What’s to be gained from reverse engineering a four-decade-old video game? As it turns out, quite a lot, and as you’ll learn from [Norbert]’s recent talk at the ViennaJS meetup, it’s not just about bringing a classic back to life.
Continue reading “Forty-Year-Old Arcade Game Reveals Secrets of Robot Path Planning”
Last year, when [Alex] was asked by his friend [Martin] to help him out with building some LED POV modules for a race car, his response was a enthusiastic “YES!”
[Martin’s] goal was to involve fans more deeply in the race, so he decided that the POV modules would carry messages from fans on-board, printing them in the night as the race cars screamed around the track. The pair started prototyping and testing a design, wrapping things up shortly before this year’s 24 hours of Nürburgring.
The modules consist of an Arduino-compatible AVR, a GPS module, a 16-LED light bar, and the circuitry for driving the LEDs. While most of the components are pretty standard fare, the we don’t often see a GPS sensor built into a POV display. [Alex] says that the sensor is used to calculate the speed of the cars, ensuring a uniform font size.
They took their LED displays to the 24 hours of Nürburgring, where they were invited by Audi to install the modules on a pair of R8 Le Mans race cars. As you can see by the pictures on his blog and Flickr set, the POV units worked out nicely without having to stretch the camera exposure times too far.
If you’ re interested to hear a bit more about how the displays were built, check out this entry in[Alex’s] blog, where he goes through some additional details.
Update:[Alex] pointed us to the videos!