2021: As The Hardware World Turns

Well, that didn’t go quite as we expected, did it? Wind the clock back 365 days, and the world seemed to be breathing a collective sigh of relief after making it through 2020 in one piece. Folks started getting their COVID-19 vaccines, and in-person events started tentatively putting new dates on the calendar. After a rough year, it seemed like there was finally some light at the end of the tunnel.

Turns out, it was just a another train. New variants of everyone’s favorite acute respiratory syndrome have kept the pandemic rolling, and in many parts of the world, the last month or so has seen more new cases of the virus than at any point during 2020. This is the part of the Twilight Zone episode were we realize that not only have we not escaped the danger, we didn’t even understand the scope of it to begin with.

Case in point, the chip shortages. We can’t blame it entirely on the pandemic, but it certainly hasn’t helped matters. From video game systems to cars, production has crawled to a standstill as manufacturers fight to get their hands on integrated circuits that were once plentiful. It’s not just a problem for industry either, things have gotten so bad that there’s a good chance most of the people reading this have found themselves unable to get their hands on a part or two these last few months. If you were working on a hobby project, it’s a temporary annoyance. But for those who planned on finally bringing their latest big idea to market, we’ve heard tales of heartbreaking delays and costly redesigns.

It would be easy to look at the last twelve months and see nothing but disappointment, but that’s hardly the attitude you want to have at the beginning of the year. So let’s take the high road, and look back on some of the highlights from 2021 as we turn a hopeful eye towards the future.

Continue reading “2021: As The Hardware World Turns”

Teensy 4 Pushed To The Limit With 1 GHz Overclock

Do you need a microcontroller that runs at 1 GHz? No, probably not. But that didn’t stop [Visual Micro] from trying, and the results are pretty interesting. Not only did the plucky little chip not cook itself, it actually seemed to run fairly well; with the already powerful microcontroller getting a considerable boost in performance.

According to [Visual Micro] the Teensy 4.1, which normally has its ARM Cortex-M7 clocked at 600 MHz, can run at up to 800 MHz without any additional cooling. But beyond that, you’ll want to invite some extra surface area to the party. It’s easy enough to cut a chunk out of an old CPU/GPU cooler and stick it on with a dab of thermal compound, but of course there’s no shortage of commercially available heatsinks at this size that you could pick up cheap.

Cutting a custom heatsink.

With the heatsink installed, [Visual Micro] shows the Teensy running at around 62 °C during a benchmark. If that’s a little hot for your liking, they also experimented with an old laptop cooler which knocked the chip down to an impressive 38 °C while under load. It doesn’t look like a particularly practical setup to us, but at least the option is there.

[Visual Micro] unfortunately doesn’t go into a lot of detail about the benchmark results, but from what’s shown, it appears the overclock netted considerable gains. A chart shows that in the time it took a stock Teensy to calculate 15.2 million prime numbers, the overclocked chip managed to blow through 21.1 million. The timescale for this test is not immediately clear, but the improvement is obvious.

Even at the stock 600 MHz, the Teensy 4 is a very powerful MCU. Especially after the 4.1 refresh brought in support for additional peripherals and more RAM. But we suppose some people are never satisfied. Got a project in mind that could benefit from an overclocked Teensy? We’d love to hear about it.

Continue reading “Teensy 4 Pushed To The Limit With 1 GHz Overclock”

The Dreamcast Legacy

The Dreamcast is a bit of an odd beast. Coming on the heels of the unpopular Sega Saturn, the Dreamcast was meant to be a simple console built with off-the-shelf parts and released in late 1998. The Nintendo 64 was already tough competition (1996). Ultimately, the Dreamcast fell out of the public eye in the early 2000s as the Playstation 2, Xbox, and Gamecube were all released with incredible fanfare just a few years later. In some sense, Sega’s last console is a footnote in gaming history.

But despite not achieving the success that Sega hoped for, the Dreamcast has formed a small cult following, because as we know, nothing builds a cult-like following like an untimely demise. Since its release, it has gained a reputation for being ahead of its time. It was the first console to include a modem for network play and an easy storage solution for transferring game data between consoles via the VMUs that docked in the controllers. It had innovative and classic games such as Crazy TaxiJet Set RadioPhantasy Star Online, and Shenmue. Microsoft even released a version of Windows CE with DirectX allowing developers to port PC games to the console quickly.

