Thanks to microcontrollers, RTC modules, and a plethora of cheap and interesting display options, digital clock projects have become pretty easy. Choose to base a clock build around a chip sporting a date code from the late 70s, though, and your build is bound to be more than run-of-the-mill.
This is the boat that [Fran Blanche] finds herself in with one of her ongoing projects. The chip in question is a Mostek MK50250 digital alarm clock chip, and her first hurdle was find a way to run the clock on 50 Hertz with North American 60-Hertz power. The reason for this is a lesson in the compromises engineers sometimes have to make during the design process, and how that sometimes leads to false assumptions. It seems that the Mostek designers assumed that a 24-hour display would only ever be needed in locales where the line frequency is 50 Hz. [Fran], however, wants military time at 60 Hz, so she came up with a circuit to fool the chip. It uses a 4017 decade counter to divide the 60-Hz signal by 10, and uses the 6-Hz output to turn on a transistor that pulls the 60-Hz output low for one pulse. The result is one dropped pulse out of every six, which gives the Mostek the 50-Hz signal it needs. Sure, the pulse chain is asymmetric, but the chip won’t care, and [Fran] gets the clock she wants. Pretty clever.
[Andrea De Napoli] created a LED display consisting of a half-dozen LEDs connected to the inverted signals of a CD4017 decade counter, giving the effect that a dark LED is running back and forth. The CD4017 works by activating 10 outputs, one at a time, as controlled by a clock signal sent to pin 14.
The first and last LEDs are lit by outputs 0 and 5 with the help of a PNP transistor and a 12K resistor. The middle four LEDs are switched by two outputs each and go dark when one of them goes high. [Andrea] really delves into the CD4017 and he shares a lot of detail in the project page.
Recently I’ve been learning more about classic analog music synthesizers and sequencers. This has led me to the Baby10, a classic and simple analog sequencer design. In this article I’ll introduce its basic operation, and the builds of some awesome hackers based on this design.
Sequencers produce, a sequence of varying voltages. These control voltages (CV) can then be use to control other components. Often this is a simple tone generator. While the concept is simple, it can produce awesome results:
A basic sequencer is a great beginners project. It’s easy to understand the basic operation of the circuit and produces a satisfyingly entertaining result. The Baby 10 was originally published in a column called “Captain’s Analog”, but has now been widely shared online.
The circuit uses the 4017, a simple CMOS decade counter. The 4017 takes an input clock signal then sequentially outputs a high pulse on each of 10 output pins. As such, the 4017 does almost everything we need from a sequencer in a single IC! However, we want our sequencer to output a varying voltage which we can then use to generate differing tones.
To accomplish this variable resistors are connected to each of the output pins. A diode in series with the variable resistor stops the outputs fighting against each other (in layman’s terms).
To make the sequencer more visually attractive (and give some feedback) LEDs are often also added to the output of the 4017. A complete Baby 10 sequencer is shown in the schematic below. The original circuit used 1N917s, these are no longer available but the part has been replaced by the 1N4148.
While you’re not likely to see this technique used very much today, there’s a lot you can do with a 555, some logic chips, and a handful of diodes. [Fran] is here with a great example of using these simple parts to build a circuit that counts to zero, using parts you can probably find under your workbench.
[Fran] was inspired to build this diode counter from one of [Dave]’s Mailbags and [Colin Mitchell]’s 555 circuit book. The 555 is the standard component found in every parts drawer, but since we have tiny microcontrollers that cost the same as a 555, we’re not seeing the artistry of a simple timer chip and a few logic chips much these days.
This circuit began with a 555 attached to a 4017B decade counter. Simply by tying a few LEDs to the output of the 4017, [Fran] made a bunch of LEDs light up in sequence. Cool, but nothing unexpected. The real trick uses a few diodes and six LEDs to build a scanner – a line of LEDs that will blink from left to right, then right to left. Impressive, and with a little more circuitry it’s a Larson Scanner, as seen in Battlestar Galactica and Knight Rider.
The real trick for this technique comes when [Fran] pulls out a piece of protoboard, several dozen diodes, and seven old transistors to have a seven-segment display count from zero to nine. The 4017 simply counts out on ten pins, and each of these pins is wired to a bunch of diodes for each segment in the display. Add in a few resistors and a transistor, and [Fran] replicated what’s inside a seven-segment driver with discrete parts.
This beautiful instrument of musical delight is called the Zenotron, and it was built by [Mike Walters] for his friend [Zeno] in exchange for some keyboards. The Zenotron is the latest musical hack in a long line of awesome from the same guy who built the Melloman, its successor, the Mellowman II, and Drumssette, a programmable sequencer.
The sweet sounds of those babies all come from tape loops, but the Zenotron is voiced with a modified [Bleep Labs] Nebulophone synthesizer. Instead of the Nebulophone’s pots controlling the waveform and arpeggio, he’s wired up a 2-axis joystick. He left the LFO pot wired as-is. When it’s turned all the way down, he’s noticed that the joystick takes over control of the filter. [Mike] fed the audio through a 4017 decade counter and each of the steps lights up an array of four to five of the randomly-wired 88 LEDs.
[Mike] made the case from the top half of a small filmstrip viewer and an old modem, which is way better than the Cool Whip container housing we made for our Nebulophone. He re-purposed a toy keyboard and made a contact board for it with small tactile switches. This results in nice clicky feedback like you get from mouse buttons.
Of course there’s a demo video. You know the drill.
[Shane Burrell] decided to spend some time learning how the keypad on the his Kenwood TM-710A APRS radio mic works. It uses a different technique than you might think. Normally a grid of buttons is scanned as a matrix to detect keypresses, but this hardware actually counts pulses on a serial wire to take each reading.
The stock radio sends a steady digital pulse to the handset and with each pulse the mic pulls the line low. It then uses a 4017 decade counter to see what comes back. If the edge count matches it means nothing is pressed, but a change in the number of pulses returning to the base unit can be used to extrapolate which button has been pressed.
[Shane] went on to implement this control technique using an AVR chip in place of the radio base unit. He used the data gained from measuring the pulse behavior using an oscilloscope to write the firmware for the project. He filmed a bit of a demo after the break which shows his findings.
We’re not quite sure how this would translate into your own home-brew projects, but the thought of scanning a keypad with two pins of a uC is quite desirable. Sure there is the 555-timer frequency technique, but we’re always down with new ideas.