DIY Electrolysis Machine Removes Hair Permanently

If you talk to the FDA, there’s only one permanent method of hair removal—electrolysis. This involves sticking a needle into a hair follicle, getting it very hot or running a current through it, and then letting heat and/or the lye generated kill the root of the hair dead. Normally, you’d pay someone with a commercial machine to do this for you at great expense. Or, you could do it yourself with a home-built machine, as [n3tcat] did.

Based on the available information out in the wild, [n3tcat] decided to build a galvanic electrolysis machine. This specifically passes current through a needle in the hair follicle to generate lye at the hair bulb, which kills it. The amount of lye generated depends on the amount of current and the time over which it is applied. More lye is more likely to kill a follicle permanently, though there are limits with regards to avoiding scarring, other skin damage, and excessive pain.

Continue reading “DIY Electrolysis Machine Removes Hair Permanently”

Digital Signal Processing On The Pi Pico

If you want to dabble in audio digital signal processing, you would probably think of grabbing a dedicated DSP chip. But thanks to [WeebLabs], you could just pick up a Pi Pico and use this full-featured DSP library.

The system supports plug-and-play USB audio interface that enumerates on Windows, Linux, macOS, and iOS. It can handle 16- or 24-bit inputs at up to 96 kHz. You can output up to four channels of 24-bit S/PDIF or I2S, or switch to an RP2350 to get eight channels. This lets you drive a DAC easily. There is also a direct output for a subwoofer that doesn’t require a DAC.

Each channel has a pre-amp, and a matrix mixer allows routing with different gains and phases for each input. An equalizer allows ten bands per channel. There are also modules to do volume leveling, loudness compensation, and headphone cross-feed.

The library uses both cores of the CPU and manages up to ten preset configurations. The Pico does get an overclock and uses a fixed-point representation. The Pico 2 (RP2350) doesn’t need overclocking and uses single-precision floating point.

Overall, this looks like a great base for any sort of soundcard-like project. We’ve seen DSP stunts on the Pico before. This might also make a nice base for other audio projects.

Simulating The AVR8 For A Browser-based Arduino Emulator

It’s always nice to simulate a project before soldering a board together. Tools like QUCS run locally and work quite well for analog circuits, but can fall short with programmable logic. Tools like Wokwi handle the programmable side quite well but may have license issues or require the cloud. The Velxio project by [David Montero Crespo] is quite an excellent example of an (online) circuit simulator with programmable logic and local execution!

It’s built largely around Wowki’s AVR8JS library for Arduino simulation. All CPU simulation occurs on the local computer, while sketch compilation happens on the backend using official Arduino tools. But this was certainly not the most impressive aspect of the project. Likewise, Velxio features RP2040 execution using the rp2040js library. It also features the execution of some ESP32 derivative boards built around the RISC-V architecture using the RiscVCore.ts library.

Continue reading “Simulating The AVR8 For A Browser-based Arduino Emulator”

Dotterboard smt counter

Tame The Tape: Open-Source Dotterboard For Bulk SMT Parts

One of the great things about building electronics today is how affordable SMT components have become — sometimes just fractions of a cent each. That low price often means ordering far more than you need so you’ll have spares on hand the next time a project calls for them. Keeping track of exactly how many of each part you actually have, though, is rarely easy. To solve that problem, [John] built the Dotterboard, an open-source SMT tape counter.

While working on some of his other projects, [John] found himself managing thousands of tiny SMT parts and decided it was time to automate the counting. The Dotterboard takes inspiration from the BeanCounter — a compact, portable SMT tape counter — but expands the design to handle larger components beyond the 8 mm tapes the BeanCounter targets.

The Dotterboard is mostly 3D-printed and uses just a few common hardware parts such as springs and ball bearings. An OLED displays the current count, which comes from an encoder tracking movement and multiplying by the number of components per hole. At the heart sits an RP2040 Zero that needs nothing more than a single USB-C cable for power, unlike the bulky industrial SMT counters that demand AC outlets and desk space.

Be sure to check out all the details of the build on [John]’s website, and grab the files from his GitHub if you want to make your own. Let us know what are some projects you’ve done to save you the headache of doing the same task by hand for hours on end.

