SNES Controller + USB + Accelerometer

As we posted about [Atarity]’s XBMC hiding in an SNES controller, we were finishing work on a tutorial for [Adafruit]. The tutorial combines a Teensy USB development board with a 3D accelerometer inside of an SNES controller. The Teensy is programmed to poll the SNES controller buttons and read the accelerometer values. The buttons are set to keystrokes and mouse buttons, and the accelerometer values are processed into mouse movement. Programmed to play Portal, we created a video showing how to use the device. You can see it after the break.

It was not quite as easy or quick as the typical PC gamer left hand: WASD, right hand: mouse stance. However, we can think of a number of other games that could be improved with the use of a device that, with a bit of hacking, could time keystrokes as the user needed. With a bit more hacking, the device could be made to brute-force passwords. What else would you do with this?

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XBMC Hiding In An SNES Controller

Here’s another SNES controller converted to house a USB system. The one we saw last time used a kit as an adapter for the controller but this version uses a home-built PCB and an ATmega8 microcontroller with the latest revision of an open source adapter for NES and SNES controllers. As you can see after the break, [Atarity] built the adapter, then added it along with a USB hub and thumb drive so that he could run a copy of XBMC from the controller. Now he’s got XBMC as a way to launch emulators for those classic games, as well as play traditional media.

You will be seeing more of this type of mod soon. We were tipped off that an in-depth tutorial for SNES controller hacking is on its way, although that is unrelated to [Atarity’s] work.

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NES Console To Cartridge Security In Depth

[Segher] has reverse engineered the hardware and command set for the NES CIC chips. These chips make up the security hardware that validates a cartridge to make sure it has been licensed by Nintendo. Only after authentication will the console’s CIC chip stop reseting the hardware at 1 Hz. The was no hardware information available for these chips (go figure) so [Segher] had to do some sleuthing with the tools at hand which include some rom dumps from the chip pairs. He was nice enough to share his findings with us. We’re betting they’re not of much use to you but we found it an interesting read.

[Thank ppcasm]

[Photo credit: Breaking Eggs and Making Omelets]

SNES System In The Controller

Want to take your SNES emulation to your friend’s house? [Chris] worked out a way to fit the important parts inside of an original Super Nintendo controller. He removed the case from a 4GB thumb drive as well as a USB hub. Using a RetroZone kit he gave the controller a USB interface. By soldering the thumb drive and RetroZone board directly to the hub he’s reduced the package down to just one cable. Everything fits inside the controller case and now when you plug it into the computer you can fire up the ROMs you copied from your original cartridges that are stored on the thumb drive.

Of course this isn’t limited to SNES emulation but the real question is can you boot from the thumb drive?

Make Your Own SNES Games With Developer Cartridge

Have you always wished that you could develop games for the Super Nintendo but couldn’t because you were only 4 years old when it was released in 1990? Here’s a second chance. [Max] and his team have created a SNES developer’s cartridge that allows you to load your own code, run it on the SNES, and debug as needed. At its core is an Atmel AVR ATmega644 that is running a boot loader, allowing for firmware updates via USB. Once the system is powered on, ROM code is sent over USB to the 16 megabits of onboard SRAM. A debug terminal can be connected with an RS232 converter, providing status information and allowing some register manipulation.

We can believe there are a few hardcore SNES fans out there who will take the time to write custom code. We could also see this being used for the purposes of SNES sythesized music. But is there a wide demand for this type of hardware? If you’ve ever looked into developing for the SNES, let us know in the comments.

Snega2usb Preorder Now Available

[youtube=http://www.youtube.com/watch?v=ySs4cRVzPAY]

We’ve been watching the development of the snega2usb since it’s debut on Hackaday. Now it’s grown up and is ready to be manufactured. In the low quality video above [Matthias] shows some of the latest high quality additions to the board. It now has a case, shiny new firmware,  production made PCB, and game pad ports.  The snega2usb is shipping this December for those who preorder now.

Snega2usb Update: Usb Snes And Sega Cartridge Reader

[youtube=http://www.youtube.com/watch?v=QNBg_jWjBmI]

When we first posted [Matthias_H]’s USB reader for SNES game carts, it was met with enthusiasm. The snega2usb allows you to play SNES and Sega games on your pc right off the cartridge. The latest revision is even more amazing than the first.  [Matthias] has added the ability to read Sega Genesis/Mega Drive cartridges as well as the ability to save games directly to the cartridge. The board has also been updated from the rats nest it used to be to a smart looking dual sided PCB. So far [Matthias] hasn’t had any trouble reading cartridges, even ones with the SuperFX chips. [Matthias] also launched a site for the project where the lastest information on its development can be found.  [Matthias] is getting close to a production version which will feature better firmware, console quality connectors and a shiny case.