Making A Retro(ish) Game Console From Scratch

As easy as it is to make a late 1980s-style game console using a modern microcontroller, there’s arguably more fun in doing things the traditional way. This is the challenge that [Throaty Mumbo] took upon himself when he embarked on his retro game console project, called simply the Game Console V2.

In the accompanying video the development process and other details are covered and demonstrated. Most notable perhaps are the proper cartridges with ROMs on a parallel bus rather than something like SD cards, and the absence of any modern ports including even VGA. This means only composite AV output like in the good old days of RF splitters and other assorted fun.

The NTSC output signal is generated by an RP2350 MCU in the form of the PGA-shaped PGA2350 breakout board that’s wired into a 6-bit R-2R network for RGB332 output via the RCA jack, while audio is fed into a PCM5102A I2S DAC. For controllers you get 4-pin Bulgin SA2367 connectors and an N64-compatible protocol.

It’s noted that the use of an RP2350B MCU is temporary, as the goal with the V3 version of the project is to take it into a proper 8- or 16-bit CPU direction. We’re certainly looking forward to seeing this next revision of what looks to be a pretty interesting game console.

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Easy Theremin Uses ESP32

The Theremin is that classic electronic musical instrument that makes those weeee-ohhhhh noises which were so popular in mid-century science fiction movies. Mid-last-century, that is, because this century is just beginning. In any case, you could build one with old-school analog electronics, or you could go a more modern route, as [ericCycles] did.

The build relies almost entirely on an ESP32 microcontroller with minimal supporting circuitry. Like any other Theremin, pitch and volume are controlled by moving hands closer or farther away from two antenna. In this case, the ESP32 uses its capacitive touch circuitry to detect effectively detect hand proximity to the two antenna in question, and uses those values to control the pitch and volume of a synthesized waveform. That waveform is then pumped out over the onboard digital-to-analog converter for playback on external speakers.

If you want to build a simple Theremin-like instrument quickly and easily, it’s hard to beat the simplicity on offer here. We’ve featured some other fun variants over the years, too, like this version that uses time-of-flight sensors for the human interface.

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Hackaday Links: August 2, 2026

About a month ago, we brought you word that the commercial rescue mission designed by Katalyst Space to save NASA’s Swift gamma-ray observatory had reached orbit and early indicators were looking good. Unfortunately, it didn’t take long for things to start going sideways, and up until very recently, the situation seemed pretty dire. But according to an interview with Katalyst’s CEO published yesterday by Ars Technica, the company has made some impressive progress on getting things back under control.

For reasons unknown, the robotic vehicle started tumbling out of control last week. Shortly after that, mission controllers lost contact with Swift. After 24 hours without contact from the ground, the spacecraft automatically performed a sort of “hard reset” in an attempt to regain communications. That got it talking again, but somewhere along the way the craft overheated, which in turn cooked the control circuitry for the reaction wheels, which would usually be used to control its orientation. Not great, not terrible.

As of yesterday’s update, we now know that engineers have figured out a way to gimbal the thrust from the craft’s xenon-fueled electric thrusters — which were originally intended for orbit-raising — to counteract its spinning. It’s slow going as these thrusters don’t have a lot of kick, but it seems to be working. We’ll keep an eye on this one and let you know when we know more.

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An Automated Water Tank Controller

[Jumpor] lives in a part of India where the water infrastructure is a little frustrating to use. Water gets delivered to underground tanks outside of homes, and must then be regularly pumped into rooftop tanks prior to use inside the building. Typically, this pumping is handled manually—by switching on a pump and running it until water comes out of an overflow pipe to indicate the rooftop tank is full. [Jumpor] decided to improve this wasteful and time consuming process with a little automation project.

The build is based around an ESP32 microcontroller. It’s hooked up to an ultrasonic sensor which can measure the water level inside the rooftop water tank. When the sensor detects the level descending below a set point, the microcontroller fires a relay to trigger the lift pump to fill up the tank. Once the sensor detects the tank is full, the pump is shut off, saving liters of water compared to waiting for water to pour out of the overflow as an indicator of the same.