Continue reading “Tame The Tape: Open-Source Dotterboard For Bulk SMT Parts”

Mimisbrunnur

Calculator Case To Scratch-Built Pocket E-Reader

E-readers are an awesome creation allowing you to display digital information in a way that requires little battery life. While there’s plenty of very impressive models to chose from on the commercial market, it’s also possible to build one yourself — which is exactly what [kaos-69] did in his Mimisbrunnur project, creating a truly unique e-reader from scratch.

While looking through old junk at home, [kaos-69] came across a case that held a calculator and pen at one point in the distant past. The pen was gone and the calculator no longer functioned but the case held promise. He removed the calculator and got some parts on order. For the e-paper display he went with a 5.83-inch unit that just fit inside the spring-loaded case. The Mimisbrunnur is powered by a 2000 mAh LiPo battery, with a micro SD card reader for storing what will be displayed. The brains come from an RP2040 microcontroller on an Adafruit Feather breakout board, which worked out great as it already takes care of battery management and the 24-pin interface for the e-paper display.

There are also eight buttons that live below the display for user interface, and even some LEDs to aid in reading in the dark. The depth of the case allowed all this to be connected with the use of a perfboard and some risers to set the screen forward, allowing the battery to live behind it. Using the Mimisbrunnur is pretty straightforward with the eight buttons sitting below icons on the screen giving you clear guidance on how to turn the page, add a bookmark, or browse the SD card for another file to open.

We’ve seen some impressive DIY e-readers over the years, such as the dual-screen Diptyx and the Open Book. But this project is an excellent reminder that a device doesn’t have to be complex to get the job done.

RP2040 Powers A MIDI-Controlled Soundboard

When you’re livestreaming, it can be tempting to fire off all kinds of wacky sound effects like you’re a morning radio DJ back in the heady days of 1995. If that’s who you want to be, you might like this soundboard project from [Biker Glen].

The build is based around an RP2040 microcontroller. It’s paired with an I2S digital-to-analog converter for sound output, which in turn feeds a small amplifier hooked up to a speaker or a line output.  The RP2040 is programmed to respond to MIDI commands by playing various sounds in response, which are loaded off a microSD card. It’s able to act as a USB MIDI host, which allows it to work seamlessly with all sorts of off-the-shelf MIDI controllers like the MIDI Fighter or the Novation Launchpad.

It’s an interesting hardware solution to a problem that you could probably also solve with software on your streaming machine, especially if you’ve already got a USB MIDI controller. However, there’s something to be said for lightening the load when your streaming computer is already doing lots of hard work to truck video up to the cloud already. Files are on Github if you’re eager to replicate the build.

Soundboards are just fun, which is why we’ve featured them before. Meanwhile, if you’re whipping up your own streaming accessories at home, be sure to let us know on the tipsline!

Storing Image Data As Analog Audio

Ham radio operators may be familiar with slow-scan television (SSTV) where an image is sent out over the airwaves to be received, decoded, and displayed on a computer monitor by other radio operators. It’s a niche mode that isn’t as popular as modern digital modes like FT8, but it still has its proponents. SSTV isn’t only confined to the radio, though. [BLANCHARD Jordan] used this encoding method to store digital images on a cassette tape in a custom-built tape deck for future playback and viewing.

The self-contained device first uses an ESP32 and its associated camera module to take a picture, with a screen that shows the current view of the camera as the picture is being taken. In this way it’s fairly similar to any semi-modern digital camera. From there, though, it starts to diverge from a typical digital camera. The digital image is converted first to analog and then stored as audio on a standard cassette tape, which is included in the module in lieu of something like an SD card.

To view the saved images, the tape is played back and the audio signal captured by an RP2040. It employs a number of methods to ensure that the reconstructed image is faithful to the original, but the final image displays the classic SSTV look that these images tend to have as a result of the analog media. As a bonus feature, the camera can use a serial connection to another computer to offload this final processing step.

We’ve been seeing a number of digital-to-analog projects lately, and whether that’s as a result of nostalgia for the 80s and 90s, as pushback against an increasingly invasive digital world, or simply an ongoing trend in the maker space, we’re here for it. Some of our favorites are this tape deck that streams from a Bluetooth source, applying that classic cassette sound, and this musical instrument which uses a cassette tape to generate all of its sounds.