hacker gathering like this. And we know that we said that today was the deadline for talk submissions. But we also know that many of you have advanced degrees in procrastineering, so we’re giving you a week’s extension.

Selected speakers get in free, and we’ll reserve you an early-bird ticket for putting together a legit talk proposal either way. So if you’re a first-time presenter or a wizened pro, and you have something that you’d like to say to an audience of like-minded hackers, we’d all like to hear from you. We won’t extend the deadline twice, though, so get your proposal in before March 25.

(A few people have reached out to us, wanting to avoid the Google login that the above form requires. If you’re in the same camp, write to us directly and let us know!)

Hackaday Europe

In case you don’t know, Hackaday Europe started out as a bi-annual event that we first held a decade ago in Belgrade. It has been such a success that we’re now doing it every year, and leap-frogging around Europe to spread the love. The last two three events have been in Berlin, and this is our first time in Lecco, Italy. This year, it runs the weekend of May 16th and 17th, with a pre-event on the evening of the 15th, to be announced.

What stays the same? We have a fantastic crowd who bring their passion projects with them, a fun badge to hack on, and of course food, drink, music, and merriment all along. Oh, and the talks. (You are submitting your talk, right?)

We’ll have more details coming your way in the next few weeks, so stay tuned. After March 25th, we’ll get to selecting talks, and let you all know. Get your tickets now – we can’t wait to see you all in eight-and-a-half weeks!

The Rise And Fall Of Free Dial Up Internet

In the early days of the Internet, having a high-speed IP connection in your home or even a small business was, if not impossible, certainly a rarity. Connecting to a computer in those days required you to use your phone. Early modems used acoustic couplers, but by the time most people started trying to connect, modems that plugged into your phone jack were the norm.

The problem was: whose computer did you call? There were commercial dial-up services like DIALOG that offered very expensive services, such as database searches via modem. That could be expensive. You had a fee for the phone. Then you might have a per-minute charge for the phone call, especially if the computer was in another city. Then you had to pay the service provider, which could be very expensive.

Even before the consumer Internet, this wasn’t workable. Tymnet and Telenet were two services that had the answer. They maintained banks of modems practically everywhere. You dialed a local number, which was probably a “free” call included in your monthly bill, and then used a simple command to connect to a remote computer of your choice. There were other competitors, including CompuServe, which would become a major force in the fledgling consumer market.

While some local internet service providers (ISPs) had their own modem banks, when you saw the rise of national ISPs, they were riding on one of several nationwide modem systems and paying by the minute for the privilege. Eventually, some ISPs reached the scale that made dedicated modem banks worthwhile. This made it easier to offer flat-rate pricing, and the presumed likelihood of everyone dialing in at once made it possible to oversubscribe any given number of modems.

The Cost

Once consumer services like CompuServe, The Source, and AOL started operations, the cost was less, but still not inexpensive. Some early services charged higher rates during business hours, for example. There was also the cost of a phone line, and if you didn’t want to tie up your home phone, you needed a second line dedicated to the modem. It all added up.

By the late 1990s, a dial-up provider might cost you $25 a month or less, not counting your phone line. That’s about $60 in today’s money, just for reference. But the Internet was also booming as a place to sell advertising.

Continue reading “The Rise And Fall Of Free Dial Up Internet”

Hacking The System In A Moral Panic: We Need To Talk

It seems that for as long as there have been readily available 3D printers, there have been moral panics about their being used to print firearms. The latest surrounds a Washington State Legislature bill, HB2320, which criminalises the printing of unregistered guns. Perhaps most controversially, it seeks so impose a requirement on printers sold in the state to phone home and check a database of known firearms and refuse to print them when asked.

This has drawn a wave of protest from the 3D printing community, and seems from where we are sitting to be a spectacularly ill-conceived piece of legislation. It’s simply not clear how it could be implemented, given the way 3D printers and slicing software actually work.

Oddly This Isn’t About Firearms

The root of the problem with this bill and others like it lies in ignorance, and a misplaced belief in the power of legislation. Firearms are just the example here, but we can think of others and we’re sure you can too. Legislators aren’t stupid, but by and large they don’t come from technology or engineering backgrounds.

Meanwhile they have voters to keep happy, and therefore when a moral panic like this one arises their priority is to be seen to be doing something about it. They dream up a technically infeasible solution, push to get it written into law, and their job is done. Let the engineers figure out how to make it work. Continue reading “Hacking The System In A Moral Panic: We Need To Talk”

Fictional Moon: Reality TV And SciFi Don’t Mix

It is a safe bet that nearly all Hackaday readers like to at least imagine what it would be like to build and live in an orbital station, on the moon, or on another planet. Moon bases and colonies show up all the time in fictional writing and movies, too. For the Hackaday crowd, some of these are plausible, and others are — well — a bit fanciful. However, there’s one fictional moonbase that we think might have been too realistic: Moonbase 3.

View of the base from above.

If that didn’t ring a bell, we aren’t surprised. The six-episode series was a co-production between Twentieth Century Fox and the BBC that aired in 1973. To make matters worse, after the initial airings in the UK, Australia, and New Zealand, the video master tapes were wiped out. Until 1993, there were no known copies of the show, but then one turned up in a US television station.

The show had many links to Dr. Who and, in fact, if you think the spacesuits look familiar, they made later appearances in two Dr. Who episodes.

Continue reading “Fictional Moon: Reality TV And SciFi Don’t Mix”