A lot of Linux users include system monitor information in their status panel so that they can see when the CPU is grinding away. [Kevin] is taking the concept one step further by changing his case lights based on CPU usage. Above you can see green, orange, and magenta, but [Kevin’s] implementation uses the full spectrum of color.
The project is based on an ATmega48. It’s running the V-USB stack and connects to one of the motherboard’s internal USB ports. This lets him easily push the CPU usage data over to the microcontroller where it is translated into color. One RGB LED has been installed behind each fan panel on the front of the case, with a white LED above and below as an accent. Pulse-width modulation via some MOSFETs lets him mix and match for just the right color. He’s powering the add-on off of the PSU rails rather than USB so that it turns off when the computer goes to standby.
Don’t miss [Kevin’s] explanation of the system, and a demo of it in action after the break.
Continue reading “LED case lights reflect CPU usage”
Looks like there’s a pretty easy way to install Ice Cream Sandwich, the newest version of Android, on your Netbook. Actually this is limited to a few types of hardware including netbooks like the eeePC. That’s because the ISO files used during installation have been tailored to the hardware used on those devices. As with other Linux distros, the ISO file can be loaded on a thumb drive using Unetbootin. From there you can give it a whirl as a Live CD (or USB as it were) or choose to install it on your hard drive. We haven’t given it a spin as the eeePC version doesn’t want to boot on our Dell Mini 9, but we don’t see a reason why this couldn’t be set up as a dual boot option.
Now why would you want to run Android on your netbook? We’ve already seen that there’s a way to run Android apps in Ubuntu. We bet some people just love Android, and others just hate the Unity desktop that Ubuntu now uses… especially when the Netbook Remix had a lot of good things going for it.
[Ricard Dias] wrote in to tell us about his guide for developing Linux applications on a Mac. He really enjoys the development environment provided by XCode, and it doesn’t take much to make it work as an all-in-one solution for Linux development.
The real trick here is the use of SSH to access a Linux environment. In this example he uses Ubuntu running as a virtual machine, but also mentions that the same thing can be done just as easily with a separate box as long as it is on the same network as the Mac. SSHFS (the SSH Filesystem) lets him mount the development directory on the Linux box locally. This is where the XCode project and files will be stored, but building the program will be done by the Linux machine via a script calling the make comand via SSH. To test out the newly built program, [L] tunnels in using X11 forwarding for ssh, and the application will be shown as a window in OSX, even though it is running on the Ubuntu machine.
We love SSH and use it all the time. It’s amazing how hand it can be.
[Sergio Campamá] wrote in to tell us he’s assembled a guide for compiling the latest release of MSPGCC. This is a cross-compiling tool chain for the popular MSP430 line of microncontrollers. We used a version available from the Ubuntu repositories when developing with the TI Launchpad and the eZ430-F2013.
Installing from repositories is easy, but you don’t get the newest features and often newer hardware isn’t supported. [Sergio] reports that the newest version, called Uniarch, pulls source code and header files from the middle of this month and supports over 300 devices. In fact, it specifically outlines the goal of making new hardware easier to incorporate than with previous versions. He’s tailored this guide specifically for Ubuntu but while we were wading through a Google search we also found a page that outlines compilation for OSX.
We didn’t really notice before, but GitHub sure does make those README.md files look nice when viewed on the web, doesn’t it?
What do you do when it’s time to port the most popular Linux distribution to a completely different architecture? Canonical employee [David Mandalla] works on their ARM development team and recently shared the answer to that question with his fellow Dallas Makerspace members.
Canonical needed a way to compile about 20,000+ packages for the ARM platform, however they did not want to cross-compile, which is quite time consuming. Instead, they opted to build a native solution that could handle the load while ensuring that all packages were compiled securely. To tackle this immense task, [David] and his team constructed a 4U server that runs 20 fully-independent ARM development platforms simultaneously.
The server is composed of 21 PandaBoards, small OMAP development boards featuring a dual-core ARM cortex processor with just about all the connectivity options you could possibly ask for. One board operates as the server head, keeping track of the other 20 modules. When someone requests server time to build a package, the main board checks for unused server, triggering a relay to reboot it before the server is automatically reimaged. Once the pristine, secure environment is ready to go, it’s handed off to the customer who requested it.
If you’re interested in learning more about the build process, [David] has put together a blog with additional details.
Once [Ruan] over at AndroidClone heard that Android devices were capable of running a full Linux environment, he started contemplating all of the things he might be able to do with a full Linux OS in his pocket.
He decided that a portable penetration testing platform would be great to have on hand, so he got busy installing Ubuntu 10.10 on his Lenovo LePhone. Once he had it up and running, he stripped out all of the unnecessary fluff and added some common tools such as Wireshark, Nmap, and Kismet, among others. He says it easily runs side by side with Android, allowing you to switch between the Ubuntu install and your standard Android applications with ease.
While this all started out as a proof of concept, he has continued to refine the project, releasing several new versions along the way. If you are interested in giving it a try, he has installation instructions available in the AndroidClone forums.
You can easily add Internet-based control for your Arduino if it is close enough to your server to be connected via USB. This tutorial will give the basics you need to get it working.
The gist of this method involves a webpage that includes PHP elements. When one of those elements is manipulated, a command is sent via serial connection to the Arduino which then reacts based on what it received. This example uses an Ubuntu box that is running an Apache server. The Arduino sketch sets up the serial connection and then listens for incoming traffic. Whenever it receives a non-zero character an LED will blink. On the server side of things you’ll need to make sure that the system user that runs Apache (www-data) has permission to write to a serial port.
This base example may seem extremely simple, but there’s no end to what you can build on top of it. Different PHP events can be added to push new commands over the serial connection with matching test conditions added to the sketch.