We’re being inundated with glove-based peripheral hacks. This is another final project from Cornell, keyboard out of the equation by adding 8 piezo sensors to a pair of gloves thereby shunning the pinky finger. We like this one because it’s easy to build and the midi interface implementation is well documented if you want to build your own.
As you can see after the break, this is easy to use with music software like Garage Band because it is a standard MIDI device. In addition, a MATLAB interface allows for custom mapping in case you want to change what each finger does.
We remember our first introduction to glove-based performances with Tod Machover’s Bug Mudra many years ago. We hope the music input hacks we’re seeing will lead to a whole new generation of music innovators.
Continue reading “Midi gloves”
You may remember seeing the golf glove air guitar hack last month. Here’s two more uses for gloves with sensors on them.
On the left is a glove interface with flex sensors on each digit as well as an accelerometer. The VEX module reads the sensors to detect sign language as a command set. A shake of the hand is picked up by an accelerometer to delineate between different command sets. See it controlling a little robot after the break. This comes from [Amnon Demri] who was also involved in the EMG prosthesis.
Straight out of Cornell we have the SudoGlove, seen on the right. [Jeremy Blum] and his fellow engineering students bring together a mess of different sensors, sourcing an Arduino and a XBee module to control a small RC car with added lights and a siren. There’s embedded video after the break. You may want to jump past the music video for the description that starts at about 3:52.
Continue reading “More glove-based interfaces”
[Shu Uesugi] is filling a controller void that Nintendo has yet to address. He picked up a golf glove from Target and incorporated it into an air guitar interface. Give the video after the break a chance, you’ll start to see the full potential of this build about three and a half minutes into it. Using an Arduino, a Wii nun-chuck, and his flex-senor adorned glove [Shu] can play individual notes, strum cords, and play around with sound effects such as distortion.
So come on Nintendo, the Power Glove was one of your greatest ideas, where’s our 21st century version? I guess we’ll just have to make our own like [Shu] did. Perhaps we’ll even build our flex sensors from scratch.
Continue reading “The Wii golf glove”
[Steve Hoefer] pulled together a great hack for the friendless. This glove will play a heated game of rock-paper-scissors against you. [Steve] realized that the middle and fourth fingers are all that need to be monitored to decide which of the three signs you are making. He used flex sensors on the back of these fingers as an input. There is also an accelerometer to judge the three shakes that lead up to the shoot.
The small screen you see displays what the glove chose and is a hack in itself. This idea adapts from an Evil Mad Scientist project, using three sheets of acrylic etched with the different icons and edge-lit with LEDs. All of this, along with a speaker and scoreboard, connect to an Arduino. The icing on the cake? [Steve] coded an adaptive learning algorithm that observes your playing style to gain an advantage.
See this in action after the break. Once you’ve mastered rock-paper-scissors you should consider building other glove-based peripherals.
Continue reading “Game glove learns your weakness”
[thetanktheory] sent us his glove mouse modification. He has gutted his mouse and mounted the parts on a glove. This is interesting, as he doesn’t have to place his hand on the mouse any more, he just plops it down on any surface and starts mousing. He claims that it is helping his twitch reactions in gaming as somehow it requires less force, but we still see the circuit and batteries mounted on the back of his hand, so we’re not sure how it is helping. Maybe if he moved the laser to his finger tips, he’d be more accurate.
The peregrine looks like it could actually be a useful tool. We’ve seen several people make glove input devices over the years and this looks like a quick and easy way to get one going. It touts over 30 touch points that are user programmable. Really, it works more like a keyboard wrapped around your hand than any kind of motion or flex sensing. It could probably save you some time if you are headed that direction, but at $250 you might just want to build your own.
[James] – For those looking to make your own, Adafruit offers both flex sensors and force sensitive buttons that could help you work on something like this.
Sometimes you find yourself thinking “this cell phone is far to compact and unobtrusive.” [Trotmaster] had this thought and did something about it. Ok, well actually he’s trying to have some fun and build a glove phone, inspector gadget style. There really doesn’t seem to be a good reason to do this other than it would be cool, so we’ll proceed on those grounds. He has disassembled the phone and extended all the buttons. When wearing the glove, you can dial by pressing the finger tip buttons with your thumb. The screen is located on the back of the hand and can be lifted and rotated for easy viewing. Can anyone think of an application where this would be a beneficial layout, assuming you refined it a bit?