How To Build A Thermocouple Amplifier

A Thermocouple is a terrific way to measure temperature. The effects of temperature change on dissimilar metals produces a measurable voltage. But to make that measurement you need an amplifier circuit designed for the thermocouple being used.

Linear Technology LTC 1049 Low Power Zero-Drift Operational Amplifier with Internal Capacitors
Linear Technology LTC 1049 Low Power Zero-Drift Operational Amplifier
with Internal Capacitors

While researching “Zero Drift Amplifiers” as a follow-up to my video on Instrumentation Amplifiers I noticed the little schematic the front page of the LTC1049 datasheet which is shown here. I thought it was an ideal example of an analog application where some gain and some “gain helper” were needed to accomplish our useful little application of amplifying a thermocouple probe.

In the video I don’t really talk much about the thermocouples themselves other than the type I see most of the time which is type K. If you’re not already familiar with the construction of these probes you can find an informative write-up on thermocouples and the different types on the Wikipedia page and you might also want to check out the Analog Devices app note if you would like to know more. What I will cover is a reliable and precise way to read from these probes, seen in the video below and the remainder of the post after the break.

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Controlling Analog with SPI

We Assume Control: SPI And A Digital Potentiometer

In the last video I demonstrated a Universal Active Filter that I could adjust with a dual-gang potentiometer, here I replace the potentiometer with a processor controlled solid-state potentiometer. For those that are too young to remember, we used to say “solid-state” to differentiate between that and something that used vacuum tubes… mostly we meant you could drop it without it breakage.

The most common way to control the everyday peripheral chips available is through use of one of the common Serial Protocols such as I2C and SPI.  In the before-time back when we had only 8 bits and were lucky if 7 of them worked, we used to have to memory map a peripheral or Input/Output (I/O) controller which means we had to take many control and data lines from the microprocessor such as Data, Address, Read/Write, system clocks and several other signals just to write to a couple of control registers buried in a chip.

Nowadays there is a proliferation of microcontrollers that tend to have built-in serial interface capability it is pretty straightforward to control a full range of peripheral functions; digital and analog alike.  Rather than map each peripheral using said data and address lines,which is a very parallel approach,  the controller communicates with peripherals serially using but a handful of signal lines such as serial data and clock. A major task of old system design, mapping of I/O and peripherals, is no longer needed.

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Universal Active Filters part 2 for Hackaday by Bil Herd

Universal Active Filters: Part 2

An easy way to conceptualize active filters is thinking about audio speakers. A speaker crossover has a low-pass, high-pass and band-pass effect breaking a signal into three components based upon frequency. In the previous part of this series I took that idea and applied it to a Universal Active Filter built with a single chip opamp based chip known as the UAF-42. By the way, it’s pretty much an older expensive chip, just one I picked out for demonstration.

Using a dual-ganged potentiometer, I was able to adjust the point at which frequencies are allowed to pass or be rejected. We could display this behavior by sweeping the circuit with my sweep frequency function generator which rapidly changes the frequency from low to high while we watch what can get through the filter.

In this installment I’ll test the theory that filtering out the harmonics which make up a square wave results in a predictable degradation of the waveform until at last it is a sine wave. This sine wave occurs at the fundamental frequency of the original square wave. Here’s the video but stick with me after the break to walk through each concept covered.

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Making The CES Show… Thirty Years Ago

This year’s CES has dredged up some memories. I had assumed that as one becomes old they are supposed to become used to memories of a young vigorous person that shared their body and memories leaving little else except some scars and some old stale socks lying around plus 2 or 3 pictures to prove it was in fact not a series of hallucinations. Turns out you don’t get used to it, you just endure.

30 Years ago was our CES: Commodore had the reputation of showing something new every CES and this was a time when a Home Computer meant a Consumer Computer. I have written before about how we endeavored to make sure other’s failures didn’t become ours and we did in fact make it, just in time, to the ’85 CES with what became our flagship computer, at least for the next 4 days.

To the Very Last Minute

When I say made it just in time I am counting people hand carrying the last ten or so homebrewed and MOS cooked 80 column chips either the night before or that very morning. The C128 computers where waiting lined up and open in the room seen below; cases agape much like a row of baby birds waiting on whatever engorgement MOS had come up with for us as the seconds counted down.

And then finally we stood on the second floor of our booth (yes they built a 2 story structure for us in a couple of hours the night before) surveying the now working computers; C128’s and the never released LCD machine, when the last “issue” before the doors opened arrived; a Marketing person (panting) telling us of “yet another C128 failure” though she couldn’t actually point to any previous computers that had failed. We wouldn’t let her continue with her complaint until she retracted the previous general statement of failure, more on principle than actual meanness.

CES "Prep" room, 30 years ago this week.
The “Prep” room now empty, every CES C128 computer came through here. Note the EPROM burner and disks taped to the wall along with a residual Coors beer can

As with most highly technical in-the-field fixes this one was something to remember. My last act of “the ’85 CES show” became the simple motion of walking up to the “failed” computer station and pressing the key changing the C128 back to 40 column mode, especially important since it only had a 40 column monitor attached to it.

End of Line

Then something happened: We were done. I felt sub-processes actually end that had been consuming both CPU and I/O for months, I was suddenly unencumbered by the next “must fix”. I didn’t have a next task to pop from the stack… the phrase “End of Line” came to mind.

I was 24, in Las Vegas and had just delivered one of the major products for the best computer company in the world to the only show that mattered to us. I started walking towards the door with the uncommonly bright Las Vegas sun streaming through the windows. There were lines of people around the block waiting to enter, but the exit was completely unobstructed.

I buried myself in Las Vegas in a way that only youth, testosterone, and adrenaline can enable.

