Sharkskin Coating Reduces Airliner Fuel Use, Emissions

The aviation industry is always seeking advancements to improve efficiency and reduce carbon emissions. The former is due to the never-ending quest for profit, while the latter helps airlines maintain their social license to operate. Less cynically, more efficient technologies are better for the environment, too.

One of the latest innovations in this space is a new sharkskin-like film applied to airliners to help cut drag. Inspired by nature itself, it’s a surface treatment technology that mimics the unique characteristics of sharkskin to enhance aircraft efficiency. Even better, it’s already in commercial service! Continue reading “Sharkskin Coating Reduces Airliner Fuel Use, Emissions”

A Soyuz-2.1b rocket booster with a Fregat upper stage and the Luna 25 lunar lander blasts off from a launchpad at the Vostochny Cosmodrome in Amur Oblast, Russia.

Luna 25’s Demise: Raising Fundamental Questions About Russia’s Space Program

The recent news that Russia’s Luna 25 Moon lander had made an unexpected lithobraking detour into the Moon’s surface, rather than the expected soft touchdown was met by a variety of responses, ranging from dismay to outright glee, much of it on account of current geopolitical considerations. Yet politics aside, the failure of this mission casts another shadow on the prospects of Russia’s attempts to revive the Soviet space program after a string of failures, including its ill-fated Mars 96 and Fobos-Grunt Mars missions, the latter of which also destroyed China’s first Mars orbiter (Yinghuo-1) and ignited China’s independent Mars program.

To this day, only three nations have managed to land on the Moon in a controlled fashion: the US, China, and the Soviet Union. India may soon join this illustrious list if its Chandrayaan-3 mission’s Vikram lander dodges the many pitfalls of soft touchdowns on the Moon’s surface. While Roscosmos has already started internal investigation, it does cast significant doubt on the viability of the Russian Luna-Glob (‘Lunar Sphere’) lunar exploration program.

Will Russia manage to pick up where the Soviet Union left off in 1976 with the Luna 24 lunar sample return mission?

Continue reading “Luna 25’s Demise: Raising Fundamental Questions About Russia’s Space Program”

Discussing The Finer Points Of Space-Worthy Software

At the dawn of the Space Race, when computers were something that took up whole rooms, satellites and probes had to rely on analog electronics to read from their various sensors and transmit the resulting data to the ground. But it wasn’t long before humanity’s space ambitions outgrew these early systems, which lead to vast advancements in space-bound digital computers in support of NASA’s Gemini and Apollo programs. Today, building a spacecraft without an onboard computer (or even multiple redundant computers) is unheard of. Even the smallest of CubeSats is likely running Linux on a multi-core system.

Jacob Killelea

As such, software development has now become part an integral part of spacecraft design — from low-level code that’s responsible for firing off emergency systems to the 3D graphical touchscreen interfaces used by the crew to navigate the craft. But as you might expect, the stakes here are higher than any normal programming assignment. If your code locks up here on Earth, it’s an annoyance. If it locks up on a lunar lander seconds before it touches down on the surface, it could be the end of the mission.

To get a bit more insight into this fascinating corner of software development, we invited Jacob Killelea to host last week’s
Software for Satellites Hack Chat. Jacob is an engineer with a background in both aero and thermodynamics, control systems, and life support. He’s written code for spacecraft destined for the Moon, and perhaps most importantly, is an avid reader of Hackaday.

Continue reading “Discussing The Finer Points Of Space-Worthy Software”

Software For Satellites Hack Chat

Join us on Wednesday, July 12 at noon Pacific for the Software for Space Hack Chat with Jacob Killelea!

In space, everything is harder. Hardware has to be built to withstand not only the harshest possible regimes of temperature and radiation but the rigors of launch. Power is at a premium, things that are supposed to stay cool get too hot, and things you want to keep warm freeze solid. It seems like everything you “send upstairs” has to be over-engineered compared with the stuff that stays down the gravity well.

join-hack-chatBut what about software? Yep, that needs special engineering too — after all, one little mistake, one uncaught exception, and millions or even billions of exquisitely crafted space hardware could become as useful as a brick. Jacob Killelea is an aerospace engineer who has done the rounds of a number of space concerns, and he’s worked on a number of space software projects, including a pulsed laser system with the potential for lunar orbital communications. He knows what it takes to write software that keeps space hardware ticking, and we’re excited to have him log into the Chat to talk about it.