We see our fair share of console hacks here on Hackaday, but what is the ultimate legacy of the Dreamcast? How did it come to be? What happened to it, and why did so much of Sega’s hopes ride on it? Continue reading “The Dreamcast Legacy”

Is Cloud Seeding Good, Bad, Or Ugly?

The Chinese Communist Party celebrated its centenary on the 1st of July, 2021. For such a celebration, clear skies and clean air would be ideal. For the capable nation-state, however, one needn’t hope against the whims of the weather. One can simply control it instead!

A recent paper released by Tsinghua University indicated that China had used cloud seeding in order to help create nicer conditions for its 100-year celebration. Weather modification techniques have been the source of some controversy, so let’s explore how they work and precisely what it was that China pulled off.

Continue reading “Is Cloud Seeding Good, Bad, Or Ugly?”

PinePhone Malware Surprises Users, Raises Questions

On December 5th, someone by the IRC nickname of [ubuntu] joined the Pine64 Discord’s #pinephone channel through an IRC bridge. In the spirit of December gift-giving traditions, they have presented their fellow PinePhone users with an offering – a “Snake” game. What [ubuntu] supposedly designed had the potential to become a stock, out-of-the-box-installed application with a small but dedicated community of fans, modders and speedrunners.

Unfortunately, that would not be the alternate universe we live in, and all was not well with the package being shared along with a cheerful “hei gaiz I make snake gaem here is link www2-pinephnoe-games-com-tz replace dash with dot kthxbai”  announcement. Shockingly, it was a trojan! Beneath layers of Base64 and Bashfuscator we’d encounter shell code that could be in the “example usage” section of a modern-day thesaurus entry for the word “yeet“.

Continue reading “PinePhone Malware Surprises Users, Raises Questions”

Solar-powered pendant chirps like a bird.

BEAM Bird Pendant Really Chirps

[NanoRobotGeek] had a single glorious weekend between the end of the term and the start of exams. Did they buy a keg and party it up? No, in fact, quite the opposite — they probably gained a few brain cells by free-form soldering this beautiful chirping bird pendant at 0603 instead.

Three versions of basically the same circuit.The circuit is a standard BEAM project built around a 74HC14, but [NanoRobotGeek] made a few changes to achieve the ideal chirp sound. As you can see in the video after the break, it chirps for around 30 seconds and then shuts off for 1-2 minutes before starting up again.

What is better than a BEAM project? A portable one, we say. Although the chirping would probably get old pretty quickly, there’s just no substitute for working so small that you can carry it around your neck and show it off.

This one is kind of a long time coming, because [NanoRobotGeek] started by breadboarding the circuit and then made a PCB version way back in 2019, which they were attempting to miniaturize with this project. We think they did a fantastic job of it, and the documentation is stellar if you are crazy enough to attempt this one. You will need a lot of blu tack and patience, and pre-tinning is your friend. Be sure to check out the demo after the break.

The name checks out, and this isn’t [NanoRobotGeek]’s first foray into tiny circuit sculpture — just take a look at all we’ve covered.

Continue reading “BEAM Bird Pendant Really Chirps”

Microsoft’s Minimal Mouse May Maximize Masochism

So it seems that Microsoft has a patent in process for a folding mouse.  It looks a whole lot like their Arc mouse, which is quite thin and already goes from curved to flat. But that’s apparently not good enough for Microsoft, who says mice in general are bulky and cumbersome to travel with. On the bright side, they do acknowledge the total lack of ergonomics in those tiny travel mice.

Microsoft filed this patent in March of 2021 and it was published in early November. The patent describes the use of an expandable shell on the top with these kerf cuts in the long sides like those used to bend wood — this is where the flexibility comes in. The patent also mentions a motion tracker, haptic feedback, and a wireless charging coil. Now remember, there’s no guarantee of this ever actually happening, and there was no comment from Microsoft about whether it will become a real rodent someday.

And now, the rant. Microsoft considers this mouse, which again is essentially an updated Arc that folds in half, to be ergonomic. Full disclosure: I’ve never used an Arc mouse. But I respectfully disagree with this assessment and believe that people should not prioritize portability when it comes to peripherals, especially those that are so small to begin with. Like, what’s the use? And by the way, isn’t anyone this concerned with portability just using the touch pad or steering stick on their laptop anyway?

Continue reading “Microsoft’s Minimal Mouse May Maximize Masochism”