It’s usually not a good sign when your downloaded theme contains obfuscated code. Yes, we’re talking about the very popular Material Theme for VSCode. This one has a bit of a convoluted history. One of the authors wanted to make some money from all those downloads. The original Material Theme was yanked from the VSCode store, the source code (improperly) re-licensed as closed source, and replaced with freemium versions. And this week, those freemium versions have been pulled by Microsoft for containing malware.
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Linux Fu: USB Everywhere
It is a common problem: I have a USB device on a computer out in the shop, and I want to use it from the comfort of my office. What to do? Well, you could remote desktop into the distant machine. But, honestly, I always find any remote desktop more than ssh clunky and somewhat undesirable. Fortunately, Linux can do virtually anything if you only know how to do it. So, this time, I’ll show you how to transport a USB device over your network. Of course, I have a network that reaches out to the shop. It should be a simple matter to tell my desktop machine that one of its USB devices lives across the network. Well, it wasn’t that simple, but it is doable.
The Tools
The whole thing involves a program called usbip. That should be the end of it, but of course, it isn’t. In order for this to work, both machines on the network will need some kernel modules and a daemon on the server: the machine with the USB devices to share.
You may be able to install usbip from your package manager. On Ubuntu, it is in the linux-tools-common package, so a simple apt-get might give you everything you need. I wasn’t so lucky. Continue reading “Linux Fu: USB Everywhere”
What Game Should Replace Doom As The Meme Port Of Choice?
DOOM. The first-person shooter was an instant hit upon its mrelease at the end of 1993. It was soon ported off the PC platform to a number of consoles with varying success. Fast forward a few years, and it became a meme. People were porting Doom to everything from thermostats to car stereos and even inside Microsoft Word itself.
The problem is that porting Doom has kind of jumped the shark at this point. Just about every modern microcontroller or piece of consumer electronics these days has enough grunt to run a simple faux-3D game engine from 1993. It’s been done very much to death at this point. The time has come for a new meme port!
Good Game
Doom became a popular meme port for multiple reasons. For one, it’s just complex and resource-intensive enough to present a challenge, without being so demanding as to make ports impractical or impossible. It’s also been open-source for decades, and the engine has been hacked to death. It’s probably one of the best understood game engines out there at this point. On top of that, everybody plays Doom at some point, and it was one of the biggest games of the 90s. Put all that together, and you’ve got the perfect meme port.
However, you can always have too much of a good thing. Just as The Simpsons got old after season 10 and Wonderwall is the worst song you could play at a party, Doom ports have been overdone. But what other options are there? Continue reading “What Game Should Replace Doom As The Meme Port Of Choice?”
Too Smooth: Football And The “KnuckleBall” Problem
Picture a football (soccer ball) in your head and you probably see the cartoon ideal—a roughly spherical shape made with polygonal patches that are sewn together, usually in a familiar pattern of black and white. A great many balls were made along these lines for a great many decades.
Eventually, though, technology moved on. Footballs got rounder, smoother, and more colorful. This was seen as a good thing, with each new international competition bringing shiny new designs with ever-greater performance. That was, until things went too far, and the new balls changed the game. Thus was borne the “knuckleball” phenomenon.
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Hackaday Europe 2025: Workshops And More Speakers
We’re proud to announce the last round of speakers, as well as the two workshops that we’ll be running at 2025 Hackaday Europe in Berlin on March 15th and 16th — and Friday night the 14th, if you’re already in town.
The last two years that we’ve done Hackaday Europe in Berlin have been awesome, and this year promises to keep up the tradition. We can’t wait to get our hands on the crazy selection of SAO badge addons that are going to be in each and every schwag bag.
Tickets for the event itself are going fast, but the workshop tickets that go on sale at 8:00 AM PST sell out even faster. And you need the one to enjoy the other, so get your tickets now!
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Keebin’ With Kristina: The One With All The Green Keyboards
Okay, you have to see the gallery to appreciate it, but this keyboard was designed to resemble a red cedar tree with the green shell and wood bottom and the copper PCB showing through the tree cutouts on the sides.

Oh, and are those Nintendo Switch joysticks above the PS2 buttons? Those are for the mouse and vertical/horizontal scrolling. Honestly, this seems like a great amount of thumb controls. The basics are there (presumably), and there isn’t any thumb-extending excess, like keys on the insides by the mouse.
This bad mama jama runs on an RP2040 and has 50 hand-wired Cherry Brown switches plus the PS2 buttons. In the build guide, you can read all about [WesternRedCdar]’s troubles with integrating those. The Nintendo Switch joysticks weren’t terribly easy, either, since the ribbon connector can’t be soldered directly.
The final issue was one of weight. Since many of the switches stand quite tall, it sort of jostles the keyboard to actuate them. [WesternRedCdar] opined that that the ideal solution would have been to use metal base plates instead of wood, but took care of the issue by adding layers of 1/8″ steel flat bar inside the case.
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The Importance Of Current Balancing With Multi-Wire Power Inputs
In an ideal world, devoid of pesky details like contact resistance and manufacturing imperfections, you would be able to double the current that can be provided to a device by doubling the number of conductors without altering the device’s circuitry, as each conductor would carry the exact same amount of current as its neighbors. Since we do not actually live inside a simplified physics question’s scenario, multi-wire powering of devices comes with a range of headaches, succinctly summarized in the well-known rule that electricity always seeks the path of least resistance.
As recently shown by NVidia with their newly released RTX 50-series graphics cards, failure to provide current balancing between said different conductors will quickly turn it into a practical physics demonstration of this rule. Initially pinned down as an issue with the new-ish 12VHPWR connector that was supposed to replace the 6-pin and 8-pin PCIe power connectors, it turns out that a lack of current balancing is plaguing NVidia GPUs, with predictably melty results when combined with low safety margins.
So what exactly changed that caused what seems to be a new problem, and why do you want multi-wire, multi-phase current balancing in your life when pumping hundreds of watts through copper wiring inside your PC?
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