Early in 2019, it became apparent that the retro-industrial complex had reached new highs of innovation and productivity. It was now possible to create entirely new Commdore 64s from scratch, thanks to the combined efforts of a series of disparate projects. It seems as if the best selling computer of all time may indeed live forever.
Naturally, this raises questions as to the C64’s proud successor, the Amiga. Due to a variety of reasons, it’s less likely we’ll see scratch-build Amiga 500s popping out of the woodwork anytime soon. Let’s look at what it would take, and maybe, just maybe, in a few years you’ll be firing up Lotus II (or, ideally, Jaguar XJ220: The Game) on your brand new rig running Workbench 1.3. Continue reading “Why You (Probably) Won’t Be Building A Replica Amiga Anytime Soon”→
Can you run Doom on the Amiga? No, not really, and arguably that was one of the causes for the computer’s demise in the mid-90s as it failed to catch up on the FPS craze of the PC world. [Krzysztof Kluczek] of the Altair demogroup has managed not exactly to remedy that status with the original article, but to show us how a potential contender could’ve been designed for the unexpanded Amiga hardware back in the day.
Many developers tried to emulate the thrill and ambiance of the id Software shooter, but they all required high-end Amigas with faster processors and expanded memory, limiting their player base on an already diminished demographic. Not only that, but even with fancier hardware, none of them quite managed to match how well Doom ran on your run-of-the-mill 486 at the time. [Krzysztof] isn’t trying to port Doom itself, but instead creating an engine custom-designed to take advantage of, and minding the limitations of the OCS Amiga as it existed in 1987. The result is Dread, a 2.5D engine that resembles the SNES port of Doom and uses assets from the Freedoom project in order to remain copyright-abiding.
It might not be Doom, but it’s a good peek at what the 33-year old hardware could’ve done in the right hands back then. Technically it already surpasses what the Wolfenstein 3D engine could do, so there’s an idea if someone ever aims to make a straight up port instead of their own game. If you like seeing Doom run on machines it wasn’t meant to, boy do we have some posts for you. Otherwise, stick around after the break for two videos of Dread’s engine being demonstrated.
No doubt some purists in the audience will call this one cheating, since this Amiga 500 from 1987 isn’t technically connecting to Spotify and playing the music by itself. But we also suspect those folks might be missing the point of a site called Hackaday. With all the hoops [Daniel Arvidsson] hopped through to make this happen, what else could it be if not a hack?
This one starts, like so many projects these days, with the Raspberry Pi. Don’t worry Amiga aficionados, this classic machine hasn’t been gutted and had its internals replaced with a diminutive Linux board. But thanks to an expansion card known as the A314, you could say it’s received a penguin infusion. This clever board allows an internally mounted Raspberry Pi to communicate with the Amiga 500 through shared memory, making all sorts of trickery possible.
In this case, the Raspberry Pi is actually the one connecting to the Spotify Connect service with raspotify and decoding the stream. But thanks to a few pipes and an ALSA plugin, the audio itself is actually pushed into the Amiga’s sound hardware. In the video after the break, the process is demonstrated with tunes that are befitting a computer of this vintage.
Dance and house music exploded in a big way at the end of the 1980s. Typically the product of well-equipped studios with samplers and mixers worth thousands of dollars, it was difficult for the home gamer to get involved. That was, until the advent of the glorious Amiga, as [cTrix] ably demonstrates.
The video explains the history of both the music and the hardware, and highlights just why the Amiga was so special. Packing stereo audio and a four-channel sound chip, it had the grunt to pump out the tunes. All it was lacking was an audio input – which is where third-party hardware stepped in. Parallel-port analog-to-digital converters hit the market in a big way, letting users sample audio on their home computer without breaking the bank.
[cTrix] then proceeds to demonstrate how one would go about producing a dance track on an Amiga way back in 1990. A home stereo is used to play records, hooked up to a Stereo Master parallel port sampler. With a bunch of drum, piano, and synth samples recorded and saved on disk, a tracker is then used to assemble the track. It’s then compared with other music from the era as a great example of how things used to be done.
The last Amiga personal computer rolled off the assembly line in 1996, well over 20 years ago. Of course, they had their real heyday in the late 80s, so obviously if you have any around now they’ll be in need of a little bit of attention. [Drygol] recently received what looks like a pallet of old Amiga parts and set about building this special one: The Vampiric Amiga A500.
The foundation of this project was a plain A500 with quite a bit of damage. Corrosion and rust abounded inside the case, as well as at least one animal. To start the refurbishment, the first step was to remove the rust from the case and shields by an electrochemical method. From there, he turned his attention to the motherboard and removed all of the chips and started cleaning. Some of the connectors had to be desoldered and bathed in phosphoric acid to remove rust and corrosion, and once everything was put back together it looks almost brand new.
Of course, some other repairs had to be made to the keyboard and [Drygol] put a unique paint job on the exterior of this build (and gave it a name to match), but it’s a perfect working Amiga with original hardware, ready to go for any retrocomputing enthusiast. He’s no stranger around here, either; he did another extreme restoration of an Atari 800 XL about a year ago.
Recently, I was lucky enough to receive a big haul of retro computer gear from a friend who was emptying out his garage. Even better, the haul was almost entirely old Amiga gear — my favorite computing platform of all time. Upon returning home, I gleefully sorted through the boxes, powering things up one by one. Amazingly, everything worked… except for one lonely Amiga 500+. I was greeted by a dull grey screen. This wouldn’t do, so naturally, I got to work.
It seemed like a shame to be opening the machine, as after almost 30 years of life, this one still had its warranty seal intact. Regardless, nothing ventured, nothing gained – the Torx bits were at hand and the screws were coming out.
One of the challenges of keeping a vintage computer up and running is the limited availability of spare parts. While not everything has hit dire levels of availability (not yet, anyway), it goes without saying that getting a replacement part for a 30+ year old computer is a bit harder than hitting up the local electronics store. So the ability to rebuild original hardware with modern components is an excellent skill to cultivate for anyone looking to keep these pieces of computing history alive in the 21st century.
This is in ample evidence over at [Inkoo Vintage Computing], where repairs and upgrades to vintage computers are performed with a nearly religious veneration. Case in point: this detailed blog post about rebuilding a dead Amiga 500 power supply. After receiving the machine as a donation, it was decided to attempt to diagnose and repair the PSU rather than replace it with a newly manufactured one; as much for the challenge as keeping the contemporary hardware in working order.
What was found upon opening the PSU probably won’t come as a huge surprise to the average Hackaday reader: bad electrolytic capacitors. But these things weren’t just bulged, a few had blown and splattered electrolyte all over the PCB. After removing the bad caps, the board was thoroughly inspected and cleaned with isopropyl alcohol.
[Inkoo Vintage Computing] explains that there’s some variations in capacitor values between different revisions of the Amiga PSU, so it’s best to match what your own hardware had rather than just trying to look it up online. These capacitors in particular were so old and badly damaged that even reading the values off of them was tricky, but in the end, matching parts were ordered and installed. A new fuse was put in, and upon powering up the recapped PSU, the voltages at the connector were checked to be within spec before being plugged into the Amiga itself.
As a test, the Amiga 500 was loaded up with some demos to really get the system load up. After an hour, the PSU’s transformer was up to 78°C and the capacitors topped out at 60°C. As these parts are rated for 100°C (up from 85°C for the original parts), everything seemed to be within tolerances and the PSU was deemed safe for extended use.