How To Lace Cables Like It’s 1962

Cable harnesses made wire management a much more reliable and consistent affair in electronic equipment, and while things like printed circuit boards have done away with many wires, cable harnessing still has its place today. Here is a short how-to on how to lace cables from a 1962 document, thoughtfully made available on the web by [Gary Allsebrook] and [Jeff Dairiki].

It’s a short resource that is to the point in all the ways we love to see. The diagrams are very clear and the descriptions are concise, and everything is done for a reason. The knots are self-locking, ensuring that things stay put without being overly tight or constrictive.

According to the document, the ideal material for lacing cables is a ribbon-like nylon cord (which reduces the possibility of biting into wire insulation compared to a cord with a round profile) but the knots and techniques apply to whatever material one may wish to use.

Cable lacing can be done ad-hoc, but back in the day cable assemblies were made separately and electrically tested on jigs prior to installation. In a way, such assemblies served a similar purpose to traces on a circuit board today.

Neatly wrapping cables really has its place, and while doing so by hand can be satisfying, we’ve also seen custom-made tools for neatly wrapping cables with PTFE tape.

This Tiny Game Boy Lets The Real Thing Play Online

Back in 2021, [stacksmashing] found that it took little more than a Raspberry Pi Pico and some level-shifters to create a USB connection with the Game Boy’s link port. Add in the proper software, and suddenly you’ve got online multiplayer for the classic handheld. The hardware was cheap, the software open source, and a good time was had by all.

Inspired by both the original project and some of the hardware variations that have popped up over the years, [weiman] recently set out to create a new version of the USB link adapter that fits inside a miniature 3D printed Game Boy.

The big change from the original design is that this is using the far smaller, but equally capable, RP2040-Zero development board. This is mated with a SparkFun logic level converter board (or a clone of one from AliExpress) by way of a custom PCB that also includes the necessary edge connectors to connect directly to a Game Boy Link Cable.

Once the PCB is assembled, it’s dropped into the 3D printed Game Boy shell. [weiman] really worked some nice details into the case, such as aligning the d-pad and buttons in such a way that pressing them engages either the RESET or BOOTSEL buttons on RP2040-Zero. The screen of the printed handheld also lines up with the RGB LED on the top of the dev board, which can produce some cool lighting effects.

The original project from [stacksmashing] was an excellent example of the capabilities of the Pi Pico, and we’re glad to see it’s still being worked on and remixed by others. Even though the state of Game Boy emulation is nearly perfect these days, there’s still something to be said for working with the original hardware like this.

Reflecting On The State Of Game Boy Emulation In 2024

Considering the decades that have passed since Nintendo’s Game Boy was considered the state-of-the-art in mobile gaming, you’d imagine that the community would have pretty much perfected the emulation of the legendary family of handhelds — and on the whole, you’d be right. Today, you can get open source emulators for your computer or even smartphone that can play the vast majority of games that were released between the introduction of the original DMG-1 “brick” Game Boy in 1989 through to the final games published for the Game Boy Advance in the early 2000s.

But notĀ all of them. While all the big name games are handled at this point, there’s still a number of obscure titles (not all of which are games) that require specialized hardware accessories to properly function. To bring the community up to speed on where work is still required, [Shonumi] recently provided a rundown on the emulation status of every commercial Game Boy accessory.

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80s Function Generator Is Both Beauty And Beast

You know how the saying goes — they don’t make them like this anymore. It’s arguably true of pretty much any electronic device given the way technology changes over time, though whether or not it’s objectively a bad thing is going to vary from case to case.

As a practical example, take a look at the insides of this 80’s vintage HP 3314A function generator shared on the EEV Blog Forum by [D Straney].

Hinged PCBs allow for easy access

With multiple PCBs stacked on top of each other, it’s hard to imagine that more components could possibly be crammed into it. One board in particular appears to be an entire Motorola 6800 computer, something which today would likely be replaced with a single microcontroller.

