History and [Bil Herd] teaches us that Commodore begged, borrowed, or stole the engineers responsible for the Speak & Spell to add voice synthesis to a few of the computers that came after the C64. This didn’t quite work out in practice, but speech synthesis was something that was part of the Commodore scene for a long time. The Votrax Type ‘n Talk was a stand-alone speech synthesizer that plugged into the expansion port of the VIC-20. It was expensive, rare, but a few games supported it. [Jan] realized the state of speech synthesis has improved tremendously over the last 30 years, and decided to give his VIC a voice with the help of a cheap Android phone.
A few VIC-20 games, including [Scott Adams] adventure games, worked with the Votrax speech synthesizer by sending phonemes as text over the expansion port. From there, the Votrax would take care of assembling everything into something intelligible, requiring no overhead on the VIC-20. [Jan] realized since the VIC is just spitting out characters for each phoneme, he could redirect those words to a better, more modern voice synthesizer.
A small Bluetooth module was wired up to the user port on the VIC, and this module was paired with a cheap Android smartphone. The smartphone receives the serial stream from an adventure game, and speaks the descriptions of all the scenes in these classic adventure games.
It’s a unique experience judging from the video, but the same hardware and software can also be added to any program that will run on the VIC-20, C64, and C128. Video below.
Continue reading “An Adventure into Android Makes the VIC-20 Speak”
[Petri]’s first computer was the venerable Commodore VIC-20, predecessor to the Commodore 64. With only 5kB of RAM, a very simple graphics chip, and BASIC, it’s a bare-bones system that’s perfect for a 7-year-old future programmer. [Petri] was trying to figure out something to do with this old computer, and realized the simple schematic would allow him to recreate those classic VIC-20 cartridges using modern hardware.
This project began by cracking open a few game cartridges to see what was inside. They’re very simple devices, consisting of a decoupling cap and a ROM chip wired directly to the data and address busses. [Petri] desoldered the ROM and replaced it with a ribbon cable that would give him a clean breadboard to VIC-20 expansion port interface.
Instead of finding a contemporary EEPROM chip to program, [Petri] decided on using a Flash chip. The original cartridge had a 16kB ROM chip, but the smallest parallel Flash chip he could find was 256k. No problem, then; just ignore a few address lines and everything worked out great.
After getting the VIC-20 reading the breadboarded Flash chip, [Petri] started work on a circuit that would program his Flash chip while still attached to the expansion port. With a few buffer chips and an ATMega32a loaded up with Arduino, he’s able to program the Flash chip and turn it over to the VIC-20.
A simple test that toggled the color of the screen as quickly as possible was all that was needed to test the new circuit. Now, [Petri] can finally start on programming some games for his first love.
Continue reading “Flash Game Cartridge For The VIC-20″