Handheld Atari 2600 Packs A CRT

We covered [Nick Bild]’s mini Atari console using original devices not so long ago, and today he’s back with the same console wrapped up with a CRT as a handheld. It would have cost a fortune in D cells to own back in the day, but we know we’d have lusted after one of these in 1979.

He’s called it the µTari Go, pronounced “Microtari”, and it’s a 3D printed affair with the buttons roughly where you’d expect them if you’re used to the Game Boy, and a cartridge socket at the top above the screen.The PCB is the circuit of the original packed into a smaller space, so his claim of using original hardware is valid. The CRT is one of those Sony flattened modules that can still be found in the usual online bazaars, and it packs a small speaker. He’s not been foolhardy enough to equip it with those D cells, so the power is an external 12 V jack.

You can’t not like this project, especially after seeing it in action in the video below. Unlike in the ’70s a USB-C power pack could run this thing with reasonable playing time, so it could even be fully portable if you wanted. You can see our write-up of the board itself here.

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2026 Retrocomputing Challenge: Dungeons Of Daggorath, But Without Quite So Much Typing

People mod games all the time, but it’s not every day someone mods Dungeons of Daggorath for the TRS-80. [Nick Bild] did exactly that, adding joystick support and a couple DOOM-inspired monsters for good measure. And while he was at it, optional unlimited player health and power because why not?

A pretty good representation, in our opinion.

Dungeons of Daggorath was pretty unusual for its time. It portrayed a dungeon and its contents from a first-person perspective, and events progressed in real time.

Gameplay-wise, most commands entered by the player revolved around moving around and attacking monsters, and that was done with text commands like ATTACK RIGHT which could mercifully be shortened to A R. Still, not the most efficient control scheme.

[Nick] downloaded the original source code and made several modifications. A joystick moves the player much more efficiently, with the button acting as a shortcut to attacking with whatever is in the player’s right hand. He also replaced the spider and viper enemies with creatures inspired by DOOM‘s imp and cacodemon monsters, as well as the aforementioned optional limitless health and power.

[Nick] dubbed the modified game Dungeons of Doom and while the terms of the original don’t allow redistribution of modified code, his changes are simple enough to follow. Especially so for those from the generation that remembers typing programs in by hand from a magazine page.

ESP32 As Your Raspberry Pi’s Linux Wireless Co-processor

A laptop with no wireless connectivity feels like a rarity – but when you shop for powerful Linux single-board computers (SBCs), it is pretty common to see one skimp on WiFi. At the same time, current wireless cards can leave much to be desired. A mess of proprietary firmware, ephemeral or even binary blob drivers, weird glitches never resolved, and sometimes entirely source-less blobs with an expiration date. Maybe the SBC doesn’t have a free USB port for a plug-and-play WiFi chip, or you don’t want to design for an obscure hard-to-source castellated module.

What if I told you there’s a unique solution to the problem, as long as the SBC has an SDIO or SPI to spare? There’s a wireless card we can all try to get behind, and it’s certainly not flawless but gives us way more room to grow – it’s got somewhat open-source firmware, it comes from a respectable company, and it’s nigh-guaranteed to be easy to source. I am, of course, talking about esp-hosted – using ESP32 modules as your WiFi/BT card, over SDIO or SPI.

I’ve recently added an ESP32-C6 into my project, and setting up esp-hosted wasn’t ultra straightforward – so here’s a guide, and a discussion on what makes esp-hosted so cool and so incredibly promising. Spoilers: it works with privacy switches that cut out power, it could be hacked into a coprocessor for mesh protocols, and it could potentially help us build a fully open-source SDIO WiFi card.

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Hackaday Links: October 3, 2026

If you’re interested in aerospace, there’s an excellent chance you’ve heard the rumor that NASA is trying to get its SR-71 flying again. Or at the very least, they are interested in what exactly it would take to bring the iconic Mach 3+ spy plane back online.