Which is actually why [D Straney] shared this with us in the first place. After seeing our recent post about a modern waveform generator that’s basically an empty box thanks to its modern components, they thought this would be a nice example of the opposite extreme.

So, is it a good or a bad thing that test equipment isn’t made this way anymore? Well, it’s hard to argue with the improved capabilities, smaller footprint, and reduced cost of most modern gear. But damn is the inside of this HP 3314A gorgeous. As one of the commenters on the page put it, hardware from this era was really a work of art.

Roboticizing An Etch-a-Sketch

The Etch-a-Sketch was a popular toy, but a polarizing one. You were either one of those kids that had theĀ knack, or one of the kids that didn’t. [Micah] was pretty firmly in the latter group, so decided to roboticize the Etch-a-Sketch so a computer could draw for him instead.

The build uses a pair of stepper motors attached to the Etch-a-Sketch’s knobs via 3D-printed adapters. It took [Micah] a few revisions to get the right design and the right motors for the job, but it all came together. A Raspberry Pi is charged with driving the motors to draw the desired picture.

Beyond the mechanics, [Micah] also does a great job of explaining the challenges around drawing and the drive software. Namely, the Etch-a-Sketch has a major limitation in that there’s no way to move the stylus without drawing a line. He accounts for this in his code for converting and drawing images.

The robot draws slowly but surely. The final result is incredibly impressive, and far exceeds what most of us could achieve on by hand. We’ve seen some similar builds in the past, too. Video after the break.

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Crank-Powered Train Uses No Batteries Or Plugs

The prolific [Peter Waldraff] is at back it with another gorgeous micro train layout. This time, there are no plugs and no batteries. And although it’s crank-powered, it can run on its own with the flip of a switch. How? With a supercapacitor, of course.

The crank handle is connected a 50 RPM motor that acts as a generator, producing the voltage necessary to both power the train and charge up the supercapacitor. As you’ll see in the video below, [Peter] only has to move the train back and forth about two or three times before he’s able to flip the switch and watch it run between the gem mine and the cliff by itself.

The supercapacitor also lights up the gem mine to show off the toiling dwarfs, and there’s a couple of reed switches at either end of the track and a relay that handles the auto-reverse capability. Be sure to stick around to the second half of the video where [Peter] shows how he built this entire thing — the box, the layout, and the circuit.

Want to see more of [Peter]’s trains and other work? Here you go.

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Get Today’s Forecast In Classic 90s Weather Channel Style

Remember when The Weather Channel actually had weather? It’s been a while, but we sure remember what a boon Local on the 8’s was when getting ready for the day. Not having to wait for the low-information national forecast on the morning shows or putting up with the antics of [Willard Scott] or [Al Roker] was just icing on the cake.

Recreating the retro look and feel of the Weather Channel experience is what this 1990s-style weather feed is all about, and we have to say that [Mitchell Scott] knocked it out of the park. Luckily, a lot of the heavy lifting was done already thanks to the WeatherStar 4000+ emulator project, which renders forecasts using online weather APIs in the distinctive retro graphics The Weather Channel used back in the day. He combined the graphics with the original smooth jazz soundtracks that TWC used back then; they’re online, because of course they are.

To really sell the look, [Mitchell] tracked down a period-correct Zenith TV with a 9″ CRT to display the feed from a Raspberry Pi 4’s composite video output. Why such a small screen? Easy. [Mitchell] wanted it on a shelf behind him to be visible during videoconferences. It’s a bit of a weird flex, but we respect it. Getting the composite video output working was a bit of a chore, as was tricking the TV into starting up on channel 14 so the feed is instantly visible.

The nostalgia is strong with this one, especially for weather geeks. For a more in-depth look at how The Weather Channel brought those local forecasts to cable, make sure you check out how the WeatherStar box was reverse-engineered.

Thanks to [USA-RedDragon] for the tip.