Sirius XM Satellite Failure A Reminder That Space Is Risky (And That Satellite Insurance Is A Thing)

It’s easy to imagine that once a spacecraft leaves Earth’s atmosphere and is in a stable orbit, the most dangerous phase of the mission is over. After all, that’s when we collectively close the live stream and turn our attentions back to terrestrial matters. Once the fire and fury of the launch is over with, all the excitement is done. From that point on, it’s just years of silently sailing through the vacuum of space. What’s the worst that could happen?

Unfortunately, satellite radio provider Sirius XM just received a harsh reminder that there’s still plenty that can go wrong after you’ve slipped Earth’s surly bonds. Despite a flawless launch in early December 2020 on a SpaceX Falcon 9 and a reportedly uneventful trip to its designated position in geostationary orbit approximately 35,786 km (22,236 mi) above the planet, their brand new SXM-7 broadcasting satellite appears to be in serious trouble.

Maxar Technologies, prime contractor for the SXM-7, says they’re currently trying to determine what’s gone wrong with the 7,000 kilogram satellite. In a statement, the Colorado-based aerospace company claimed they were focused on “safely completing the commissioning of the satellite and optimizing its performance.” But the language used by Sirius XM in their January 27th filing with the U.S. Securities and Exchange Commission was notably more pessimistic. No mention is made of bringing SXM-7 online, and instead, the company makes it clear that their existing fleet of satellites will be able to maintain service to their customers until a replacement can be launched.

So what happened, and more importantly, is there any hope for SXM-7? Neither company has released any concrete details, and given the amount of money on the line, there’s a good chance the public won’t get the full story for some time. But we can theorize a bit based on what we do know, and make some predictions about where things go from here.

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Sony’s Electric Car Now Road Testing In Austria

The Consumer Electronics Show was not typically a place for concept cars, and Sony aren’t known as a major automaker. However, times change, and the electric transport revolution has changed much. At the famous trade show, Sony shocked many by revealing its Vision-S concept — a running, driving, prototype electric car.

Far from a simple mockup to show off in-car entertainment or new fancy cameras, Sony’s entry into the automotive world is surprisingly complete. Recently, the Japanese tech giant has been spotted testing the vehicle on the road in Austria, raising questions about the future of the project. Let’s dive in to what Sony has shown off, and what it means for the potential of the Vision-S.

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Blue Pill Vs Black Pill: Transitioning From STM32F103 To STM32F411

For many years now, the so-called ‘Blue Pill’ STM32 MCU development board has been a staple in the hobbyist community. Finding its origins as an apparent Maple Mini clone, the diminutive board is easily to use in breadboard projects thanks to its dual rows of 0.1″ pin sockets. Best of all, it only costs a few bucks, even if you can only really buy it via sellers on AliExpress and EBay.

Starting last year, boards with a black soldermask and an STM32F4 Access (entry-level) series MCUs including the F401 and F411 began to appear. These boards with the nickname ‘Black Pill’ or ‘Black Pill 2’. F103 boards also existed with black soldermask for a while, so it’s confusing. The F4xx Black Pills are available via the same sources as the F103-based Blue Pill ones, for a similar price, but feature an MCU that’s considerably newer and more powerful. This raises the question of whether it makes sense at this point to switch to these new boards.

Our answer is yes, but it’s not entirely clearcut. The newer hardware is better for most purposes, really lacking only the F103’s dual ADCs. But hardware isn’t the only consideration; depending on one’s preferred framework, support may be lacking or incomplete. So let’s take a look at what it takes to switch. Continue reading “Blue Pill Vs Black Pill: Transitioning From STM32F103 To STM32F411”

All The Good VR Ideas Were Dreamt Up In The 60s

Virtual reality has seen enormous progress in the past few years. Given its recent surges in development, it may come as a bit of a surprise to learn that the ideas underpinning what we now call VR were laid way back in the 60s. Not all of the imagined possibilities have come to pass, but we’ve learned plenty about what is (and isn’t) important for a compelling VR experience, and gained insights as to what might happen next.

If virtual reality’s best ideas came from the 60s, what were they, and how did they turn out?

Interaction and Simulation

First, I want to briefly cover two important precursors to what we think of as VR: interaction and simulation. Prior to the 1960s, state of the art examples for both were the Link Trainer and Sensorama.

The Link Trainer was an early kind of flight simulator, and its goal was to deliver realistic instrumentation and force feedback on aircraft flight controls. This allowed a student to safely gain an understanding of different flying conditions, despite not actually experiencing them. The Link Trainer did not simulate any other part of the flying experience, but its success showed how feedback and interactivity — even if artificial and limited in nature — could allow a person to gain a “feel” for forces that were not actually present.

