Flip-top GameCube portable

Here’s another home console made into a portable. [Techknott] built this shiny GameCube handheld. You may remember him from his work on a portable Dreamcast and the wireless Xbox 360 interface. This time around he’s mirrored the finish; a good idea in concept but even his demo images are already plagued by smudges. But if you can keep … Read the rest

Gamecube to go

gamecube-to-go

[Hailrazer] built a handheld GameCube so he could take his gaming with him. The final product is quite nice, providing a large display and about 3 hours of play time on the lithium polymer batteries.

Starting with the case from a Kidz Delight Datamax game, he used Bondo ABS cement and plastic bumper filler to alter the case but still … Read the rest

GameCube with built in screen

In light of our recent rash of Nintendos stuffed into other Nintendos, we are happy to show a Nintendo mod project that breaks form and makes something marginally useful.  [Sami] added an LCD to his GameCube, and made it look good too.  Attached to the top of the GameCube, it hinges at the side allowing for you to … Read the rest

Gamecube controller for the Wii

gamecube_wii

[marcan42] wanted to use a plain old GambeCube controller to play Super Smash Brothers Brawl and some other titles. Apparently you can just use a WaveBird wireless controller but according to [marcan42] they are hard to find. You may recall a similar project for building a wireless Snes controller for your Wii.… Read the rest

Wiitendo: a Wii in an NES case


[Matt] has managed to cram a Wii into an old NES. The write up is fairly short, but does mention a few details. He installed some Game Cube controller ports and a Game Cube memory card. He’s added some external LEDs connected to the Wii’s power button. He put a lot of effort into this, as he said almost … Read the rest

X2Wii, NES/SNES/N64 to Wii adapter


If you poke around [Raphaël]‘s site, the creator of today’s featured hack, you’ll find a lot of interesting projects. X2Wii is an ongoing project to adapt controllers from earlier console generations so they work with the Wii’s GameCube ports. He adapted his Multiuse tiny1 which uses an ATmega8. The code is all assembly so the microcontroller can keep up … Read the rest