Our Hack Chats are live community events in the Hackaday.io Hack Chat group messaging. This week we’ll be sitting down on Wednesday, July 12 at 12:00 PM Pacific time. If time zones have you tied up, we have a handy time zone converter.

[Banner image: NASA’s GPM satellite.]

How To Land A Model Rocket Vertically

Perhaps most readers will remember when they saw the first SpaceX demonstration of a rocket stage landing vertically on the pad under control. It’s something of a shock to be reminded that their first suborbital demonstration “hops” were around a decade ago, and how quickly what was once so special has become commonplace. We’re now in the era of the more complex model rockets having the same capability, with [BPS.space] managing it last year, and now [TTS Aerospace] sharing a video showing how they achieved the same feat.

The basics of the system revolve around a directed rocket nozzle, but to make it work is a lot more complex than simply hooking up a flight controller and calling it good. The steps in arriving at a landable rocket are examined, with plenty of failures shown along the way. Even the legs are more complex than they might appear, having to combine lightness, ease of unfurling under the power of elastic, and enough strength and give to survive a rough landing.

Those of us from countries where model rocketry is a highly licensed activity can only look on in envy at these projects, and we look forward to seeing where this avenue leads next. We covered the [BPS.space] rocket last year, should you be interested.

Continue reading “How To Land A Model Rocket Vertically”

Teardown Of An Aircraft Video Symbol Generator

[Adrian Smith] recently scored an avionics module taken from a British Aerospace 146 airliner and ripped it open for our viewing pleasure. This particular aircraft was designed in the early 1980s when the electronics used to feed the various displays in the cockpit were very different from modern designs. This particular box is called a ‘symbol generator’ and is used to generate the various real-time video feeds that are sent to the cockpit display units. Various instruments, for example, the weather radar, feed into it, and it then reformats the video if needed, mixing in any required additional display.

Top view of the symbol generator instrument rack

There are many gold-plated chips on these boards, which indicates these may be radiation-hardened versions of familiar devices, most of which are 54xx series logic. 54xx series logic is essentially the same functionally as the corresponding 74xx series, except for the much wider operating temperature range mandated by military and, by extension, commercial aviation needs. The main CPU board appears to be based around the Intel 8086, with some Zilog Z180 compatible processors used on the two video display controller boards. We noted the Zilog Z0853604, which is their counter/timer/GPIO chip. Obviously, there are many custom ASICs produced by Honeywell as well as other special order items that you’ll never find the datasheet for. Now there’s a challenge!

Finally, we note the standard 400 Hz avionics-standard power supply, which, as some may know, is the standard operating frequency for the AC power system used within modern aircraft systems. The higher frequency (compared to 50 or 60 Hz) means the magnetic components can be physically smaller and, therefore, lighter for a given power handling capability.

We see a lot of avionics teardowns, likely because they’re fascinating. Here’s some more British military gear, an interesting RF distance measuring box from the 1970s, and finally, some brave soul building their own avionics gear. What could possibly go wrong?

Continue reading “Teardown Of An Aircraft Video Symbol Generator”

Chatting About The State Of Hacker-Friendly AR Gear

There are many in the hacker community who would love to experiment with augmented reality (AR), but the hardware landscape isn’t exactly overflowing with options that align with our goals and priorities. Commercial offerings, from Google’s Glass to the Microsoft HoloLens and Magic Leap 2 are largely targeting medical and aerospace customers, and have price tags to match. On the hobbyist side of the budgetary spectrum we’re left with various headsets that let you slot in a standard smartphone, but like their virtual reality (VR) counterparts, they can hardly compare with purpose-built gear.

But there’s hope — Brilliant Labs are working on AR devices that tick all of our boxes: affordable, easy to interface with, and best of all, developed to be as open as possible from the start. Admittedly their first product, Monocle, it somewhat simplistic compared to what the Big Players are offering. But for our money, we’d much rather have something that’s built to be hacked and experimented with. What good is all the latest features and capabilities when you can’t even get your hands on the official SDK?

This week we invited Brilliant Lab’s Head of Engineering Raj Nakaraja to the Hack Chat to talk about AR, Monocle, and the future of open source in this space that’s dominated by proprietary hardware and software.

Continue reading “Chatting About The State Of Hacker-Friendly AR Gear”