It’s a simple enough project, but [Jumpor] was sure to include the important practical considerations. Since the rig was being installed in a rental, it was desirable to not make any permanent modifications to the water system. Thus, a fresh cap for the water tank was modified to host the electronics and level sensor, such that the original could be replaced at a later date. Due consideration was also paid to things like avoiding crossing the minimum detection threshold of the sensor, which could lead to accidental overflows if not managed correctly.

The aim of this project was to ease the day to day burden of maintaining a basic utility. That’s the sort of project we love to see around these parts.

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Turning Fruits Into Ethylene And Ethane Refrigerant

One of the best parts about DIY chemistry and physics projects is that you get to decide how early in the supply chain you want to begin, such as with [Hyperspace Pirate]’s adventures in ethanol production from sugar fermentation. Although you can certainly just buy packs of sugar and yeast from the store and pretend that this will be helpful once the world embraces its Mad Max era, you may as well start with the stuff that actually grows on trees, like fruit.

While you could use the ethanol produced this way as ethanol fuel in combustion engines and the like, you can also turn the ethanol into ethylene and ethane. That way you can fill up your refrigerator, freezer, and air conditioner to keep your perishable foods and yourself fresh as the outside world descends into highly questionable fashion choices.

Even outside such a scenario it makes sense to generate your own ethane and ethylene, due to how much these refrigerants cost. Once you have the ethanol, some aluminium oxide catalyst at 350°C is enough to produce ethylene and water. Producing ethane is admittedly a bit more involved, requiring acetobacter bacteria to produce acetic acid, along with baking soda, a platinum anode and a few more odds and ends.

Producing butene and even longer chains from ethylene is also possible as a next step, but this gets even hairier than producing ethane from ethanol, so we’re likely to see this in a future update after all the low-hanging fruit has been harvested.

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A KVM Without The V (Or The M)

Many of us will be used to the idea of a KVM, a device that pipes keyboard, video, and mouse over the network from a remote machine to your own. But many remote machines don’t run a GUI, so there’s not always the need for a full video experience. Enter [morpheuslord] with the PicoTTY. It’s somewhere between an old-fashioned serial terminal and a KVM.

The system has two components, a Pi Pico which plugs in to the USB port of each client machine and connects to the network with a WIZnet W5100S Ethernet Hat, and a Pi Zero 2 W which forms the hub. The Pico acts as both a keyboard and a serial terminal, and streams both to the user via a web interface on the Zero.

We can see the use of a machine like this, but we have a few questions. Why for instance is the keyboard needed, given that the serial terminal could provide input in itself. But however it works we can see it might have a use in cases where a terminal can’t be accessed over the network directly, and we especially like it that a single USB peripheral does the job that a conventional KVM would use a bunch of cables for.

If it’s a more conventional KVM you seek, they can now be done using a microcontroller.

Architectural LED Install Shows How To Do It With Style

Anyone can string up some LED string lights in a space with mixed results. However, if you want to create a lighting environment that’s classy and stylish, it takes a little more finesse. [ipad.bendavid] has a great example of this, with a rather tidy architectural LED installation.

The final look is quite clean and evenly lit, without requiring the use of any diffuser material.

The electronic side of things is relatively straightforward. There’s an ESP32 running the show, commanding the colors for 928 individually-addressable WS2812 RGB LEDs. It uses the WebSocket API for real time control, integrates with Home Assistant, and even offers audio reactive lighting modes with the aid of an INMP441 I2S audio input module. A hefty 5 V, 60 A power supply ensures the LEDs are never short of juice. There was also careful attention paid to power distribution to avoid any dim spots or other issues.

Where it gets really cool, though, is the attention paid to the construction of the installation. The LED strips are installed in concentric square frames, which block light in specific areas to create a nice square pattern, with the LEDs facing the wall they’re installed on rather than projecting out to the viewer. This hides the strips themselves and eliminated the need for diffusers which can be a pain to get right.

Overall, the build is a pleasing one that plays with light and darkness and looks rather stylish in a way so many LED installs don’t. If you’re cooking up your own neat glowable projects, you know we’d love to see them on the tipsline.