The story started a couple of weeks ago when NASA Administrator Jared Isaacman announced the agency would be reinvesting in their famed “X-Plane” experimental aircraft program in an effort to get “back in the business of flying high and fast again.” Not long after, keen-eyed observers noted that the SR-71 that had been sitting on the tarmac at the Armstrong Flight Research Center in California had been moved to an unknown location. Several individuals who worked on the plane while it was operational have since claimed NASA representatives contacted them about potentially refurbishing it.

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Play PlayStation 2 And XBox 1 Games On Your Jailbroken PS5

Whereas PlayStation 3 and earlier were rather specialized consoles, today’s consoles like the PlayStation 5 are essentially x86-based gaming PCs in a fancy case, with custom firmware to lock it all down. Once you’re past those gates, however, you can use it to run pretty much anything. Naturally, this also means porting PlayStation 2 and Xbox 1 emulators to the PS5, in the form of the PS5X2 and XPSemu projects respectively.

In addition, Videocardz reports that Wine is being ported to the PS5 as its Proton iteration popularized by Valve’s SteamOS. This ‘PP’ project — for PS5 Proton — has no public releases yet, but it could mean that playing Windows games on your PS5 could also become reality.

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The prototype Vectron65 on breadboard with the VGA Plus v2 and VGA Text Mode cards

2026 Retrocomputer Challenge: Vectron65 Plus Puts The Emphasis On Plus

[Nick Bild] evidently has a soft spot for the 6502, given that his Vectron65 Plus home computer project uses at least one of them, depending on the add-ons. You see, he hasn’t just made a homebrew computer, he’s also produced multiple expansions. One of which, the VGA Plus Text Mode, has its own 6502 co-processor. He’s also produced two versions of a VGA graphics card capable of 640×480 output. We’re still not 100% sure how many entries we are going to count [Nick]’s work as for the contest, since the graphics cards can be used with just about anything, not just the Vectron65, but we do know they’re strong contenders every one.

The video doesn’t really show the graphics, so here’s an example.

We covered the start of the Vectron65 project back in 2019, and it’s only gotten more practical as it has moved off breadboard onto PCB, and into a new version as the 65 Plus with more RAM and GPIO ports. Considering that the original let you game in VR using an add-on we covered, we might have to drop the “nearly” from “nearly practical” when talking about the Plus. Especially when you consider the graphics — we covered first version of 7400-series based VGA graphics card, while the newer V2 differs mostly in doubling the RAM and producing a more stable output. The V2 VGA card can work in tandem with the Text Mode card to write 40-column text to the screen without using up all the 6502 CPU’s cycles, offloading them to the second 6502 on the card with the help of a character ROM. Hey, if Commodore could put a second 6502 in a disk drive, why not? You can check out the whole suite in action in the demo video below. We admit to being particularly tickled by the Hackaday Comment Generator he’s running in BASIC.

If you’re worried about competing with [Nick], don’t worry — the 2026 Retrocomputing contest has multiple categories. You still have a few weeks to do something retro-modern, restomod an old machine, or just do some old-school programming.

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The ESP32, An SDR In Itself

Perhaps the most famous of all the software-defined radio (SDR) receivers is the RTL-SDR, a digital TV receiver on which an undocumented feature was found. Perhaps other radio-enabled chips also have the same undocumented feature? It seems in the case of some members of the ESP32 family, they do. It’s a discovery made independently in two places, by Espargos, and a Reddit user by the name of h0m3us3r.

What’s happening is that the undocumented mode taps the I/Q stream off before the WiFi modem, and this can be read and processed by SDR software on an external computer. The undocumented mode can be found on ESP32 chips with the earlier Tensilica hardware onwards, so the low power Bluetooth only chips or the non-radio-equipped P4 won’t work. Sadly it’s also only possible with the receive side, with both 2.4 and 5 GHz bands being supported depending on the microcontroller in question.

This isn’t quite the general purpose SDR we got with the RTL-SDR, but there are still plenty of uses to which it can be put. We’re curious as to whether someone can implement the software side of an SDR on the same chip, but we are guessing that might be beyond their capabilities. Either way, we’re looking forward to what the community does with this new-found knowledge.