Update: Bluetooth Super Nintendo Controller For Android

[Rich’s] newest version of a Bluetooth connected Super Nintendo controller takes what was already good and makes it better. We looked at the original version back in May, which is built into a knockoff controller  — [Rich] mentions that he got a lot of flack for defacing retro equipment and wants to set the record straight. The most notable difference between the two controllers is that the batteries are now housed inside the case. He switched over to an 850 mAh Lithium Ion battery, which takes much less room than the four AA batteries did. There is an integrated charger which connects via a mini USB jack as seen in the image above. Bother versions of the controller can be used to play emulators without rooting your Android device.

Unfortunately you won’t get to look inside the case. What we can tell you is that the build no longer uses a BlueSMiRF board , opting for a less expensive Bluetooth solution. We also know that the build is still Arduino compatible, sporting an ATmega328 chip running the bootloader. The lack of detail is because [Rich] is working to market the controller with a limited-quantity preorder. Check out his video presentation of the new version after the break.

Continue reading “Update: Bluetooth Super Nintendo Controller For Android”

Arcade Controller In A Box

[Alex] wanted to play video games with an arcade stick and buttons, but got sticker shock after seeing the price of commercially available controllers that connect to a computer via USB. He set out to build his own and ended up with the controller-in-a box that you see above.

At first he tried using an mbed microcontroller board but was unhappy with the latency built into the system that detected a button press, sent it via USB as a keyboard press, which was then interpreted as input by the game. He ditched the microcontroller completely and picked up a couple of 4021 parallel-to-serial shift registers. He had previously used this method to make his own SNES controller. The SNES uses two 8-bit shift registers to generate an 16-bit serial packet to send to the console. [Alex’s] reused that system, adding an SNES controller plug to his arcade box, and using the SNES to USB converter he already had to connect to the computer. Now he’s got a portable controller for the cost of three buttons, the stick, and two IC’s.

He explains the project himself in the clip after the break.

Continue reading “Arcade Controller In A Box”

Playing SNES With An R/C Controller

Normally when we see an R/C transmitter used in a build we’re prepared for robots, quadcopters, or UAVs. [Alex] found a new use for his Futaba radio – hooking it up to his Super Nintendo.

We’ve seen a lot of builds using game controllers as interfaces to other hardware. The N64 media remote comes to mind, as does the NES iPod dock. Outside of a few builds to automatically win in-game currency for you, we haven’t seen much of anything to control a video game with additional electronics. [Alex]’s build happily bucks that trend, and technically gives the SNES an analog controller.

The build uses an mBed microcontroller to capture the radio’s button and stick positions. This is sent through a two shift registers to produce the 16-bit packet required of the SNES controller protocol. [Alex] posted all the software for his build, and from the looks of it the code seems pretty portable. [Alex] says he’s working on getting his Sega Saturn running with his Futaba, so we can’t wait to see some Panzer Dragoon action. Check out [Alex] demoing his controller with Gradius III after the break.

Continue reading “Playing SNES With An R/C Controller”

We Know “Mario’s Early Years” Was A Let Down, But This Takes It A Bit Too Far.

[JJ Hendricks] wrote in to tell us about his SNES cartridge urinal. The fully functional urinal is constructed with 40 SNES cartridges and sealed up with polyurethane. The base of the whole operation is actually not a puddle of festering urine, but instead poured polyurethane that ensures proper flow through the drain. You heard right, this urinal actually flushes! As a bit of consolation [Hendricks] plainly states in the directions:No good games were damaged in the making of this video. All the video games used in this urinal were already broken or worthless sports games”. We have featured some SNES cartridge readers before, so now you have something to do with all the leftover hardware! Gross.

Continue reading “We Know “Mario’s Early Years” Was A Let Down, But This Takes It A Bit Too Far.”

Bluetooth Super Nintendo Controller For Android Gaming

bluetooth_snes_controller

[Rich] needed to come up with a senior design project and decided to combine two things he loved: his Android phone and Super Nintendo.

While touchscreen phones are great, he felt that nothing beats the tactile feedback of a physical controller when it comes to gaming. He figured out how the controller’s signaling works, then wired it up to an Arduino Pro Mini 328. The Arduino interprets the SNES controller’s signals, sending them to his Android phone via a BlueSMiRF Bluetooth module.

He originally had all of the components crammed in a cardboard box, but much like we pointed out yesterday, he realized that a project really comes together when housed in a proper enclosure. He managed to squeeze all of his components into the SNES controller’s shell aside from the battery pack he used to power the remote. After a little bit of Bondo and a few coats of paint were applied, the controller is looking quite sharp.

Stick around to see a quick demo video of his controller in action, and check out this tutorial he put together explaining some of the principles he used to construct it.

Continue reading “Bluetooth Super Nintendo Controller For Android Gaming”

Retrode Gets An Upgrade

We’ve been following the Retrode since it was an obscure video on YouTube that we swore was an elaborate hoax. Now, [Matthias] tell us it’s getting its third major upgrade, and it is really starting to resemble a commercial project. The video features the new prototype case for the Retrode II, which has been 3d printed. The fact that such advanced protyping facilities are availavble to the common hacker is just incredible.  The new Retrode II will have ports built in so SEGA and SNES controllers can be plugged in. Since its launch the community has been collaborating to build plug-in boards allowing people to play Virtual Boy, Atari 2600, GBx, Turbografix-16, Neo Geo Pocket, and even N-64 cartridges directly from the cartridge on their computers. Very Cool.

Continue reading “Retrode Gets An Upgrade”

SNES To PC

The Nintendo Entertainment System is by far the most popular 8 bit post crash video game system. Therefore, the NES gets all sorts of mods and hacks done with it, but there is not a whole bunch of noise for its bigger badder 16 bit brother the Super Nintendo. Have no fear though [Vigo the Carpathian] (I did not know it was the season of evil!) helps to correct that in his first Instructable, turning a SNES into an all in one classic video game player.

Using the shell of a Super Nintendo the bottom half includes ZOTAC IONITX-C-U mini ITX motherboard, and a dual SNES controller port to USB that fits in the original openings to use the real deal controllers. A USB port is also mounted for some wireless dual shock action.

On the top half, the eject button, and cartridge slot flaps have been removed and speaker grill cloth was added to provide venting. Near the back of the unit, SD-card to SATA adapter provides storage, which we think is a good idea for cheap SSD storage. Micro switches are also rigged up so that the original power and reset buttons control the same computer functions.

Clean looks, small form factor, join us after the break for a quick video.

Continue reading “SNES To PC”