Making the Rounds

"Leaving Las Vegas", returning home from the '85 CES show.
Thats me with the long hair and the girl (Judy Braddick, a somewhat brilliant Game Programmer). Note the bottle of Tequila and empty beer bottle sitting on the table in the Las Vegas airport. Greg Berlin is on the left standing two feet taller than normal humans. (Hedley Davis of Xbox fame in the foreground). It was a good CES.

I won’t report here much of what all was done over the next days as I understand that for some things the statute of limitations never truly runs out, but inspired by [Mike’s] reporting of visiting the suites of the companies I will relate one small tale here: I had grabbed my best friend and fellow hardware designer who was the father of the 1581 disk drive, also successfully released on this day, and headed out. With the 6’8” [Greg Berlin] (grandson of the designer of the Curtis Wright P-40 Warhawk) in tow we started hitting the floors of the local hotels looking for the suites of the “important” companies that never managed to personally invite us. We had a secret weapon that opened doors as if bribed; not in Greg’s towering presence but in the simple phrase: “we’re from Commodore”.

Doors fully opened that had previously opened only 12-14 inches only to stop on the shoe of the doorman, and 5.25” floppies were stuffed in our pockets like the $20 bills of a VIP trying to impress his date. The suite that comes to mind was that of Electronic Arts (EA). With backslaps and copies of this year’s (and a few of last year’s) C64 game floppies shoved in our pockets we were welcomed like old friends; appointments were made and more than a couple of chugging contests were held. They lost or at least didn’t better us as we were young and full of testosterone.

As we made ready to leave the good folk of EA, after making sure that we would swing by their booth the next day (we did), they asked if there was anything they could get for us. This may sound like a strange or gratuitous question but I had already spied the case of Michelob (a beer from the early days of 1 micron silicon) and was pointing to it before the question was fully uttered. EA grabbed the case with no hesitation as I turned to face the door so he could set the case of teardrop shaped bottles on my shoulder for me.

Back out into Las Vegas we went with Electronic Art’s beer on my shoulder… It was a good CES.

Best Of The Dinosaur Den 2014

If you haven’t been watching The Dinosaur Den, shame on you. This joint enterprise between [Fran Blanche] and our very own [Bil Herd] premiered in July and it is, simply put, the duck’s guts. In spite of being introduced to each other just a few months before the first episode, they banter like old friends. When they’re not riffing off each other, they’re giving a show and tell of all kinds of vintage technology. Most importantly, they’re always wearing really cool t-shirts.

Hot on the heels of their excellent holiday special comes this Best of the Dinosaur Den 2014 highlight reel. Some of our favorite bits are from said holiday special, because they spent the whole hour talking about their best-loved toys from holidays past, most of which started them on their paths to greatness. Come for the t-shirts, stay for the Zaxxon tabletop arcade and the toy that probably inspired LittleBits. Check out the best-of after the break, and then cook a Hot Pocket or something and watch them all. You’re pretty much guaranteed to learn something cool and/or useful.

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30 Years Later TED Finds His Voice: A Commodore Story Part II

[Continued from 30 Years later TED finds his voice: A Commodore Story Part I]

Like parents standing on the porch waiting to see their children off to their first day of school we waited for what comes next in a release to production. Among our children: The C116 ($49 Sinclair killer), the C264 ($79 office computer), and the V364 – The computer with an interactive desktop that could speak (courtesy of [John Fegans] who gave us the lion’s share of what made the C64 software great).

Something happened then, and by something I mean nothing. Nothing happened. We waited to assist in production builds and stood ready to make engineering change notices, and yet nothing happened. It was around this time that [Mr. Jack Tramiel] had left the company, I know why he left but I can’t tell due to a promise I made. Sadly, without [Tramiel’s] vision and direction the new product releases pretty much stopped.

What happens when Marketing tries to design a computer: a TED in a C64 case known as a C16
What happens when Marketing tries to design a computer: a TED in a C64 case known as a C16.

Meanwhile in Marketing, someone came up with the idea to make the C264 more expensive so that they could then sell it for a prohibitively high price in. They changed the name, they told us to add chips, and they added software that (at best) wasn’t of interest to the users at that price. They wanted another C64, after all it had previously been the source of some success. Meanwhile the C116 and the V364 prototypes slowly melded into the random storage of a busy R&D lab. We literally didn’t notice what had happened; we were too busy arguing against abominations such as the C16 — a “creation” brought about by a shoving a TED board into a C64 case (the term inbred came to mind at the time).

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Desoldering Surface Mount and Through Hole Components

SMT And Thru-Hole Desoldering

My introduction to electronic manufacturing was as a production technician at Pennsylvania Scale Company in Leola PA in the early 1980’s. I learned that to work on what I wanted to work on I had to get my assigned duties done by noon or thereabouts. The most important lesson I had learned as a TV repairman, other than not to chew on the high voltage cable, was to use your eyes first. I would take a box of bad PCB’s that were essentially 6502 based computers that could count and weigh, and first go through inspecting them; usually the contents were reduced 50% right off by doing this. Then it was a race to identify and fix the remaining units and to keep my pace up I had to do my own desoldering.

Desoldering with IR System
Desoldering with IR System

It worked like this; you could set units aside with instructions and the production people would at some point go through changing components etc. for you or you could desolder yourself. I was pretty good at hand de-soldering 28 and 40 pin chips using a venerable Soldapulit manual solder sucker (as they were known). But to really cook I would wait for a moment when the production de-soldering machine was available. There was one simple rule for using the desoldering station: clean it when done! Failure to do so would result in your access to the station being suspended and then you might also incur the “wrath of production” which was not limited to your lunch bag being found frozen solid or your chair soaked in defluxing chemicals.

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