It’s not every day we see a grand piano with a Raspberry Pi inside, let alone one with 96 motors, but sometimes we get lucky. The contraption in question is one developed by [Konstantin Leonenko], as part of a collaboration with composer [Patricia Alessandrini] for a piece she created inspired by Ada Lovelace. Specifically, [Patricia] was inspired by Ada’s idea that an “analytical machine” would, someday, be able to create music on its own. [Konstantin] and [Patricia] worked together to make a machine that would learn from it’s human co-performers and create music with them.
Their creation, rather than just one tricked-out keyboard, is actually a portable attachment that can be easily fitted to any grand piano. Each of the device’s 96 motors drives a plastic “finger” that excites the piano’s strings. The result is a sound unlike any other — and you really need to experience it so click through that link at the top for the demo video.
Rather cleverly, the fingers are designed such that their dynamics help to mask the sound of the motor (a must for performances) while simultaneously enhancing the string’s timbre. Like any project, this one went through a number of iterations over the two-year design process, and even spun off into an entirely new, glove-based version.
We’ve seen some awesome music tech hacks, and this one fits right in with the rest. It’s always exciting to see an instrument as ubiquitous as the piano be used in new and refreshing ways. Be sure to check out the link at the top for a video of this incredible instrument in action!
Just when you think you’ve seen every possible way to play the piano, [Alessandro Perini] came up with a new one. In this piece, written for the percussionist [Irene Bianco], hand-held motors become a tangible interface between composer, electronic music equipment, and the performer.
The performance involved ten small disc motors, held above the strings by a wooden frame. The motors are controlled by a Arduino Nano, which turns the motors on or off based on MIDI commands from a computer. However, the performance is not entirely automated. [Irene] wears a pair of contact microphones on her fingers, which she moves around inside the piano to capture the sounds of the strings vibrating in harmony with the motors themselves.
Younger readers may not recall the days when every mall had a music store — not the kind where tapes and LPs were sold, but the kind where you could buy instruments. These places inevitably had an employee belting out mall-music to all and sundry on an electric organ. And more often than not, the organist was playing a Hammond organ, with the distinct sound of these instruments generated by something similar to this tonewheel organ robot.
Tonewheels are toothed ferromagnetic wheels that are rotated near a pickup coil. This induces a current that can be amplified; alter the tooth profile or change the speed of rotation, and you’ve got control over the sounds produced. While a Hammond organ uses this technique to produce a wide range of sounds, [The Mixed Signal]’s effort is considerably more modest but nonetheless interesting. A stepper motor and a 1:8 ratio 3D-printed gearbox power a pair of shafts which each carry three different tonewheels. The tonewheels themselves are laser-cut from mild steel and range from what look like spur gears to wheels with but a few large lobes. This is a step up from the previous version of this instrument, which used tonewheels 3D-printed from magnetic filament.
Each tonewheel has its own pickup, wound using a coil winder that [TheMixed Signal] previously built. Each coil has a soft iron core, allowing for the addition of one or more neodymium bias magnets, which dramatically alters the tone. The video below shows the build and a demo; skip ahead to 16:10 or so if you just want to hear the instrument play. It’s — interesting. But it’s clearly a work in progress, and we’re eager to see where it goes. Continue reading “Tonewheels Warble In This Organ-Inspired Musical Instrument”→
On today’s episode of “Will it MIDI?” we have the common slide whistle. Spoiler alert: yes, it will, and the results are just on the edge of charming and — well, a little weird.
As maker [mitxela] points out, for all its simplicity, the slide whistle is a difficult instrument to play. Or, at least a difficult one to hit a note repeatably. It’s a bit like a tiny plastic trombone, in that both lack keys or stops that limit the vibrating column of air to a specific length. Actually, the beginning of the video below shows a clever fix for that problem on the slide whistle using magnets, but that’s mainly a side project.
[mitxela]’s MIDI-fication of the slide whistle required a bit more than a few magnets. To move the slide to defined positions, a pair of high-precision servos was connected by a laser-cut plywood scissors linkage. The lung-power of the musician is replaced by a small electric blower, mounted away from the whistle and supplying air through a long hose. The fan’s speed, and therefore the speed of the airflow, can be varied; this prevents low notes from shifting up in register from over-blowing, if that’s the right term. Another servo controls a damper that shuts off the flow of air from the mouth of the whistle to control notes without having to turn off the fan completely. The main article goes into detail about the control electronics and the calibration process.
The video has a few YouTube copyright strikes demo songs, and we have to say we’re impressed with the responsiveness of the mechanism. Some will object to the excess servo noise, but we found it nice — almost like guitar string-squeak. We like the tunes where [mitxela]’s servo-plucked music box joined in, too.
