Nintendo Hacked To Fit Inside An NES Cartridge

nintendo_meta_console

Instructables user [dany32412] recently built what is arguably one of the smallest NES consoles we have seen to date. Using a Nintendo on a Chip (NOAC) board, he has fabricated an NES system that fits inside a hollowed out NES cartridge.

He purchased a NOAC system at a local resale shop and got to work disassembling it. As most of these devices typically consist of a game system built into the controller with a Famicom game slot added for good measure, he knew he had a lot of work ahead of him if he was going to convert it to work properly with actual NES games and controllers.

He hacked apart most of the NOAC’s board, leaving just the CPU and the controller interface chip. He then built a custom controller interface board in order to properly map his NES controller’s buttons to the pads on the NOAC. He wired in a 72-pin NES cartridge slot, then added a pair of controller ports and a power switch. Once he had everything connected and tested, it was all secured in a Super Mario Brothers NES cartridge.

Check out the video below of his mini NES in action.

If you can’t get enough Nintendo hacks, be sure to take a look at this portable NES as well as this emulator-based NES in a cartridge.

Continue reading “Nintendo Hacked To Fit Inside An NES Cartridge”

Portable NES Console Gets It Oh So Right

nes_portable

[Doug] over at the moddedbybacteria forums has been working hard on a fantastic looking portable NES console and wrote in to let us know it was complete.

The console started as a simple idea to use a Nintendo on a chip (NOAC) board in order to create a portable console that played original NES cartridges. Once a plastic case and some batteries were sourced, along with the NOAC board, the project was well on its way.

[Doug] eventually decided that he would rather use a real Nintendo motherboard in the project, so the NOAC was scrapped…temporarily. He accidentally fried the Nintendo board, so it was back to the NOAC, but with upgraded wiring to take care of some interference problems he was having earlier in the build. An original NES controller was disassembled for use in the console, which gives the portable an authentic feel. Getting the case to look just right was a long process, but we think he did a great job with it.

If you want to take a look at his entire build log, be aware that it is 23 pages long. If you’re impatient and want to jump straight to the unveiling, that happens on page 22.

Keep reading to see a pair of videos [Doug] put together both during the production and after his build was completed.

If you are interested in seeing some other portable NES consoles we have featured in the past, look no further than here, here, and here.

Continue reading “Portable NES Console Gets It Oh So Right”

Real Life Super Mario Coin Block

mario_coin_block

Instructables user [Bruno] recently constructed a fun little toy that brings a bit of the Mario nostalgia out of the video game universe and into ours. His Super Mario coin block is instantly recognizable from the first Mario game and performs just as you would expect it to. Punching or tapping the bottom of the block releases coins one at a time, complete with sounds straight from the game.

The coin block is constructed from thick cardboard and wrapped in color mock ups of the in-game block. Inside, a spring-loaded tube of coins is placed above a launch arm which is also connected to a spring. A servo actuated arm pulls the launch arm down, dropping a coin from its tube on to the launch arm which is then flung from the top of the box once the servo arm rotates far enough. When this occurs, the built-in MP3 player is triggered to play the “coin sound” from the game. A 555 timer is used to ensure the servo actuated arm rotates once per activation, and a LM386-based amplifier is used to increase the output volume of the MP3 player, both of which operate using rechargeable batteries.

Be sure to check out some of the inner workings as well as the final product in the videos embedded below.

[Thanks, Samjc3]

Continue reading “Real Life Super Mario Coin Block”

N64Boy Advance

[Hailrazer] found a Game Boy Advance carrying case in his closet and thought he could pull off an N64Boy Advance in a few weekends. Despite the fast build time, [Hailrazer] built something that wouldn’t look out of place sitting on a shelf at a toy store.

This isn’t the first time we have covered an N64 Advance portable gaming system that uses a GBA carrying case, but this hack keeps the original styling of the Game Boy Advance without all the epoxy, bondo and sanding. Inside is a 4.3″ screen, GameCube joystick, N64 expansion pack, and enough Li-ion to get 5-6 hours of play time. The build doesn’t include a D-pad because [Hailrazer] doesn’t use that while playing. It also doesn’t have controller or A/V ports, because he doesn’t, “want to sit around with friends playing N64 on a 4.3″ screen.” A very pragmatic build, indeed.

We love seeing people re-purpose odd bits of plastic they have lying around, so we’re wondering when someone with an Original Game Boy Carrying Case will build an NESBoy. Video after the jump.

Continue reading “N64Boy Advance”

Nintendo 3DS Teardown

The Nintendo 3DS has been out for a couple days now (in japan) and the folks over at [tech on] were nice enough to do a teardown. Besides all the regular teardown goodies you can also get a good look at the 3DS’ 3D screen with a microscope. Turns out its a parallax barrier display which means that there are slits on top of the LED array to create a 3D effect without the use of special glasses. The rest of the hardware seems pretty standard, running an ARM based processor with some DRAM and NAND flash. Apparently the 3DS didn’t get much of an upgrade (downgrade?) as far as DRM is concerned because there are already examples of the 3DS running pirated games using a R4 card on youtube.

[via engaget]

Continue reading “Nintendo 3DS Teardown”

DrunkenNES Makes A Game Out Of Getting Hammered

drunkenNES_cart

While handheld breathalyzers are pretty novel to have around while drinking with friends, there’s nothing exciting about a $50 off the shelf unit. If you really want to grab people’s attention, you have to get creative and built something like [Batsly Adams] and his friends did.

One evening, he was casually drinking with some friends and playing around with an electronic alcohol sensor. They quickly put together a NES ROM that would play sounds, changing the pitch depending on how much alcohol the sensor detected. It quickly became apparent to them that a full-fledged breathalyzer video game was in order. In no time, he and his friends had compiled graphics, a soundtrack, and the code to drive their game, DrunkenNES.

To play the game, each player must blow into a gutted NES cartridge that has been fitted with the alcohol sensor. The Nintendo computes the player’s BAC, reporting how intoxicated they are using simple graphics and cheesy animal puns. We don’t know when the code and schematics will be made available, but when they are, you can guarantee we will be building one for “research” purposes to pair with our Power Hour shot glass.

Keep reading to see some in game video of DrunkenNES

[Thanks Adam]

Continue reading “DrunkenNES Makes A Game Out Of Getting Hammered”

NES Game Pad Wireless Light Commander

NES_wireless_light_switch

Annoyed that the new lights he bought for his apartment lacked power switches, Instructables user [p.arry.drew] decided to install a pair of wireless light switches. Not content to use the remotes separately, he decided to see if he could cram them both into an old NES controller, making for a nice all-in-one wireless light commander.

He disassembled the light switch remotes, cutting off a bit of the battery contacts to ensure they fit in the game pad. He then pulled apart his NES controller, removing the cord and adding some foam padding to ensure that the buttons fully contacted the wireless switches when pressed. A few bits of wooden dowel were added to keep everything in place, then the controller was reassembled.

His creation makes for a very convenient method of controlling several light switches from once source, plus the packaging is pretty handsome as well. These remote light switching solutions seem to be all the rage lately, so keep them coming!

Read on for a quick video of his remote light switches in action.

Continue reading “NES Game Pad Wireless Light Commander”