Sensorama was a specialized pod that played short films in stereoscopic 3D while synchronized to fans, odor emitters, a motorized chair, and stereo sound. It was a serious effort at engaging a user’s senses in a way intended to simulate an environment. But being a pre-recorded experience, it was passive in nature, with no interactive elements.

Combining interaction with simulation effectively had to wait until the 60s, when the digital revolution and computers provided the right tools.

The Ultimate Display

In 1965 Ivan Sutherland, a computer scientist, authored an essay entitled The Ultimate Display (PDF) in which he laid out ideas far beyond what was possible with the technology of the time. One might expect The Ultimate Display to be a long document. It is not. It is barely two pages, and most of the first page is musings on burgeoning interactive computer input methods of the 60s.

The second part is where it gets interesting, as Sutherland shares the future he sees for computer-controlled output devices and describes an ideal “kinesthetic display” that served as many senses as possible. Sutherland saw the potential for computers to simulate ideas and output not just visual information, but to produce meaningful sound and touch output as well, all while accepting and incorporating a user’s input in a self-modifying feedback loop. This was forward-thinking stuff; recall that when this document was written, computers weren’t even generating meaningful sounds of any real complexity, let alone visual displays capable of arbitrary content. Continue reading “All The Good VR Ideas Were Dreamt Up In The 60s”

Solar Flares And Radio Communications — How Precarious Are Our Electronics?

On November 8th, 2020 the Sun exploded. Well, that’s a bit dramatic (it explodes a lot) — but a particularly large sunspot named AR2781 produced a C5-class solar flare which is a medium-sized explosion even for the Sun. Flares range from A, B, C, M, and X with a zero to nine scale in each category (or even higher for giant X flares). So a C5 is just about dead center of the scale. You might not have noticed, but if you lived in Australia or around the Indian Ocean and you were using radio frequencies below 10 MHz, you would have noticed since the flare caused a 20-minute-long radio blackout at those frequencies.

According to NOAA’s Space Weather Prediction Center, the sunspot has the energy to produce M-class flares which are an order of magnitude more powerful. NOAA also has a scale for radio disruptions ranging from R1 (an M1 flare) to R5 (an X20 flare). The sunspot in question is facing Earth for the moment, so any new flares will cause more problems. That led us to ask ourselves: What if there were a major radio disruption?

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2020: As The Hardware World Turns

By pretty much any metric you care to use, 2020 has been an unforgettable year. Usually that would be a positive thing, but this time around it’s a bit more complicated. The global pandemic, unprecedented in modern times, impacted the way we work, learn, and gather. Some will look back on their time in lockdown as productive, if a bit lonely. Other’s have had their entire way of life uprooted, with no indication as to when or if things will ever return to normal. Whatever “normal” is at this point.

But even in the face of such adversity, there have been bright spots for our community. With traditional gatherings out of the question, many long-running tech conferences moved over to a virtual format that allowed a larger and more diverse array of presenters and attendees than would have been possible in the past. We also saw hackers and makers all over the planet devote their skills and tools to the production of personal protective equipment (PPE). In a turn of events few could have predicted, the 2020 COVID-19 pandemic helped demonstrate the validity of hyperlocal manufacturing in a way that’s never happened before.

For better or for worse, most of us will associate 2020 with COVID-19 for the rest of our lives. Really, how could we not? But over these last twelve months we’ve borne witness to plenty of stories that are just as deserving of a spot in our collective memories. As we approach the twilight hours of this most ponderous year, let’s take a look back at some of the most interesting themes that touched our little corner of the tech world this year.

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The Mouth-Watering World Of NIST Standard Foods

The National Institute Of Standards and Technology was founded on March 3, 1901 as the National Bureau of Standards, taking on its current moniker in 1988. The organisation is charged by the government with ensuring the uniformity of weights and measures across the United States, and generally helping out industry, academia and other users wherever some kind of overarching standard is required.

One of the primary jobs of NIST is the production and sale of Standard Reference Materials, or SRMs. These cover a huge variety of applications, from steel samples to concrete and geological materials like clay. However, there are also edible SRMS, too. Yes, you can purchase yourself a jar of NIST Standard Peanut Butter, though you might find the price uncompetitive with the varieties at your local supermarket. Let’s dive into why these “standard” foods exist, and see what’s available from the shelves of our favourite national standards institute. Continue reading “The Mouth-Watering World Of NIST Standard Foods”