The work was made possible when source code from the Gameboy Advance remake of Super Mario World was found in the leaked data. The source code included the names of the samples, which were the same as were used in the original SNES game. This allowed the team to find the original samples amongst the gigabytes of leaked files.
We wondered what would be done with all that code, speculating that it would be a poison pill for the emulator scene. This type of hack wasn’t even on our radar and we’re delighted to see the project come to light. The reproduced songs have an altogether different quality than the original SNES soundtrack. This is largely due to the samples not having to be compressed or cut down to fit on a cartridge and work with the console’s sound chip. Other variances in the sound also come from the fact that unlike in the game, the samples in these renditions don’t match the play lengths in the original game.
Regardless of the changes, it’s interesting to hear a more full, rounded sound of these classic video game tunes. It reminds us somewhat of the later CD console era, when sound designers were able to break free of the limitations of earlier hardware. Of course, we still bow at the alter of chiptune, though — and this MIDI Gameboy mod is a great place to start if you’re curious. Video after the break.
[Ben] is a big fan of the build first method of working, and demonstrates why it works well. In this case, the first attempt involved a pneumatic design, where the user would bite down on an air bladder that actuated a remotely-located potentiometer via a tube and bellows. However, while this design worked, the tactile feedback was poor. This led to experimentation with mechanical designs, with an initial attempt involving a 3D printed mechanism and a rotary pot. This was better, but still had problems with damage from teeth and poor feel .The final design is essentially an analog button, built with fabric-impregnated silicone for wear resistance and using a linear pot for smooth feedback.
The final design is impressively tidy, and [Ben] notes that while it looks simple, it was only arrived at by trying plenty of worse solutions first. We’ve seen other work done in the gaming world too; recently, modular controllers have come into vogue to serve a wide variety of needs. Video after the break.
The art-music-technology collective “Electronicos Fantasticos!” (commonly known as Nicos) is the brain child of artist/musician [Ei Wada] in Japan. They revive old, retired and out-dated electrical appliances as new “electro-magnetic musical instruments” creating not just new ways to play music, but one that also involves the listener as a musician, gradually forming an interactive orchestra. They do this by creatively using the original functions of appliances like televisions and fans, hacking them in interesting ways to produce sound. The project started in the beginning of 2015, leading to the creation of a collaborative team — Nicos Orchest-Lab — around the end of that year. They have since appeared in concerts, including a performance at “Ars Electronica”, the world’s largest media arts festival in 2019.
For us hackers, the interesting bits can be found in the repository of their Work, describing sketchy but tantalising details of the musical instruments. Here are a few of the more interesting ones, but do check out their website for more amazing instruments and a lot of entertaining videos.
CRT-TV Gamelan – A percussion instrument made from old CRT monitors. Coloured stripes projected on the screen cause changes in static-electricity picked up by the players hands, which then propagates to an electrical coil attached to their foot. This signal is then patched to a guitar amplifier.
Electric Fan Harp – They take out the fan blade, and replace it with a “coded disk” containing punched holes. Then they shine a bulb from under the rotating disk, and the interrupted light is picked up by an optical receiver held by the player. Controlling the fan speed and the location of the receiver pickup, they can coax the fan to produce music – based on the idea “What if Jimi Hendrix, the god of electric guitars, played electric fans as instruments?”
Barcoder – This one is quite simple but produces amazing results, especially when you pair up with another Barcoder musician. The output of the barcode reader is pretty much directly converted to sound – just wave the wand over printed barcode sheets. And it works amazingly well when pointed at striped shirts too. Check out the very entertaining videos of this gizmo. This led to the creation of the Barcodress – a coded dress which creates an interactive music and dance performance.
The Striped Shirtsizer
Striped Shirtsizer – This one is a great hack and a synth with a twist. A camera picks up video signals, which is then fed to the “Audio” input of an amplifier directly. In the video on the project page, [Ei Wada] explains how he accidentally discovered this effect when he wrongly plugged the “yellow” video out connector to the audio input of his guitar amplifier. At an outdoor location, a bunch of people wearing striped shirts then become an interactive musician-audience performance.
The Kankisenthizer
Kankisenthizer a.k.a Exhaust Fancillator – This one consists of an array of industrial exhaust fans – although one could just as well use smaller instrument cooling fans. On one side is a bright light, and on the other a small solar cell. Light fluctuations picked up by the solar cell are then fed to the guitar amplifier. The array consists of fans with different numbers of blades. This, coupled with changing the fan speed, results in some amazing sound effects.
There’s a whole bunch more, and even though the “instructions” to replicate the instruments aren’t well documented, there’s enough for anyone who’s interested to start experimenting.