Building The Hackaday Superconference Badge

The best hardware conference is just a few weeks away. This is the Hackaday Superconference, and it’s two days of talks, an extra day of festivities, soldering irons, and an epic hardware badge. We’ve been working on this badge for a while now, and it’s finally time to share some early details. This is an awesome badge and a great example of how to manufacture electronics on an extremely compressed timetable. This is badgelife, the hardware demoscene of electronic conference badges.

So, what does this badge do? It’s a camera. It has games, and it’s designed by [Mike Harrison] of Mike’s Electric Stuff. He designed and prototyped this badge in a single weekend. On board is a PIC32 microcontroller, an OV9650 camera module, and a bright, crisp 128×128 resolution color OLED display. Tie everything together with a few buttons, and you have a badge that’s really incredible.

So, how do you get one? You’ve got to come to the Hackaday Superconference. This year we’re doing things a bit differently and opening the doors a day early to get the hacker village started with badge hacking topped off by a party that evening and everyone coming to Supercon is invited! This is a badge full of games, puzzles, and video capture and isn’t something to miss. We have less than 30 tickets left so grab your ticket now and read on.

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Hackaday Prize Entry: UAProsthetics, A Powered Hand

One of the great successes of desktop 3D printers is custom prosthetics and orthotics. For a fraction of the price of a prosthetic arm, you can buy a machine capable of producing hundreds of completely customizable prosthetics. [Taran Ravindran]’s project in the running for the 2017 Hackaday Prize follows the long tradition of building customized prosthetics. His prosthetic hand designed to be simpler and cheaper than conventional artificial limbs while still giving us some innovation in how this hand will move.

The digits on [Taran]’s hand are controlled by linear servos pulling on a series of Bowden cables. One servo actuates the index finger, with a double differential to close the three less important figures — the middle, ring, and pinky fingers don’t need the articulation of the forefinger and thumb. Those three are actuated together, saving cost and complexity — they basically operate to support the index and thumb rather than being controllable independently. The thumb has 2 DOF by itself to give it the maximum amount of utility.

Another area of importance [Taran]’s focusing on is the matter of ease of use. If the prosthesis is too complicated, difficult, or unpleasant to use, it won’t get used regardless of its awesome features. Knowing this, he focused on making the hand as simplified as possible. Right now, the project has been modeled in CAD, and [Taran] is just waiting for the SLS parts to arrive before assembling the whole thing. It’s a great project, and a great entry for this year’s Hackaday Prize.

Hackaday Prize Entry: Personal Guardian Keeps An Eye Out

The Personal Guardian is a wearable tracking and monitoring device intended to help vulnerable people. The project goal is to allow these patients as much independence and activity as possible without a caregiver needing to be present. Wearing a sensor package might allow a memory care patient (for instance) greater freedom to wander.

The device consists of an Arduino 101 development board with a GSM shield that it uses to send SMS messages to the caregiver — for instance, if the accelerometer shows the patient fell over, or moved beyond certain GPS coordinates. Furthermore, the care-giver can monitor the device to determine the device’s status, and sees the patient’s heart rate thanks to a BLE sensor strap.

The patient can also press a panic button or toggle through a series pre-set SMS messages. In terms of complexity, the project’s creator [Ray Lynch] intended the interface to be simpler than a smart phone.

The Hackaday Prize: Growing Your Own Soil

When a rainforest is clearcut for agricultural use, we only see the surface problems: fewer trees, destruction of plant and animal habitats, and countless other negative effects on the environment. A lurking problem, however, is that the soil is often non-ideal for farming. When the soil is exhausted, the farmers move further into the rainforest and repeat the process.

In the Amazon, however, there are pockets of man-made soil that are incredibly nutrient-dense. Figuring out how to make this soil, known as Terra Preta, on a massive scale would limit the amount of forest destruction by providing farmers a soil with more longevity which will, in turn, limit the encroachment on the rainforest. That’s the goal of this Hackaday Prize entry by [Leonardo Zuniga]: a pyrolysis chemical reactor that can make this soil by turning organic matter into a type of charcoal that can be incorporated into the soil to make Terra Preta.

As a bonus to making this nutrient-dense soil on a massive scale, this reactor also generates usable energy as a byproduct of processing organic waste, which goes several steps beyond simple soil enrichment. If successful and scalable, this project could result in more efficient farming techniques, greater yields, and, best of all, less damage to the environment and less impact on the rainforests.

Hackaday Prize Entry: Economical Bionic Leg

When it comes to high-tech bionic legs for amputees, all the cool stuff is titanium, carbon fiber or other, more exotic materials. With carbon fiber “blades” all the rage, it’s easy to forget that simpler technologies still work, and could be made to work even better with the addition of some inexpensive electronics. The Economical Bionic Leg project is the result of that idea.

Project creators [PremJ20] and [G.Vignesh] aren’t kidding about bringing the cost of these bionic legs down. The target goal is $60 per, with stainless steel and silicon rubber as a cheaper alternative to carbon fiber — the rubber would be molded to fit the amputated region. The heart of the project is a Particle Photon development board, with a flex sensor and accelerometer monitoring the prosthesis and supplying data to the cloud. It’s essentially a basic prosthetic leg with a monitoring system built in. Placing a sensor cuff on the regular leg, the artificial limb’s flexibility can be fine-tuned to match the two.

Will this inexpensive bionic leg ever compete in the Olympics, like [Oscar Pistorious] run in the 2012 London event? Probably not — the tech that goes into artificial limbs has the same amount of material science going into it as F1 racing and turbojet design. Still, this is a very cheap way to bring tech into something that desperately needs to be cheaper, and it’s a great Hackaday Prize entry, to boot.

Hackaday Prize Entry: Clunke Button Powers Accessibility

An AT button is a device that helps people with all kinds of physical disabilities to interact with their world. There isn’t much to them,  just a switch wired up to a 3.5mm mono plug or jack, but the switch is installed in a large button housing that’s easy to operate.

These buttons can be used with any appliance or toy that can be adapted for mono input. They’re a simple piece of technology that makes a world of difference, but for some reason, they cost around $65 each. Because of this, people make their own simple switches, but these aren’t usually sturdy or long-lasting. [Christopher] thinks they should cost way less than that and set out to make buttons for about $10 in materials. Aside from the printed files, all you really need to make a Clunke button is one Cherry MX in your favorite shade of blue, blue, or blue, and either a 3.5mm mono jack or plug, depending on preference.

[Christopher] and his team devised the Clunke Button in collaboration with the local United Cerebral Palsy chapter as part of their senior design project. When it came time to present the project, they wanted to find a way to be able to pass a Clunke button around the audience and have it do something when pressed. They made an interactive ticker by adding an ESP-01 and a battery. [Christopher] has since taken over the project and continues to improve the design as he progresses through the Prize finals. Code for the ticker is available on GitHub, and the button STL files are on Thingiverse.